Rust libraries
Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi
Physically based rendering of gltf models using Vulkan and Rust
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
Crates implementing the Wave Function Collapse algorithm
Rhai - An embedded scripting language for Rust.
A parser and evaluator for Rust cfg() expressions. Targets as of Rust 1.58.0 are supported.
A library and tool for automata and formal languages, inspired by JFLAP
ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
π Making Rust a first-class language and ecosystem for GPU shaders π§
π‘ Experimental real-time global illumination renderer π¦
A refreshingly simple data-driven game engine built in Rust
A rust crate that runs the wave function collapse algorithm in n dimensions.
A rust software renderer from following https://github.com/ssloy/tinyrenderer/wiki
A nice and fast way to construct 2D Voronoi Diagrams
A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
Network-agnostic, high-level game networking library for client-side prediction and server reconciliation (unconditional rollback).
Fast encoder/decoder for the lossless DTM 16 bit image format
π€ An elegant Telegram bots framework for Rust