Thanks to Mort
<iframe width="560" height="315" src="https://www.youtube.com/embed/Md6W79jtLJM" frameborder="0" allowfullscreen></iframe>Thanks to JebbyGD
<iframe width="640" height="360" src="https://www.youtube.com/embed/videoseries?list=PLPHvHCBMlIQ0FEEh0QM7MZlnVMoRGgUql" frameborder="0" allowfullscreen></iframe>Playlist content:
- How to use Aseprite - Interface and Basics - Pixel Art
- How to use Aseprite - Layers
- How to use Aseprite - Advanced Tools and Tips & Tricks
- How To Use Aseprite - Animation Tools
- How To Use Aseprite - Color Tools
- How To Use Aseprite - Shading and Alpha/Opacity Tools
- Aseprite Tutorial - Saving & Exporting
Thanks to @advent1013
<iframe width="640" height="360" src="https://www.youtube.com/embed/cL_usZAFB4A" frameborder="0" allowfullscreen></iframe>- Aseprite pixelart character creation and basic animation walkthrough
- Aseprite pixelart character creation from tracing
- Move several cels using Move tool (2)
- Change Preview animation speed with right-click on Play button
- Set loop section
- Backward/reverse animation loop
- Create animation tags/tag frames
- Animated preview
- Copy cels with drag-and-drop
- Copy cels with drag-and-drop outside the animation range
- Remove several layers and frames
- Enable red/blue onionskin tint
- Change onionskin extension/number of frames (2)
- Change cel opacity in several frames
- Copy/cut/paste/clear colors (2)
- Edit palette colors with relative mode/sliders
- Create a color gradient
- Reverse colors
- Sort colors by Luminance
- Drag-and-drop colors
- Pin and move foreground color selection popup
- Remap indexes after modifying the color palette (2)
- Create a palette from RGB sprite
- Load a palette preset in Aseprite v1.0
- Painting with index 0/transparent color in a transparent layer
- Reduce a color palette
- Dark and light a pixel color on a RGB sprite
- Set colors in timeline elements
- Set grid size from selection or by numbers (2)
- Set default checked background colors
- Copy tabs using drag-and-drop with Ctrl or Alt keys
- Drag-and-drop tabs
- Enable 'Use native mouse cursor' experimental feature
- Report a crash/memory dump on Windows
- Locate configuration file
- Canvas size options/buttons
- Brush shortcuts and modes
- Difference between Continuous/Discontinuous layer modes
- (Bezier) Curve tool with zoom in/out while drawing
- Auto select option in Move tool
- Zoom in/out in an huge sprite + transparent pixel grid (2)
- Contour and polygon tools
- Ink modes
- Selection modes (replace, addition, subtraction)
- Tiled mode (2) (3)
- Pixel-perfect algorithm
- Replace Color in indexed mode, drag-and-drop from a color selector (2)
- Filter modes (in current cel, every cel in current layer, every cel in current frame, all cels) (2)
- Fill with a pattern using a custom brush an paint-bucket tool