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echo_to_client.c
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#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#define PORT 35000
#define BUF_SIZE 1024
int main() {
int server_fd, new_socket;
struct sockaddr_in address;
int addrlen = sizeof(address);
char buffer[BUF_SIZE] = {0};
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
return -1;
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
int opt = 1;
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0) {
perror("setsockopt");
return -1;
}
// Bind the socket to the port 35000
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address))<0) {
perror("bind failed");
return -1;
}
while (1)
{
if (listen(server_fd, 3) < 0) {
perror("listen");
return -1;
}
if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen))<0) {
perror("accept");
return -1;
}
// try to read the message from the client
// if no message is received for 1 seconds, the connection is closed
struct timeval tv;
tv.tv_sec = 1;
tv.tv_usec = 0;
setsockopt(new_socket, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tv, sizeof tv);
int bytes_read = read(new_socket, buffer, BUF_SIZE);
if (bytes_read > 0) {
send(new_socket, buffer, bytes_read, 0);
}
close(new_socket);
}
return 0;
}