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CODE_STYLE.md

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Filament Code style and Formatting

Filament largely uses Android's code style, which is significantly different from the Google code style and is derived from the Java code style, but not quite.

The guiding principles of the filament code style and code formatting can be resumed as:

  • no nonsense
  • use your own judgement
  • break the rules if it makes sense e.g.: it improves readability substantially
  • use the formatting of the file you're in, even if it breaks the rules
  • no nonsense

Formatting

  • 4 spaces indent
  • 8 spaces continuation indent
  • 100 columns
  • { at the end of the line
  • spaces around operators and after ;
  • class access modifiers are not indented
  • last line of .cpp or .h file must be an empty line
for (int i = 0; i < max; i++) {
}

class Foo {
public:
protected:
private:
};

Naming Conventions

Files

  • headers use the .h extension
  • implementation files use the .cpp extension
  • included files use the .inc extension
  • class files bear the name of the class they implement
  • no spaces in file names
  • file names must be treated as case insensitive, i.e. it is not allowed to have several files with the same name but a different case
  • #include must use fully qualified names
  • use #include < > for all public (exported) headers
  • use #include " " for private headers
  • all public include files must reside under the include folder
  • all source files must reside under the src folder
  • tests reside under the test folder
  • public headers of a foo library must live in a folder named foo
libfoo.so

include/foo/FooBar.h
src/FooBar.cpp
src/data.inc

#include <foo/FooBar.h>
#include "FooBarPrivate.h"

Code

  • Everything is camel case except constants
  • constants are uppercase and don't have a prefix
  • global variables prefixed with g
  • static variables prefixed with s
  • private and protected class attributes prefixed with m
  • static class attributes prefixed with s
  • public class attributes are not prefixed
  • class attributes and methods are lower camelcase
extern int gGlobalWarming;

class FooBar {
public:
    void methodName();
    int sizeInBytes;    
private:
    int mAttributeName;
    static int sGlobalAttribute;
    staric constexpr int FOO_COUNT = 10;
    enum {
        ONE, TWO, THREE
    };
};

Code Style

Files

  • always include the copyright notice at the top of every file
  • make sure the date is correct
/*
 * Copyright (C) 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

Headers

  • always include a class' header first in the .cpp file
  • other headers are sorted in reverse order of their layering, that is, lower layer headers last
  • within a layer, headers are sorted alphabetically
  • strive for implementing one class per file

Sorting the headers is important to help catching missing #include directives.

/*
 * Copyright (C) 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

// Bar.cpp

#include <foo/Bar.h>

#include "PrivateStuff.h"

#include <foo/Alloc.h>
#include <foo/Bar.h>

#include <utils/compiler.h>

#include <algorithm>
#include <iostream>

#include <assert.h>
#include <string.h>

Misc

  • Use auto only when the type appears on the same line or with iterators
auto foo = new Foo();
for (auto& i : collection) { }