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Technoblazed committed Oct 28, 2020
2 parents 3d8c73e + be66ce6 commit d4ee549
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4 changes: 2 additions & 2 deletions Imperium - Astra Militarum.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="53e9d88f-7463-8c27-fe67-e1a0d1ed0287" name="Imperium - Astra Militarum" revision="292" battleScribeVersion="2.03" authorName="Jon K, Joe B" authorContact="Discord: @Alphalas, @CrusherJoe | Twitter: @_alphalas, @theawesomesauce" authorUrl="https://discord.gg/KqPVhds" library="false" gameSystemId="28ec-711c-d87f-3aeb" gameSystemRevision="165" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<catalogue id="53e9d88f-7463-8c27-fe67-e1a0d1ed0287" name="Imperium - Astra Militarum" revision="293" battleScribeVersion="2.03" authorName="Jon K, Joe B" authorContact="Discord: @Alphalas, @CrusherJoe | Twitter: @_alphalas, @theawesomesauce" authorUrl="https://discord.gg/KqPVhds" library="false" gameSystemId="28ec-711c-d87f-3aeb" gameSystemRevision="164" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<entryLinks>
<entryLink id="99a162d9-4854-cc3b-c35e-b0c3a3cc77d6" name="Commissar Yarrick" hidden="false" collective="false" import="true" targetId="1fe0e11a-5174-b4e9-842e-b254870ae161" type="selectionEntry">
<modifiers>
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<cost name="CP" typeId="2d3b-b544-ad49-fb75" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="2c0b-3433-523d-aaf9" name="Leman Russ Conquerors" page="" hidden="false" collective="false" import="true" type="model">
<selectionEntry id="2c0b-3433-523d-aaf9" name="Leman Russ Conquerors" page="" hidden="false" collective="false" import="true" type="unit">
<selectionEntries>
<selectionEntry id="9ee1-427b-a253-8c85" name="Leman Russ Conqueror" page="" hidden="false" collective="false" import="true" type="model">
<constraints>
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900 changes: 475 additions & 425 deletions Imperium - Blood Angels.cat

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310 changes: 135 additions & 175 deletions Imperium - Dark Angels.cat

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3 changes: 2 additions & 1 deletion Imperium - Raven Guard.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="9503-9e14-1988-91a4" name="Imperium - Adeptus Astartes - Raven Guard" revision="28" battleScribeVersion="2.03" authorName="BSData Developers" authorContact="Acebaur" authorUrl="https://discord.gg/KqPVhds" library="false" gameSystemId="28ec-711c-d87f-3aeb" gameSystemRevision="165" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<catalogue id="9503-9e14-1988-91a4" name="Imperium - Adeptus Astartes - Raven Guard" revision="29" battleScribeVersion="2.03" authorName="BSData Developers" authorContact="Acebaur" authorUrl="https://discord.gg/KqPVhds" library="false" gameSystemId="28ec-711c-d87f-3aeb" gameSystemRevision="165" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<selectionEntries>
<selectionEntry id="cbd4-64ea-2787-3c13" name="Kayvaan Shrike [Legends]" hidden="false" collective="false" import="true" type="model">
<modifiers>
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<conditions>
<condition field="selections" scope="parent" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="fa24-4b8c-d4bc-72b5" type="equalTo"/>
<condition field="selections" scope="parent" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c8f9-a7e0-f65e-32c8" type="equalTo"/>
<condition field="selections" scope="parent" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="5f85-27f9-2d6c-a6a7" type="equalTo"/>
</conditions>
</conditionGroup>
</conditionGroups>
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83 changes: 66 additions & 17 deletions Imperium - Space Marines.cat

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1,401 changes: 529 additions & 872 deletions Imperium - Space Wolves.cat

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115 changes: 93 additions & 22 deletions Necrons.cat

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14 changes: 10 additions & 4 deletions Warhammer 40,000.gst
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<gameSystem id="28ec-711c-d87f-3aeb" name="Warhammer 40,000 9th Edition" revision="165" battleScribeVersion="2.03" authorName="BSData Developers" authorContact="@WH40k Data Dev" authorUrl="https://discord.gg/KqPVhds" xmlns="http://www.battlescribe.net/schema/gameSystemSchema">
<gameSystem id="28ec-711c-d87f-3aeb" name="Warhammer 40,000 9th Edition" revision="166" battleScribeVersion="2.03" authorName="BSData Developers" authorContact="@WH40k Data Dev" authorUrl="https://discord.gg/KqPVhds" xmlns="http://www.battlescribe.net/schema/gameSystemSchema">
<readme>This is the game system file for Warhammer 40,000, supporting the 9th edition of the game. It is required for all other catalogues to function.</readme>
<publications>
<publication id="28ec-711c-pubN72690" name="Warhammer 40,000 Core Book" shortName="BRB" publisher="Games Workshop" publicationDate="2020-07-25" publisherUrl="https://www.games-workshop.com/Warhammer-40000-9th-Rulebook-EN-2020"/>
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<description>Once per game, instead of shooting any weapons in the Shooting phase, this models can use its smoke launchers; if it does so, until your next Shooting phase your opponent must subtract 1 from any hit rolls that target it.</description>
</rule>
<rule id="4ea8-94d3-ba39-042f" name="And They Shall Know No Fear" hidden="false">
<description>You can re-roll failed Morale tests for this unit.</description>
<description>Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers</description>
</rule>
<rule id="ce5a-0526-287b-4ff8" name="Warlord Traits" hidden="false">
<description>If your Warlord is a CHARACTER, it can use a Warlord Trait. Immediately before either player starts to deploy their army, you can roll a D3 on the Warlord Trait table here to determine what Warlord Trait your Warlord has. Alternatively, choose the trait that most suits your Warlord&apos;s temperament or style of war.
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<description>The 5 CPs from this detachment can only be spent on Stronghold Assault Stratagems.</description>
</rule>
<rule id="5a7e-f984-487c-d767" name="Bolter Discipline" publicationId="28ec-711c-pubN110542" hidden="false">
<description>All ADEPTUS ASTARTES and HERETIC ASTARTES models gain this ability. Instead of following the normal rules for Rapid Fire weapons, Rapid Fire bolt weapons used by models with this ability make double the number of attacks if any of the following conditions apply: 1) The firing model&apos;s target is within half the weapon&apos;s maximum range. 2) The firing model is INFANTRY and every model in its unit remained stationary in your previous Movement phase. 3) The firing model is a TERMINATOR, BIKER, CENTURION, or DREADNOUGHT. For the purposes of this ability a Rapid Fire Bolt weapon is any weapon with the Rapid Fire type whose name includes the word &apos;bolt&apos; (e.g. boltgun, bolt rifle, storm bolter, combi-bolter, hurricane bolter, inferno boltgun, etc.) This also applies when firing the boltgun profile of a combi-weapon (including the bolt weapon profile of Relics such as Blood Song and the Lion&apos;s Wrath) and when firing relics that replace a Rapid Fire bolt weapon, so long as the relic is also a rapid-fire weapon (e.g. Primarch&apos;s Wrath, Fury of Deimos, etc) The gauntlets of ultramar and the Talon of Horus are also considered Rapid Fire Bolt weapons, as is the guardian spear used by Deathwatch Watch Masters.</description>
<description>Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply

- The shooting model&apos;s target is within half the weapon&apos;s range
- The shooting model is Infantry (excluding Centurion models) and it&apos;s unit Remained Stationary in your previous Movement Phase.
- The shooting model is a Terminator or Biker

For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (see page 195) with the Rapid Fire type. </description>
</rule>
<rule id="01a4-bec8-b573-fde7" name="Angels of Death" hidden="false">
<description>This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.</description>
</rule>
<rule id="f9ce-5a8b-7abd-2395" name="Shock Assault" hidden="false">
<description>If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.</description>
<description>Each time this unit fights if it made a charge move, was charged or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit. </description>
</rule>
<rule id="73c3-c791-cd2f-6ad2" name="Hateful Assault" hidden="false">
<description>If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.</description>
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