Stars
๐ My stack
10 repositories
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
Lighthouse 2 framework for real-time ray tracing
A 3D sparse LBM solver implemented using Taichi
Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx
High-performance multi-material continuum physics engine in Taichi
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
๐ A curated list of 3D graphics libraries and resources