forked from QuantBox/QuantBox_XAPI
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMsgQueue.h
234 lines (191 loc) · 5.38 KB
/
MsgQueue.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
#pragma once
#include <thread>
#include <mutex>
#include <cstring>
#include <condition_variable>
#include <atomic>
#include "../include/CrossPlatform.h"
#include "../include/QueueHeader.h"
#include "../include/QueueStruct.h"
#include "../include/ApiStruct.h"
//#include "readerwriterqueue.h"
//#include "concurrentqueue.h"
#include "ArrayLockFreeQueue.h"
using namespace std;
//using namespace moodycamel;
#pragma warning(push)
#pragma warning(disable:4251)
class DLL_PUBLIC CMsgQueue
{
public:
bool m_bDirectOutput;
CMsgQueue();
virtual ~CMsgQueue()
{
StopThread();
Clear();
}
public:
//清空队列
void Clear();
//可以由外部发起,顺序处理队列触发回调函数
bool Process();
//由内部启动线程,内部主动调用Process触发回调
void StartThread();
void StopThread();
//将外部的函数地址注册到队列
void Register(void* pCallback,void* pClass)
{
m_fnOnRespone = (fnOnRespone)pCallback;
// 目前没啥用,只是为了与行情和交易的接口统一
m_pClass = pClass;
}
ConfigInfoField* Config(ConfigInfoField* pConfigInfo);
void* new_block(int size)
{
// 下次改用内存池
void* p = new char[size];
if (p == nullptr)
return nullptr;
memset(p, 0, size);
return p;
}
void delete_block(void* p)
{
if (p != nullptr)
delete[] p;
}
// 直接发送,不入队列
void* Input_Output(char type, void* pApi1, void* pApi2, double double1, double double2, void* ptr1, int size1, void* ptr2, int size2, void* ptr3, int size3)
{
try
{
if (m_fnOnRespone)
return (*m_fnOnRespone)(type, pApi1, pApi2, double1, double2, ptr1, size1, ptr2, size2, ptr3, size3);
}
catch (...)
{
m_fnOnRespone = nullptr;
}
return nullptr;
}
// 对输入的数据做了一次复制,主要是为了解决转过来的指针可能失效的问题。
// 比如说STL中的指针跨线程指向的地址就无效了。所以从map中取的OrderField等都是做了次复制
void Input_Copy(char type, void* pApi1, void* pApi2, double double1, double double2, void* ptr1, int size1, void* ptr2, int size2, void* ptr3, int size3)
{
if (m_bDirectOutput)
{
Input_Output(type, pApi1, pApi2, double1, double2, ptr1, size1, ptr2, size2, ptr3, size3);
delete_block(ptr1);
delete_block(ptr2);
delete_block(ptr3);
return;
}
ResponeItem* pItem = new ResponeItem;
memset(pItem, 0, sizeof(ResponeItem));
pItem->bNeedDelete = true;
pItem->type = type;
pItem->pApi1 = pApi1;
pItem->pApi2 = pApi2;
pItem->double1 = double1;
pItem->double2 = double2;
if (ptr1 && size1)
{
pItem->size1 = size1;
pItem->ptr1 = new char[size1];
memcpy(pItem->ptr1, ptr1, size1);
}
if (ptr2 && size2)
{
pItem->size2 = size2;
pItem->ptr2 = new char[size2];
memcpy(pItem->ptr2, ptr2, size2);
}
if (ptr3 && size3)
{
pItem->size3 = size3;
pItem->ptr3 = new char[size3];
memcpy(pItem->ptr3, ptr3, size3);
}
m_queue.enqueue(pItem);
// 将Sleep改成用条件变量
m_cv.notify_all();
}
// 对于过来的指针不做复制,直接使用
// 由于是跨DLL进行操作,由另一个DLL创建的内存块交给此队列进行处理时delete可能实现有变化导致出错
// 所以必须是由此DLL new出来的内存块交给另一DLL修改返回后,再由此DLL delete,所以提前用到new_block
void Input_NoCopy(char type, void* pApi1, void* pApi2, double double1, double double2, void* ptr1, int size1, void* ptr2, int size2, void* ptr3, int size3)
{
if (m_bDirectOutput)
{
Input_Output(type, pApi1, pApi2, double1, double2, ptr1, size1, ptr2, size2, ptr3, size3);
delete_block(ptr1);
delete_block(ptr2);
delete_block(ptr3);
return;
}
ResponeItem* pItem = new ResponeItem;
pItem->bNeedDelete = true;
pItem->type = type;
pItem->pApi1 = pApi1;
pItem->pApi2 = pApi2;
pItem->double1 = double1;
pItem->double2 = double2;
pItem->ptr1 = ptr1;
pItem->size1 = size1;
pItem->ptr2 = ptr2;
pItem->size2 = size2;
pItem->ptr3 = ptr3;
pItem->size3 = size3;
m_queue.enqueue(pItem);
// 将Sleep改成用条件变量
m_cv.notify_all();
}
// 不做拷贝也不做delete,这种必须由其它DLL进行delete
void Input_NoCopy_NoDelete(char type, void* pApi1, void* pApi2, double double1, double double2, void* ptr1, int size1, void* ptr2, int size2, void* ptr3, int size3)
{
if (m_bDirectOutput)
{
Input_Output(type, pApi1, pApi2, double1, double2, ptr1, size1, ptr2, size2, ptr3, size3);
return;
}
ResponeItem* pItem = new ResponeItem;
pItem->bNeedDelete = false;
pItem->type = type;
pItem->pApi1 = pApi1;
pItem->pApi2 = pApi2;
pItem->double1 = double1;
pItem->double2 = double2;
pItem->ptr1 = ptr1;
pItem->size1 = size1;
pItem->ptr2 = ptr2;
pItem->size2 = size2;
pItem->ptr3 = ptr3;
pItem->size3 = size3;
m_queue.enqueue(pItem);
// 将Sleep改成用条件变量
m_cv.notify_all();
}
protected:
virtual void RunInThread();
virtual void Output(ResponeItem* pItem);
private:
static void ProcessThread(CMsgQueue* lpParam)
{
if (lpParam)
lpParam->RunInThread();
}
protected:
//volatile bool m_bRunning;
atomic_bool m_bRunning;
mutex m_mtx;
mutex m_mtx_del;
condition_variable m_cv;
thread* m_hThread;
private:
// ConcurrentQueue<ResponeItem*> m_queue;
ArrayLockFreeQueue<ResponeItem*> m_queue;
fnOnRespone m_fnOnRespone;
void* m_pClass;
};
#pragma warning(pop)