framework
Wangle is a framework providing a set of common client/server abstractions for building services in a consistent, modular, and composable way.
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
A lightweight, fast and extensible game server for Minecraft
WebRTC/RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket-FLV/HTTP-TS/HTTP-fMP4/WebSocket-TS/WebSocket-fMP4/GB28181/SRT server and client framework based on C++11
Event-driven network library for multi-threaded Linux server in C++11
🚀 Coroutine-based concurrency library for PHP
High performance server-side application framework
SRS is a simple, high-efficiency, real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181.
Architected for speed. Automated for easy. Monitoring and troubleshooting, transformed!
A platform for building proxies to bypass network restrictions.