- Unity 引擎资源管理代码分析 (1)
- Unity引擎资源管理代码分析 (2)
- Unity 引擎资源管理代码分析(3)
- [U3D]StreamedBinaryRead::TransferSTLStyleArray崩溃分析
- A cross-platform, realtime physics engine for all .NET app
- 3DLineDetection
- ZEn NOde system - a simulation & rendering engine in nodes
- Voxel-based fluid simulation engine for computer games
- Bounce is a 3D physics engine for games
- A multi core friendly rigid body physics and collision detection library suitable for games and VR applications
- A small 2D physics engine
- 现代渲染引擎开发-Modern Graphic API
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
- Real-Time Rendering Framework
- 3D engine focusing on modern rendering
- The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
- tinyrenderer
- Game engine created using OpenGL and C++
- Flax Engine – multi-platform 3D game engine
- Godot Engine – Multi-platform 2D and 3D game engine
- Piccolo – mini game engine for games104
- Cross mobile platform 2D&3D C++ game engine
- Esoterica Engine
- FluxEngine
- Iris is a cross-platform game engine written in modern C++