XCMake is a set of scripts that aim to make using cmake more pleasant. Key features include:
- Less astonishing default behaviours for many of cmake's existing features.
- Doxygen integration
- Simplified generation of installers and packages for distribution.
- Coloured logging.
- Clang-sanitiser integration.
- Clang-tidy integration.
- A simple, modular mechanism for adding custom properties.
- Pandoc integration.
- Extension of builtin cmake functions to add extra features (such as
install()
supportingIMPORTED
targets).
To add xcmake to your project, add the following incantation to your top-level CMakeLists.txt:
include(xcmake/scripts/Init.cmake)
project(YourProjectHere)
include(XCMake)
This slight weirdness is necessary due to the need to modify some variables that are mutable only before project() is called.
Several features are provided by defining new target properties.
Many of CMake's target properties have a corresponding global variable CMAKE_FOO
which sets the default value of the
FOO
target property for all targets created in the future. The following all have a similar mechanism, except the
prefix is XCMAKE_FOO
.
For example, to set the default value of the SANITISER
property to "Address"
, you could pass
-DXCMAKE_SANITISER=Address
on the command line.
Default: OFF
Flag to enable speclib-powered assertions.
Also sets -ftrapv
.
Default: ON
Provides the CMAKE_BUILD_TYPE
to the C preprocessor. This adds these two preprocessor macro definitions:
-D${CMAKE_BUILD_TYPE}
-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
Note that, elsewhere, XCMake canonicalises CMAKE_BUILD_TYPE
to eliminate case-sensivity issues.
Default: OFF
If true, the target is built with clang-tidy. All warnings are treated as errors.
Default: OFF
Enable CUDA support. Typically you'll want to use add_cuda_executable
or add_cuda_library
instead. This property
is occasionally useful if you're writing a CMake function and want to check if a given target is CUDA-enabled.
Default: OFF
Enable spectral-clang
's enhanced CUDA backend diagnostics. These should not usually be used if
CMAKE_BUILD_TYPE
= Debug
because doing so will usually produce many false positives caused by the optimiser being
turned off.
Default: CMAKE_BUILD_TYPE
== Debug
Include debug information in the binary for this target?
This is mainly useful if you want to selectively enable debug info for some targets without changing CMAKE_BUILD_TYPE
.
Default: OFF
Run the include-what-you-use
tool on this target.
This differs from CMake's native support for IWYU by adding support for CUDA. Using CMake's native support on CUDA-enabled targets results in it never finding any problems. XCMake's version will work, but errors in CUDA files may be printed twice (since the tool is run separately for host and device compilation).
Default: OFF
Enable LLVM module support. This allows a target to be built using modules.
Note that LLVM modules are quite different from C++20 modules. Notably, they actually exist.
Optimisation level to use for the target.
The default is selected based on CMAKE_BUILD_TYPE
. In addition to setting -O
, this adjusts some CUDA-specific flags
such as -fcuda-flush-denormals-to-zero
, which is enabled whenever unsafe optimisations are enabled, and fiddles with
some diagnostics that can be affected by optimisation level.
Possible values:
none
: No optimisation.size
: Optimise for size.debug
: Optimise for debuggingsafe
: Perform safe optimisations (conceptually similar to clang's-O3
)unsafe
: Perform unsafe optimisations (conceptually similar to clang's-Ofast
, but even more aggressive).
Default: OFF
Enable SafeStack
Default: None
Enable a Clang sanitiser. Possible values are:
- None (Disables sanitisers)
- Address (For
AddressSanitiser
) - Undefined (For
UndefinedBehaviorSanitizer
) - Leak (For
LeakSanitiser
) - Memory (For
MemorySanitiser
) - Thread (For
ThreadSanitiser
)
Default: OFF
Run LLVM's source coverage report generator on the target.
Default: OFF
Enable std::filesystem
for this target.
Default: ON iff CMAKE_BUILD_TYPE
= Release
Strip the output binary.
Default: OFF
Enable remarks from the LLVM loop vectoriser.
Default: ON
Warnings are errors.
Although CMake now has native support for CUDA, it's hardcoded to use nvcc. XCMake provides convenient CUDA support
that supports clang
as well as nvcc
, and allows targeting AMD GPUs if spectral-clang and redscale are present.
Select GPU target(s) with -DXCMAKE_GPUS=x,y,z
. Arguments can be NVIDIA targets (eg sm_61
) or AMD ones.
Mixing the two will work iff we've added that feature to the compiler yet. If unspecified, the GPUs in the build machine
will be autodetected and all of them will be targeted.
add_cuda_library()
and add_cuda_executable()
are provided for conveniently creating targets that use CUDA.
This will hook up the CUDA runtime library appropriate for your chosen target GPU(s), and do a few obscure
things to make cmake not implode when asked to compile CUDA.
Add your headers as a "header target" like this:
add_headers(spec_includes
HEADER_PATH ${CMAKE_CURRENT_LIST_DIR}}/include
)
Header targets, by default, will be installed to ./include
.
Add a Doxygen target like this:
add_doxygen(spec
LAYOUT_FILE ${CMAKE_CURRENT_LIST_DIR}/DoxygenLayout.xml
HEADER_TARGETS spec_includes
)
Doxygen will be fed all headers specified by the given header targets.
The Doxyfile template used is at ./tools/doxygen/Doxyfile.in
.
Optional arguments:
NOINSTALL
: Don't install the documentation. Mostly useful if you're only running Doxygen to generate a tagfile.CUDA
: Automatically generate a de-obfuscated CUDA runtime API tagfile and include it in the build, so crossreferences to NVIDIA CUDA APIs automatically hyperlinkify.INSTALL_DESTINATION
: Specify an alternative install destination.DOXYFILE
: Specify an alternative Doxyfile template. You don't want this.LAYOUT_FILE
: Specify an alternative Doxygen layout fail. The default is at./tools/doxygen/DoxygenLayout.xml
.DOXYFILE_SUFFIX
: Specify a target-specific file to append to the end of the Doxyfile, after generating it. This is the proper way to add per-project configuration. Note that the Doxyfile language allows you to use+=
to append to lists, so you can use this to add things like lists of macros to expand.LOGO
: Specify a path to a logo to include in the generated documentation.SUBJECT
: Specify the library target for which documentation is being generated. This will automatically configure a few obscure Doxygen settings accordingly.DEPENDS
: Specify other Doxygen targets to depend on. Tagfiles from those Doxygen targets will be assimilated into this one, so crossrefernces automatically hyperlinkify.
This allows you to create targets that compile your README.md
files into beautiful documentation websites.
Write your documentation in Markdown, optionally using Pandoc extensions. This will render nicely on github/gitlab. Use relative links to link between pages: these will be fixed by the generator.
Add a manual target by doing something like:
add_manual(speclib
INSTALL_DESTINATION docs/${PROJECT_NAME}
MANUAL_SRC ${CMAKE_CURRENT_LIST_DIR}/docs
)
This will cause the Markdown documentation tree under ./docs
to be converted to HTML and transplanted to the install
tree at ./docs/${PROJECT_NAME}
. Links between markdown files will be fixed, and any referenced images will also be
copied over.
It is possible to include pages generated by scripts or executables using the add_manual_generator()
function.
Occasionally, your legal team might pedantically insist that you correctly use the trademark symbol in documentation and headers. To do so, provide a line such as this in your cmake configuration:
set(XCMAKE_SANITISE_TRADEMARKS
" NVIDIA®"
"NVIDIA GeForce®"
"NVIDIA Intellisample™"
"NVIDIA MediaQore™"
"NVIDIA nTune™"
"NVIDIA Quadro®"
"NVIDIA SLI™"
"NVIDIA TwinBank®"
CACHE STRING "" FORCE)
The format of each line is <owner> <trademark><symbol>
. The sanitiser will ensure that all generated documentation and
headers installed by the header-target mechanism refer to the trademark exactly in that format the first time it occurs
in a document. Violations are reported as build errors in release mode.
Obviously, making sure your distributed files satisfy your legal team is entirely your own problem ;).
It is good practice for the default symbol visibility in your binaries to be hidden, with only exposed APIs visible. Enabling this - especially on Windows - is a tremendous pain. XCMake provides a platform-agnostic mechanism you can use to achieve this with very little effort. Doing so can yield significant improvements in binary size and build time, especially for template-heavy code.
Add a line such as:
add_export_header(specregex BASE_NAME "SPECREGEX" EXPORT_FILE_NAME "spec/regex/export.h")
Where specregex
is a library target. This will generate an install a header file at ./include/spec/regex/export.h
,
and configure your target such that the file can be included from translation units as #include <spec/regex/export.h>
.
The generated header will provide a macro named <BASE_NAME>_EXPORT
, which you should attach to all public APIS in your
binary to render the symbol visible:
SPECLIB_EXPORT RejectedSpecialisationException::~RejectedSpecialisationException() = default;
CMake's export mechanism is pretty confusing. With XCmake, simply do:
export_project(NameOfMyLibrary VERSION 1.2.3)
Where NameOfMyLibrary
is all of:
- The target name of the thing to export
- The name you want to export it as.
- The name prefix of the *config files to produce after export.
- The prefix of the export macro to use (
NameOfMyLibrary_EXPORT
). - The directory under
./lib/cmake
to install the export files.
It's unclear why you'd ever want these things to differ, so this simplification is rather handy.
add_external_project
is a wrapper around ExternalProject_Add
that provides IMPORTED
target generation. The following extra options are provided:
- STATIC_LIBRARIES
- DYNAMIC_LIBRARIES
- EXECUTABLES
These describe the outputs of the external project build. IMPORTED
targets will be generated with those names,
pointing to those artefacts. You can then just target_link_library()
against those to trigger the actual build of
the external project on demand.
The BINARY_DIR
, SOURCE_DIR
, INSTALL_DIR
, and EXCLUDE_FROM_ALL parameters of ExternalProject_Add
are overridden.
Some additional conveniences are provided: cross-compilation flags from this cmake build are propagated
(toolchain_file, build_type, compiler). You must provide at least some value for CMAKE_ARGS
to exploit this.
add_gtest_executable()
and add_gtest_library()
are convenient functions for creating googletest libraries or
executables.
Both file-scope and target-scope include guard mechanisms are provided.
message()
is overridden in a backwards-compatible way, allowing you to optionally specify a colour and/or
log-level in the first two arguments. There are also convenient functions such as warning()
, error()
for printing
at certain log-levels, each of which takes an optional colour as the first argument, and uses a nice default otherwise
(except for warning()
, which takes an On
/Off
backtrace argument instead).
# These two are equivalent.
message(BLUE "Hello, world")
message(STATUS BLUE "Hello, world")
# These foour are equivalent.
message(FATAL_ERROR "Hello, world")
message(FATAL_ERROR BOLD_RED "Hello, world")
fatal_error("Hello, world")
fatal_error(BOLD_RED "Hello, world")
A mechanism for calling a function by computed name.
function(foo)
# Something interesting
endfunction()
function(bar)
# Something interesting
endfunction()
set(MY_VAR foo)
dynamic_call(${MY_VAR} some_arg) # Calls `foo(some_arg)`.
This is almost suicidally insane, but is occasionally helpful. This feature is not particularly performant, so excessive
use will slow down the execution of cmake
.
Run a function after cmake has finished executing (perhaps to generate some kind of report). By default, xcmake uses this feature to perform a few sanity checks and print a colour-ASCII-art representation of your build system.
function (ExampleFunction)
message(KITTENS)
endfunction()
# Causes `ExampleFunction()` to run after all other cmake execution (except other exit functions) are run.
add_exit_function(ExampleFunction)
Exit functions are executed in the order that they are registered.
Although exit functions run after all other cmake execution, they are still run before buildsystem generation. They do not provide a mechanism for you to read the "final value" of generator expressions.
A mechanism for doing add_subdirectory
while setting certain variables to new values for that subdirectory and
restoring them afterwards.
This is useful for two reasons:
- You need you subdirectory that requires a variable to be a different value.
- You can cope with a subdirectory that randomly changes a global variable in a way that would otherwise break your build system.
If you want stronger sandboxing, you probably want to use the external project mechanism instead.
add_subdirectory_with(somedir -DBUILD_SHARED_LIBS=ON)
add_shell_script()
allows you to add a shell-script as an auto-installed target.
The build step of a shell script target runs shellcheck
to validate the script.