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sqliteInt.h
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/*
** 2001 September 15
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** Internal interface definitions for SQLite.
**
*/
#ifndef _SQLITEINT_H_
#define _SQLITEINT_H_
/*
** These #defines should enable >2GB file support on POSIX if the
** underlying operating system supports it. If the OS lacks
** large file support, or if the OS is windows, these should be no-ops.
**
** Ticket #2739: The _LARGEFILE_SOURCE macro must appear before any
** system #includes. Hence, this block of code must be the very first
** code in all source files.
**
** Large file support can be disabled using the -DSQLITE_DISABLE_LFS switch
** on the compiler command line. This is necessary if you are compiling
** on a recent machine (ex: Red Hat 7.2) but you want your code to work
** on an older machine (ex: Red Hat 6.0). If you compile on Red Hat 7.2
** without this option, LFS is enable. But LFS does not exist in the kernel
** in Red Hat 6.0, so the code won't work. Hence, for maximum binary
** portability you should omit LFS.
**
** Similar is true for Mac OS X. LFS is only supported on Mac OS X 9 and later.
*/
#ifndef SQLITE_DISABLE_LFS
# define _LARGE_FILE 1
# ifndef _FILE_OFFSET_BITS
# define _FILE_OFFSET_BITS 64
# endif
# define _LARGEFILE_SOURCE 1
#endif
/*
** Include the configuration header output by 'configure' if we're using the
** autoconf-based build
*/
#ifdef _HAVE_SQLITE_CONFIG_H
#include "config.h"
#endif
#include "sqliteLimit.h"
/* Disable nuisance warnings on Borland compilers */
#if defined(__BORLANDC__)
#pragma warn -rch /* unreachable code */
#pragma warn -ccc /* Condition is always true or false */
#pragma warn -aus /* Assigned value is never used */
#pragma warn -csu /* Comparing signed and unsigned */
#pragma warn -spa /* Suspicious pointer arithmetic */
#endif
/* Needed for various definitions... */
#ifndef _GNU_SOURCE
# define _GNU_SOURCE
#endif
#if defined(__OpenBSD__) && !defined(_BSD_SOURCE)
# define _BSD_SOURCE
#endif
/*
** Include standard header files as necessary
*/
#ifdef HAVE_STDINT_H
#include <stdint.h>
#endif
#ifdef HAVE_INTTYPES_H
#include <inttypes.h>
#endif
/*
** The following macros are used to cast pointers to integers and
** integers to pointers. The way you do this varies from one compiler
** to the next, so we have developed the following set of #if statements
** to generate appropriate macros for a wide range of compilers.
**
** The correct "ANSI" way to do this is to use the intptr_t type.
** Unfortunately, that typedef is not available on all compilers, or
** if it is available, it requires an #include of specific headers
** that vary from one machine to the next.
**
** Ticket #3860: The llvm-gcc-4.2 compiler from Apple chokes on
** the ((void*)&((char*)0)[X]) construct. But MSVC chokes on ((void*)(X)).
** So we have to define the macros in different ways depending on the
** compiler.
*/
#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC */
# define SQLITE_INT_TO_PTR(X) ((void*)(__PTRDIFF_TYPE__)(X))
# define SQLITE_PTR_TO_INT(X) ((int)(__PTRDIFF_TYPE__)(X))
#elif !defined(__GNUC__) /* Works for compilers other than LLVM */
# define SQLITE_INT_TO_PTR(X) ((void*)&((char*)0)[X])
# define SQLITE_PTR_TO_INT(X) ((int)(((char*)X)-(char*)0))
#elif defined(HAVE_STDINT_H) /* Use this case if we have ANSI headers */
# define SQLITE_INT_TO_PTR(X) ((void*)(intptr_t)(X))
# define SQLITE_PTR_TO_INT(X) ((int)(intptr_t)(X))
#else /* Generates a warning - but it always works */
# define SQLITE_INT_TO_PTR(X) ((void*)(X))
# define SQLITE_PTR_TO_INT(X) ((int)(X))
#endif
/*
** The SQLITE_THREADSAFE macro must be defined as 0, 1, or 2.
** 0 means mutexes are permanently disable and the library is never
** threadsafe. 1 means the library is serialized which is the highest
** level of threadsafety. 2 means the libary is multithreaded - multiple
** threads can use SQLite as long as no two threads try to use the same
** database connection at the same time.
**
** Older versions of SQLite used an optional THREADSAFE macro.
** We support that for legacy.
*/
#if !defined(SQLITE_THREADSAFE)
# if defined(THREADSAFE)
# define SQLITE_THREADSAFE THREADSAFE
# else
# define SQLITE_THREADSAFE 1 /* IMP: R-07272-22309 */
# endif
#endif
/*
** Powersafe overwrite is on by default. But can be turned off using
** the -DSQLITE_POWERSAFE_OVERWRITE=0 command-line option.
*/
#ifndef SQLITE_POWERSAFE_OVERWRITE
# define SQLITE_POWERSAFE_OVERWRITE 1
#endif
/*
** The SQLITE_DEFAULT_MEMSTATUS macro must be defined as either 0 or 1.
** It determines whether or not the features related to
** SQLITE_CONFIG_MEMSTATUS are available by default or not. This value can
** be overridden at runtime using the sqlite3_config() API.
*/
#if !defined(SQLITE_DEFAULT_MEMSTATUS)
# define SQLITE_DEFAULT_MEMSTATUS 1
#endif
/*
** Exactly one of the following macros must be defined in order to
** specify which memory allocation subsystem to use.
**
** SQLITE_SYSTEM_MALLOC // Use normal system malloc()
** SQLITE_WIN32_MALLOC // Use Win32 native heap API
** SQLITE_ZERO_MALLOC // Use a stub allocator that always fails
** SQLITE_MEMDEBUG // Debugging version of system malloc()
**
** On Windows, if the SQLITE_WIN32_MALLOC_VALIDATE macro is defined and the
** assert() macro is enabled, each call into the Win32 native heap subsystem
** will cause HeapValidate to be called. If heap validation should fail, an
** assertion will be triggered.
**
** (Historical note: There used to be several other options, but we've
** pared it down to just these three.)
**
** If none of the above are defined, then set SQLITE_SYSTEM_MALLOC as
** the default.
*/
#if defined(SQLITE_SYSTEM_MALLOC) \
+ defined(SQLITE_WIN32_MALLOC) \
+ defined(SQLITE_ZERO_MALLOC) \
+ defined(SQLITE_MEMDEBUG)>1
# error "Two or more of the following compile-time configuration options\
are defined but at most one is allowed:\
SQLITE_SYSTEM_MALLOC, SQLITE_WIN32_MALLOC, SQLITE_MEMDEBUG,\
SQLITE_ZERO_MALLOC"
#endif
#if defined(SQLITE_SYSTEM_MALLOC) \
+ defined(SQLITE_WIN32_MALLOC) \
+ defined(SQLITE_ZERO_MALLOC) \
+ defined(SQLITE_MEMDEBUG)==0
# define SQLITE_SYSTEM_MALLOC 1
#endif
/*
** If SQLITE_MALLOC_SOFT_LIMIT is not zero, then try to keep the
** sizes of memory allocations below this value where possible.
*/
#if !defined(SQLITE_MALLOC_SOFT_LIMIT)
# define SQLITE_MALLOC_SOFT_LIMIT 1024
#endif
/*
** We need to define _XOPEN_SOURCE as follows in order to enable
** recursive mutexes on most Unix systems. But Mac OS X is different.
** The _XOPEN_SOURCE define causes problems for Mac OS X we are told,
** so it is omitted there. See ticket #2673.
**
** Later we learn that _XOPEN_SOURCE is poorly or incorrectly
** implemented on some systems. So we avoid defining it at all
** if it is already defined or if it is unneeded because we are
** not doing a threadsafe build. Ticket #2681.
**
** See also ticket #2741.
*/
#if !defined(_XOPEN_SOURCE) && !defined(__DARWIN__) \
&& !defined(__APPLE__) && SQLITE_THREADSAFE
# define _XOPEN_SOURCE 500 /* Needed to enable pthread recursive mutexes */
#endif
/*
** The TCL headers are only needed when compiling the TCL bindings.
*/
#if defined(SQLITE_TCL) || defined(TCLSH)
# include <tcl.h>
#endif
/*
** NDEBUG and SQLITE_DEBUG are opposites. It should always be true that
** defined(NDEBUG)==!defined(SQLITE_DEBUG). If this is not currently true,
** make it true by defining or undefining NDEBUG.
**
** Setting NDEBUG makes the code smaller and run faster by disabling the
** number assert() statements in the code. So we want the default action
** to be for NDEBUG to be set and NDEBUG to be undefined only if SQLITE_DEBUG
** is set. Thus NDEBUG becomes an opt-in rather than an opt-out
** feature.
*/
#if !defined(NDEBUG) && !defined(SQLITE_DEBUG)
# define NDEBUG 1
#endif
#if defined(NDEBUG) && defined(SQLITE_DEBUG)
# undef NDEBUG
#endif
/*
** The testcase() macro is used to aid in coverage testing. When
** doing coverage testing, the condition inside the argument to
** testcase() must be evaluated both true and false in order to
** get full branch coverage. The testcase() macro is inserted
** to help ensure adequate test coverage in places where simple
** condition/decision coverage is inadequate. For example, testcase()
** can be used to make sure boundary values are tested. For
** bitmask tests, testcase() can be used to make sure each bit
** is significant and used at least once. On switch statements
** where multiple cases go to the same block of code, testcase()
** can insure that all cases are evaluated.
**
*/
#ifdef SQLITE_COVERAGE_TEST
void sqlite3Coverage(int);
# define testcase(X) if( X ){ sqlite3Coverage(__LINE__); }
#else
# define testcase(X)
#endif
/*
** The TESTONLY macro is used to enclose variable declarations or
** other bits of code that are needed to support the arguments
** within testcase() and assert() macros.
*/
#if !defined(NDEBUG) || defined(SQLITE_COVERAGE_TEST)
# define TESTONLY(X) X
#else
# define TESTONLY(X)
#endif
/*
** Sometimes we need a small amount of code such as a variable initialization
** to setup for a later assert() statement. We do not want this code to
** appear when assert() is disabled. The following macro is therefore
** used to contain that setup code. The "VVA" acronym stands for
** "Verification, Validation, and Accreditation". In other words, the
** code within VVA_ONLY() will only run during verification processes.
*/
#ifndef NDEBUG
# define VVA_ONLY(X) X
#else
# define VVA_ONLY(X)
#endif
/*
** The ALWAYS and NEVER macros surround boolean expressions which
** are intended to always be true or false, respectively. Such
** expressions could be omitted from the code completely. But they
** are included in a few cases in order to enhance the resilience
** of SQLite to unexpected behavior - to make the code "self-healing"
** or "ductile" rather than being "brittle" and crashing at the first
** hint of unplanned behavior.
**
** In other words, ALWAYS and NEVER are added for defensive code.
**
** When doing coverage testing ALWAYS and NEVER are hard-coded to
** be true and false so that the unreachable code then specify will
** not be counted as untested code.
*/
#if defined(SQLITE_COVERAGE_TEST)
# define ALWAYS(X) (1)
# define NEVER(X) (0)
#elif !defined(NDEBUG)
# define ALWAYS(X) ((X)?1:(assert(0),0))
# define NEVER(X) ((X)?(assert(0),1):0)
#else
# define ALWAYS(X) (X)
# define NEVER(X) (X)
#endif
/*
** Return true (non-zero) if the input is a integer that is too large
** to fit in 32-bits. This macro is used inside of various testcase()
** macros to verify that we have tested SQLite for large-file support.
*/
#define IS_BIG_INT(X) (((X)&~(i64)0xffffffff)!=0)
/*
** The macro unlikely() is a hint that surrounds a boolean
** expression that is usually false. Macro likely() surrounds
** a boolean expression that is usually true. GCC is able to
** use these hints to generate better code, sometimes.
*/
#if defined(__GNUC__) && 0
# define likely(X) __builtin_expect((X),1)
# define unlikely(X) __builtin_expect((X),0)
#else
# define likely(X) !!(X)
# define unlikely(X) !!(X)
#endif
#include "sqlite3.h"
#include "hash.h"
#include "parse.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <stddef.h>
/*
** If compiling for a processor that lacks floating point support,
** substitute integer for floating-point
*/
#ifdef SQLITE_OMIT_FLOATING_POINT
# define double sqlite_int64
# define float sqlite_int64
# define LONGDOUBLE_TYPE sqlite_int64
# ifndef SQLITE_BIG_DBL
# define SQLITE_BIG_DBL (((sqlite3_int64)1)<<50)
# endif
# define SQLITE_OMIT_DATETIME_FUNCS 1
# define SQLITE_OMIT_TRACE 1
# undef SQLITE_MIXED_ENDIAN_64BIT_FLOAT
# undef SQLITE_HAVE_ISNAN
#endif
#ifndef SQLITE_BIG_DBL
# define SQLITE_BIG_DBL (1e99)
#endif
/*
** OMIT_TEMPDB is set to 1 if SQLITE_OMIT_TEMPDB is defined, or 0
** afterward. Having this macro allows us to cause the C compiler
** to omit code used by TEMP tables without messy #ifndef statements.
*/
#ifdef SQLITE_OMIT_TEMPDB
#define OMIT_TEMPDB 1
#else
#define OMIT_TEMPDB 0
#endif
/*
** The "file format" number is an integer that is incremented whenever
** the VDBE-level file format changes. The following macros define the
** the default file format for new databases and the maximum file format
** that the library can read.
*/
#define SQLITE_MAX_FILE_FORMAT 4
#ifndef SQLITE_DEFAULT_FILE_FORMAT
# define SQLITE_DEFAULT_FILE_FORMAT 4
#endif
/*
** Determine whether triggers are recursive by default. This can be
** changed at run-time using a pragma.
*/
#ifndef SQLITE_DEFAULT_RECURSIVE_TRIGGERS
# define SQLITE_DEFAULT_RECURSIVE_TRIGGERS 0
#endif
/*
** Provide a default value for SQLITE_TEMP_STORE in case it is not specified
** on the command-line
*/
#ifndef SQLITE_TEMP_STORE
# define SQLITE_TEMP_STORE 1
# define SQLITE_TEMP_STORE_xc 1 /* Exclude from ctime.c */
#endif
/*
** GCC does not define the offsetof() macro so we'll have to do it
** ourselves.
*/
#ifndef offsetof
#define offsetof(STRUCTURE,FIELD) ((int)((char*)&((STRUCTURE*)0)->FIELD))
#endif
/*
** Check to see if this machine uses EBCDIC. (Yes, believe it or
** not, there are still machines out there that use EBCDIC.)
*/
#if 'A' == '\301'
# define SQLITE_EBCDIC 1
#else
# define SQLITE_ASCII 1
#endif
/*
** Integers of known sizes. These typedefs might change for architectures
** where the sizes very. Preprocessor macros are available so that the
** types can be conveniently redefined at compile-type. Like this:
**
** cc '-DUINTPTR_TYPE=long long int' ...
*/
#ifndef UINT32_TYPE
# ifdef HAVE_UINT32_T
# define UINT32_TYPE uint32_t
# else
# define UINT32_TYPE unsigned int
# endif
#endif
#ifndef UINT16_TYPE
# ifdef HAVE_UINT16_T
# define UINT16_TYPE uint16_t
# else
# define UINT16_TYPE unsigned short int
# endif
#endif
#ifndef INT16_TYPE
# ifdef HAVE_INT16_T
# define INT16_TYPE int16_t
# else
# define INT16_TYPE short int
# endif
#endif
#ifndef UINT8_TYPE
# ifdef HAVE_UINT8_T
# define UINT8_TYPE uint8_t
# else
# define UINT8_TYPE unsigned char
# endif
#endif
#ifndef INT8_TYPE
# ifdef HAVE_INT8_T
# define INT8_TYPE int8_t
# else
# define INT8_TYPE signed char
# endif
#endif
#ifndef LONGDOUBLE_TYPE
# define LONGDOUBLE_TYPE long double
#endif
typedef sqlite_int64 i64; /* 8-byte signed integer */
typedef sqlite_uint64 u64; /* 8-byte unsigned integer */
typedef UINT32_TYPE u32; /* 4-byte unsigned integer */
typedef UINT16_TYPE u16; /* 2-byte unsigned integer */
typedef INT16_TYPE i16; /* 2-byte signed integer */
typedef UINT8_TYPE u8; /* 1-byte unsigned integer */
typedef INT8_TYPE i8; /* 1-byte signed integer */
/*
** SQLITE_MAX_U32 is a u64 constant that is the maximum u64 value
** that can be stored in a u32 without loss of data. The value
** is 0x00000000ffffffff. But because of quirks of some compilers, we
** have to specify the value in the less intuitive manner shown:
*/
#define SQLITE_MAX_U32 ((((u64)1)<<32)-1)
/*
** The datatype used to store estimates of the number of rows in a
** table or index. This is an unsigned integer type. For 99.9% of
** the world, a 32-bit integer is sufficient. But a 64-bit integer
** can be used at compile-time if desired.
*/
#ifdef SQLITE_64BIT_STATS
typedef u64 tRowcnt; /* 64-bit only if requested at compile-time */
#else
typedef u32 tRowcnt; /* 32-bit is the default */
#endif
/*
** Macros to determine whether the machine is big or little endian,
** evaluated at runtime.
*/
#ifdef SQLITE_AMALGAMATION
const int sqlite3one = 1;
#else
extern const int sqlite3one;
#endif
#if defined(i386) || defined(__i386__) || defined(_M_IX86)\
|| defined(__x86_64) || defined(__x86_64__)
# define SQLITE_BIGENDIAN 0
# define SQLITE_LITTLEENDIAN 1
# define SQLITE_UTF16NATIVE SQLITE_UTF16LE
#else
# define SQLITE_BIGENDIAN (*(char *)(&sqlite3one)==0)
# define SQLITE_LITTLEENDIAN (*(char *)(&sqlite3one)==1)
# define SQLITE_UTF16NATIVE (SQLITE_BIGENDIAN?SQLITE_UTF16BE:SQLITE_UTF16LE)
#endif
/*
** Constants for the largest and smallest possible 64-bit signed integers.
** These macros are designed to work correctly on both 32-bit and 64-bit
** compilers.
*/
#define LARGEST_INT64 (0xffffffff|(((i64)0x7fffffff)<<32))
#define SMALLEST_INT64 (((i64)-1) - LARGEST_INT64)
/*
** Round up a number to the next larger multiple of 8. This is used
** to force 8-byte alignment on 64-bit architectures.
*/
#define ROUND8(x) (((x)+7)&~7)
/*
** Round down to the nearest multiple of 8
*/
#define ROUNDDOWN8(x) ((x)&~7)
/*
** Assert that the pointer X is aligned to an 8-byte boundary. This
** macro is used only within assert() to verify that the code gets
** all alignment restrictions correct.
**
** Except, if SQLITE_4_BYTE_ALIGNED_MALLOC is defined, then the
** underlying malloc() implemention might return us 4-byte aligned
** pointers. In that case, only verify 4-byte alignment.
*/
#ifdef SQLITE_4_BYTE_ALIGNED_MALLOC
# define EIGHT_BYTE_ALIGNMENT(X) ((((char*)(X) - (char*)0)&3)==0)
#else
# define EIGHT_BYTE_ALIGNMENT(X) ((((char*)(X) - (char*)0)&7)==0)
#endif
/*
** Disable MMAP on platforms where it is known to not work
*/
#if defined(__OpenBSD__) || defined(__QNXNTO__)
# undef SQLITE_MAX_MMAP_SIZE
# define SQLITE_MAX_MMAP_SIZE 0
#endif
/*
** Default maximum size of memory used by memory-mapped I/O in the VFS
*/
#ifdef __APPLE__
# include <TargetConditionals.h>
# if TARGET_OS_IPHONE
# undef SQLITE_MAX_MMAP_SIZE
# define SQLITE_MAX_MMAP_SIZE 0
# endif
#endif
#ifndef SQLITE_MAX_MMAP_SIZE
# if defined(__linux__) \
|| defined(_WIN32) \
|| (defined(__APPLE__) && defined(__MACH__)) \
|| defined(__sun)
# define SQLITE_MAX_MMAP_SIZE 0x7fff0000 /* 2147418112 */
# else
# define SQLITE_MAX_MMAP_SIZE 0
# endif
# define SQLITE_MAX_MMAP_SIZE_xc 1 /* exclude from ctime.c */
#endif
/*
** The default MMAP_SIZE is zero on all platforms. Or, even if a larger
** default MMAP_SIZE is specified at compile-time, make sure that it does
** not exceed the maximum mmap size.
*/
#ifndef SQLITE_DEFAULT_MMAP_SIZE
# define SQLITE_DEFAULT_MMAP_SIZE 0
# define SQLITE_DEFAULT_MMAP_SIZE_xc 1 /* Exclude from ctime.c */
#endif
#if SQLITE_DEFAULT_MMAP_SIZE>SQLITE_MAX_MMAP_SIZE
# undef SQLITE_DEFAULT_MMAP_SIZE
# define SQLITE_DEFAULT_MMAP_SIZE SQLITE_MAX_MMAP_SIZE
#endif
/*
** An instance of the following structure is used to store the busy-handler
** callback for a given sqlite handle.
**
** The sqlite.busyHandler member of the sqlite struct contains the busy
** callback for the database handle. Each pager opened via the sqlite
** handle is passed a pointer to sqlite.busyHandler. The busy-handler
** callback is currently invoked only from within pager.c.
*/
typedef struct BusyHandler BusyHandler;
struct BusyHandler {
int (*xFunc)(void *,int); /* The busy callback */
void *pArg; /* First arg to busy callback */
int nBusy; /* Incremented with each busy call */
};
/*
** Name of the master database table. The master database table
** is a special table that holds the names and attributes of all
** user tables and indices.
*/
#define MASTER_NAME "sqlite_master"
#define TEMP_MASTER_NAME "sqlite_temp_master"
/*
** The root-page of the master database table.
*/
#define MASTER_ROOT 1
/*
** The name of the schema table.
*/
#define SCHEMA_TABLE(x) ((!OMIT_TEMPDB)&&(x==1)?TEMP_MASTER_NAME:MASTER_NAME)
/*
** A convenience macro that returns the number of elements in
** an array.
*/
#define ArraySize(X) ((int)(sizeof(X)/sizeof(X[0])))
/*
** Determine if the argument is a power of two
*/
#define IsPowerOfTwo(X) (((X)&((X)-1))==0)
/*
** The following value as a destructor means to use sqlite3DbFree().
** The sqlite3DbFree() routine requires two parameters instead of the
** one parameter that destructors normally want. So we have to introduce
** this magic value that the code knows to handle differently. Any
** pointer will work here as long as it is distinct from SQLITE_STATIC
** and SQLITE_TRANSIENT.
*/
#define SQLITE_DYNAMIC ((sqlite3_destructor_type)sqlite3MallocSize)
/*
** When SQLITE_OMIT_WSD is defined, it means that the target platform does
** not support Writable Static Data (WSD) such as global and static variables.
** All variables must either be on the stack or dynamically allocated from
** the heap. When WSD is unsupported, the variable declarations scattered
** throughout the SQLite code must become constants instead. The SQLITE_WSD
** macro is used for this purpose. And instead of referencing the variable
** directly, we use its constant as a key to lookup the run-time allocated
** buffer that holds real variable. The constant is also the initializer
** for the run-time allocated buffer.
**
** In the usual case where WSD is supported, the SQLITE_WSD and GLOBAL
** macros become no-ops and have zero performance impact.
*/
#ifdef SQLITE_OMIT_WSD
#define SQLITE_WSD const
#define GLOBAL(t,v) (*(t*)sqlite3_wsd_find((void*)&(v), sizeof(v)))
#define sqlite3GlobalConfig GLOBAL(struct Sqlite3Config, sqlite3Config)
int sqlite3_wsd_init(int N, int J);
void *sqlite3_wsd_find(void *K, int L);
#else
#define SQLITE_WSD
#define GLOBAL(t,v) v
#define sqlite3GlobalConfig sqlite3Config
#endif
/*
** The following macros are used to suppress compiler warnings and to
** make it clear to human readers when a function parameter is deliberately
** left unused within the body of a function. This usually happens when
** a function is called via a function pointer. For example the
** implementation of an SQL aggregate step callback may not use the
** parameter indicating the number of arguments passed to the aggregate,
** if it knows that this is enforced elsewhere.
**
** When a function parameter is not used at all within the body of a function,
** it is generally named "NotUsed" or "NotUsed2" to make things even clearer.
** However, these macros may also be used to suppress warnings related to
** parameters that may or may not be used depending on compilation options.
** For example those parameters only used in assert() statements. In these
** cases the parameters are named as per the usual conventions.
*/
#define UNUSED_PARAMETER(x) (void)(x)
#define UNUSED_PARAMETER2(x,y) UNUSED_PARAMETER(x),UNUSED_PARAMETER(y)
/*
** Forward references to structures
*/
typedef struct AggInfo AggInfo;
typedef struct AuthContext AuthContext;
typedef struct AutoincInfo AutoincInfo;
typedef struct Bitvec Bitvec;
typedef struct CollSeq CollSeq;
typedef struct Column Column;
typedef struct Db Db;
typedef struct Schema Schema;
typedef struct Expr Expr;
typedef struct ExprList ExprList;
typedef struct ExprSpan ExprSpan;
typedef struct FKey FKey;
typedef struct FuncDestructor FuncDestructor;
typedef struct FuncDef FuncDef;
typedef struct FuncDefHash FuncDefHash;
typedef struct IdList IdList;
typedef struct Index Index;
typedef struct IndexSample IndexSample;
typedef struct KeyClass KeyClass;
typedef struct KeyInfo KeyInfo;
typedef struct Lookaside Lookaside;
typedef struct LookasideSlot LookasideSlot;
typedef struct Module Module;
typedef struct NameContext NameContext;
typedef struct Parse Parse;
typedef struct RowSet RowSet;
typedef struct Savepoint Savepoint;
typedef struct Select Select;
typedef struct SelectDest SelectDest;
typedef struct SrcList SrcList;
typedef struct StrAccum StrAccum;
typedef struct Table Table;
typedef struct TableLock TableLock;
typedef struct Token Token;
typedef struct Trigger Trigger;
typedef struct TriggerPrg TriggerPrg;
typedef struct TriggerStep TriggerStep;
typedef struct UnpackedRecord UnpackedRecord;
typedef struct VTable VTable;
typedef struct VtabCtx VtabCtx;
typedef struct Walker Walker;
typedef struct WherePlan WherePlan;
typedef struct WhereInfo WhereInfo;
typedef struct WhereLevel WhereLevel;
/*
** Defer sourcing vdbe.h and btree.h until after the "u8" and
** "BusyHandler" typedefs. vdbe.h also requires a few of the opaque
** pointer types (i.e. FuncDef) defined above.
*/
#include "btree.h"
#include "vdbe.h"
#include "pager.h"
#include "pcache.h"
#include "os.h"
#include "mutex.h"
/*
** Each database file to be accessed by the system is an instance
** of the following structure. There are normally two of these structures
** in the sqlite.aDb[] array. aDb[0] is the main database file and
** aDb[1] is the database file used to hold temporary tables. Additional
** databases may be attached.
*/
struct Db {
char *zName; /* Name of this database */
Btree *pBt; /* The B*Tree structure for this database file */
u8 inTrans; /* 0: not writable. 1: Transaction. 2: Checkpoint */
u8 safety_level; /* How aggressive at syncing data to disk */
Schema *pSchema; /* Pointer to database schema (possibly shared) */
};
/*
** An instance of the following structure stores a database schema.
**
** Most Schema objects are associated with a Btree. The exception is
** the Schema for the TEMP databaes (sqlite3.aDb[1]) which is free-standing.
** In shared cache mode, a single Schema object can be shared by multiple
** Btrees that refer to the same underlying BtShared object.
**
** Schema objects are automatically deallocated when the last Btree that
** references them is destroyed. The TEMP Schema is manually freed by
** sqlite3_close().
*
** A thread must be holding a mutex on the corresponding Btree in order
** to access Schema content. This implies that the thread must also be
** holding a mutex on the sqlite3 connection pointer that owns the Btree.
** For a TEMP Schema, only the connection mutex is required.
*/
struct Schema {
int schema_cookie; /* Database schema version number for this file */
int iGeneration; /* Generation counter. Incremented with each change */
Hash tblHash; /* All tables indexed by name */
Hash idxHash; /* All (named) indices indexed by name */
Hash trigHash; /* All triggers indexed by name */
Hash fkeyHash; /* All foreign keys by referenced table name */
Table *pSeqTab; /* The sqlite_sequence table used by AUTOINCREMENT */
u8 file_format; /* Schema format version for this file */
u8 enc; /* Text encoding used by this database */
u16 flags; /* Flags associated with this schema */
int cache_size; /* Number of pages to use in the cache */
};
/*
** These macros can be used to test, set, or clear bits in the
** Db.pSchema->flags field.
*/
#define DbHasProperty(D,I,P) (((D)->aDb[I].pSchema->flags&(P))==(P))
#define DbHasAnyProperty(D,I,P) (((D)->aDb[I].pSchema->flags&(P))!=0)
#define DbSetProperty(D,I,P) (D)->aDb[I].pSchema->flags|=(P)
#define DbClearProperty(D,I,P) (D)->aDb[I].pSchema->flags&=~(P)
/*
** Allowed values for the DB.pSchema->flags field.
**
** The DB_SchemaLoaded flag is set after the database schema has been
** read into internal hash tables.
**
** DB_UnresetViews means that one or more views have column names that
** have been filled out. If the schema changes, these column names might
** changes and so the view will need to be reset.
*/
#define DB_SchemaLoaded 0x0001 /* The schema has been loaded */
#define DB_UnresetViews 0x0002 /* Some views have defined column names */
#define DB_Empty 0x0004 /* The file is empty (length 0 bytes) */
/*
** The number of different kinds of things that can be limited
** using the sqlite3_limit() interface.
*/
#define SQLITE_N_LIMIT (SQLITE_LIMIT_TRIGGER_DEPTH+1)
/*
** Lookaside malloc is a set of fixed-size buffers that can be used
** to satisfy small transient memory allocation requests for objects
** associated with a particular database connection. The use of
** lookaside malloc provides a significant performance enhancement
** (approx 10%) by avoiding numerous malloc/free requests while parsing
** SQL statements.
**
** The Lookaside structure holds configuration information about the
** lookaside malloc subsystem. Each available memory allocation in
** the lookaside subsystem is stored on a linked list of LookasideSlot
** objects.
**
** Lookaside allocations are only allowed for objects that are associated
** with a particular database connection. Hence, schema information cannot
** be stored in lookaside because in shared cache mode the schema information
** is shared by multiple database connections. Therefore, while parsing
** schema information, the Lookaside.bEnabled flag is cleared so that
** lookaside allocations are not used to construct the schema objects.
*/
struct Lookaside {
u16 sz; /* Size of each buffer in bytes */
u8 bEnabled; /* False to disable new lookaside allocations */
u8 bMalloced; /* True if pStart obtained from sqlite3_malloc() */
int nOut; /* Number of buffers currently checked out */
int mxOut; /* Highwater mark for nOut */
int anStat[3]; /* 0: hits. 1: size misses. 2: full misses */
LookasideSlot *pFree; /* List of available buffers */
void *pStart; /* First byte of available memory space */
void *pEnd; /* First byte past end of available space */
};
struct LookasideSlot {
LookasideSlot *pNext; /* Next buffer in the list of free buffers */
};
/*
** A hash table for function definitions.
**
** Hash each FuncDef structure into one of the FuncDefHash.a[] slots.
** Collisions are on the FuncDef.pHash chain.
*/
struct FuncDefHash {
FuncDef *a[23]; /* Hash table for functions */
};
/*
** Each database connection is an instance of the following structure.
*/
struct sqlite3 {
sqlite3_vfs *pVfs; /* OS Interface */
struct Vdbe *pVdbe; /* List of active virtual machines */
CollSeq *pDfltColl; /* The default collating sequence (BINARY) */
sqlite3_mutex *mutex; /* Connection mutex */
Db *aDb; /* All backends */
int nDb; /* Number of backends currently in use */
int flags; /* Miscellaneous flags. See below */
i64 lastRowid; /* ROWID of most recent insert (see above) */
i64 szMmap; /* Default mmap_size setting */
unsigned int openFlags; /* Flags passed to sqlite3_vfs.xOpen() */
int errCode; /* Most recent error code (SQLITE_*) */
int errMask; /* & result codes with this before returning */
u16 dbOptFlags; /* Flags to enable/disable optimizations */
u8 autoCommit; /* The auto-commit flag. */
u8 temp_store; /* 1: file 2: memory 0: default */
u8 mallocFailed; /* True if we have seen a malloc failure */
u8 dfltLockMode; /* Default locking-mode for attached dbs */
signed char nextAutovac; /* Autovac setting after VACUUM if >=0 */
u8 suppressErr; /* Do not issue error messages if true */
u8 vtabOnConflict; /* Value to return for s3_vtab_on_conflict() */
u8 isTransactionSavepoint; /* True if the outermost savepoint is a TS */
int nextPagesize; /* Pagesize after VACUUM if >0 */
u32 magic; /* Magic number for detect library misuse */
int nChange; /* Value returned by sqlite3_changes() */
int nTotalChange; /* Value returned by sqlite3_total_changes() */
int aLimit[SQLITE_N_LIMIT]; /* Limits */
struct sqlite3InitInfo { /* Information used during initialization */
int newTnum; /* Rootpage of table being initialized */
u8 iDb; /* Which db file is being initialized */
u8 busy; /* TRUE if currently initializing */
u8 orphanTrigger; /* Last statement is orphaned TEMP trigger */
} init;
int activeVdbeCnt; /* Number of VDBEs currently executing */
int writeVdbeCnt; /* Number of active VDBEs that are writing */
int vdbeExecCnt; /* Number of nested calls to VdbeExec() */
int nExtension; /* Number of loaded extensions */
void **aExtension; /* Array of shared library handles */
void (*xTrace)(void*,const char*); /* Trace function */
void *pTraceArg; /* Argument to the trace function */
void (*xProfile)(void*,const char*,u64); /* Profiling function */
void *pProfileArg; /* Argument to profile function */
void *pCommitArg; /* Argument to xCommitCallback() */
int (*xCommitCallback)(void*); /* Invoked at every commit. */
void *pRollbackArg; /* Argument to xRollbackCallback() */
void (*xRollbackCallback)(void*); /* Invoked at every commit. */
void *pUpdateArg;
void (*xUpdateCallback)(void*,int, const char*,const char*,sqlite_int64);
#ifndef SQLITE_OMIT_WAL
int (*xWalCallback)(void *, sqlite3 *, const char *, int);
void *pWalArg;
#endif
void(*xCollNeeded)(void*,sqlite3*,int eTextRep,const char*);
void(*xCollNeeded16)(void*,sqlite3*,int eTextRep,const void*);
void *pCollNeededArg;
sqlite3_value *pErr; /* Most recent error message */
char *zErrMsg; /* Most recent error message (UTF-8 encoded) */
char *zErrMsg16; /* Most recent error message (UTF-16 encoded) */
union {
volatile int isInterrupted; /* True if sqlite3_interrupt has been called */
double notUsed1; /* Spacer */
} u1;
Lookaside lookaside; /* Lookaside malloc configuration */
#ifndef SQLITE_OMIT_AUTHORIZATION
int (*xAuth)(void*,int,const char*,const char*,const char*,const char*);
/* Access authorization function */
void *pAuthArg; /* 1st argument to the access auth function */
#endif
#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
int (*xProgress)(void *); /* The progress callback */
void *pProgressArg; /* Argument to the progress callback */
int nProgressOps; /* Number of opcodes for progress callback */
#endif
#ifndef SQLITE_OMIT_VIRTUALTABLE
int nVTrans; /* Allocated size of aVTrans */
Hash aModule; /* populated by sqlite3_create_module() */
VtabCtx *pVtabCtx; /* Context for active vtab connect/create */
VTable **aVTrans; /* Virtual tables with open transactions */
VTable *pDisconnect; /* Disconnect these in next sqlite3_prepare() */
#endif
FuncDefHash aFunc; /* Hash table of connection functions */
Hash aCollSeq; /* All collating sequences */
BusyHandler busyHandler; /* Busy callback */
Db aDbStatic[2]; /* Static space for the 2 default backends */
Savepoint *pSavepoint; /* List of active savepoints */
int busyTimeout; /* Busy handler timeout, in msec */
int nSavepoint; /* Number of non-transaction savepoints */
int nStatement; /* Number of nested statement-transactions */
i64 nDeferredCons; /* Net deferred constraints this transaction. */
int *pnBytesFreed; /* If not NULL, increment this in DbFree() */
#ifdef SQLITE_ENABLE_UNLOCK_NOTIFY
/* The following variables are all protected by the STATIC_MASTER
** mutex, not by sqlite3.mutex. They are used by code in notify.c.
**
** When X.pUnlockConnection==Y, that means that X is waiting for Y to
** unlock so that it can proceed.
**
** When X.pBlockingConnection==Y, that means that something that X tried
** tried to do recently failed with an SQLITE_LOCKED error due to locks
** held by Y.
*/
sqlite3 *pBlockingConnection; /* Connection that caused SQLITE_LOCKED */
sqlite3 *pUnlockConnection; /* Connection to watch for unlock */
void *pUnlockArg; /* Argument to xUnlockNotify */
void (*xUnlockNotify)(void **, int); /* Unlock notify callback */
sqlite3 *pNextBlocked; /* Next in list of all blocked connections */
#endif
};
/*
** A macro to discover the encoding of a database.
*/
#define ENC(db) ((db)->aDb[0].pSchema->enc)
/*
** Possible values for the sqlite3.flags.
*/
#define SQLITE_VdbeTrace 0x00000001 /* True to trace VDBE execution */
#define SQLITE_InternChanges 0x00000002 /* Uncommitted Hash table changes */
#define SQLITE_FullColNames 0x00000004 /* Show full column names on SELECT */
#define SQLITE_ShortColNames 0x00000008 /* Show short columns names */
#define SQLITE_CountRows 0x00000010 /* Count rows changed by INSERT, */
/* DELETE, or UPDATE and return */
/* the count using a callback. */
#define SQLITE_NullCallback 0x00000020 /* Invoke the callback once if the */
/* result set is empty */
#define SQLITE_SqlTrace 0x00000040 /* Debug print SQL as it executes */
#define SQLITE_VdbeListing 0x00000080 /* Debug listings of VDBE programs */