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command_grpc.pb.go
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command_grpc.pb.go
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// Code generated by protoc-gen-go-grpc. DO NOT EDIT.
// versions:
// - protoc-gen-go-grpc v1.2.0
// - protoc v4.25.1
// source: protocol/command.proto
package protocol
import (
context "context"
grpc "google.golang.org/grpc"
codes "google.golang.org/grpc/codes"
status "google.golang.org/grpc/status"
)
// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
// Requires gRPC-Go v1.32.0 or later.
const _ = grpc.SupportPackageIsVersion7
// DukongGSClient is the client API for DukongGS service.
//
// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
type DukongGSClient interface {
// Sends a greeting
Login(ctx context.Context, in *LoginRequest, opts ...grpc.CallOption) (DukongGS_LoginClient, error)
StartGame(ctx context.Context, in *StartGameRequest, opts ...grpc.CallOption) (*StartGameReply, error)
StopGame(ctx context.Context, in *StopGameRequest, opts ...grpc.CallOption) (*StopGameReply, error)
Chat(ctx context.Context, opts ...grpc.CallOption) (DukongGS_ChatClient, error)
}
type dukongGSClient struct {
cc grpc.ClientConnInterface
}
func NewDukongGSClient(cc grpc.ClientConnInterface) DukongGSClient {
return &dukongGSClient{cc}
}
func (c *dukongGSClient) Login(ctx context.Context, in *LoginRequest, opts ...grpc.CallOption) (DukongGS_LoginClient, error) {
stream, err := c.cc.NewStream(ctx, &DukongGS_ServiceDesc.Streams[0], "/protocol.DukongGS/Login", opts...)
if err != nil {
return nil, err
}
x := &dukongGSLoginClient{stream}
if err := x.ClientStream.SendMsg(in); err != nil {
return nil, err
}
if err := x.ClientStream.CloseSend(); err != nil {
return nil, err
}
return x, nil
}
type DukongGS_LoginClient interface {
Recv() (*CommandMessage, error)
grpc.ClientStream
}
type dukongGSLoginClient struct {
grpc.ClientStream
}
func (x *dukongGSLoginClient) Recv() (*CommandMessage, error) {
m := new(CommandMessage)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
func (c *dukongGSClient) StartGame(ctx context.Context, in *StartGameRequest, opts ...grpc.CallOption) (*StartGameReply, error) {
out := new(StartGameReply)
err := c.cc.Invoke(ctx, "/protocol.DukongGS/StartGame", in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *dukongGSClient) StopGame(ctx context.Context, in *StopGameRequest, opts ...grpc.CallOption) (*StopGameReply, error) {
out := new(StopGameReply)
err := c.cc.Invoke(ctx, "/protocol.DukongGS/StopGame", in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *dukongGSClient) Chat(ctx context.Context, opts ...grpc.CallOption) (DukongGS_ChatClient, error) {
stream, err := c.cc.NewStream(ctx, &DukongGS_ServiceDesc.Streams[1], "/protocol.DukongGS/Chat", opts...)
if err != nil {
return nil, err
}
x := &dukongGSChatClient{stream}
return x, nil
}
type DukongGS_ChatClient interface {
Send(*ChatMessage) error
Recv() (*ChatMessage, error)
grpc.ClientStream
}
type dukongGSChatClient struct {
grpc.ClientStream
}
func (x *dukongGSChatClient) Send(m *ChatMessage) error {
return x.ClientStream.SendMsg(m)
}
func (x *dukongGSChatClient) Recv() (*ChatMessage, error) {
m := new(ChatMessage)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
// DukongGSServer is the server API for DukongGS service.
// All implementations must embed UnimplementedDukongGSServer
// for forward compatibility
type DukongGSServer interface {
// Sends a greeting
Login(*LoginRequest, DukongGS_LoginServer) error
StartGame(context.Context, *StartGameRequest) (*StartGameReply, error)
StopGame(context.Context, *StopGameRequest) (*StopGameReply, error)
Chat(DukongGS_ChatServer) error
mustEmbedUnimplementedDukongGSServer()
}
// UnimplementedDukongGSServer must be embedded to have forward compatible implementations.
type UnimplementedDukongGSServer struct {
}
func (UnimplementedDukongGSServer) Login(*LoginRequest, DukongGS_LoginServer) error {
return status.Errorf(codes.Unimplemented, "method Login not implemented")
}
func (UnimplementedDukongGSServer) StartGame(context.Context, *StartGameRequest) (*StartGameReply, error) {
return nil, status.Errorf(codes.Unimplemented, "method StartGame not implemented")
}
func (UnimplementedDukongGSServer) StopGame(context.Context, *StopGameRequest) (*StopGameReply, error) {
return nil, status.Errorf(codes.Unimplemented, "method StopGame not implemented")
}
func (UnimplementedDukongGSServer) Chat(DukongGS_ChatServer) error {
return status.Errorf(codes.Unimplemented, "method Chat not implemented")
}
func (UnimplementedDukongGSServer) mustEmbedUnimplementedDukongGSServer() {}
// UnsafeDukongGSServer may be embedded to opt out of forward compatibility for this service.
// Use of this interface is not recommended, as added methods to DukongGSServer will
// result in compilation errors.
type UnsafeDukongGSServer interface {
mustEmbedUnimplementedDukongGSServer()
}
func RegisterDukongGSServer(s grpc.ServiceRegistrar, srv DukongGSServer) {
s.RegisterService(&DukongGS_ServiceDesc, srv)
}
func _DukongGS_Login_Handler(srv interface{}, stream grpc.ServerStream) error {
m := new(LoginRequest)
if err := stream.RecvMsg(m); err != nil {
return err
}
return srv.(DukongGSServer).Login(m, &dukongGSLoginServer{stream})
}
type DukongGS_LoginServer interface {
Send(*CommandMessage) error
grpc.ServerStream
}
type dukongGSLoginServer struct {
grpc.ServerStream
}
func (x *dukongGSLoginServer) Send(m *CommandMessage) error {
return x.ServerStream.SendMsg(m)
}
func _DukongGS_StartGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(StartGameRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(DukongGSServer).StartGame(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: "/protocol.DukongGS/StartGame",
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(DukongGSServer).StartGame(ctx, req.(*StartGameRequest))
}
return interceptor(ctx, in, info, handler)
}
func _DukongGS_StopGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(StopGameRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(DukongGSServer).StopGame(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: "/protocol.DukongGS/StopGame",
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(DukongGSServer).StopGame(ctx, req.(*StopGameRequest))
}
return interceptor(ctx, in, info, handler)
}
func _DukongGS_Chat_Handler(srv interface{}, stream grpc.ServerStream) error {
return srv.(DukongGSServer).Chat(&dukongGSChatServer{stream})
}
type DukongGS_ChatServer interface {
Send(*ChatMessage) error
Recv() (*ChatMessage, error)
grpc.ServerStream
}
type dukongGSChatServer struct {
grpc.ServerStream
}
func (x *dukongGSChatServer) Send(m *ChatMessage) error {
return x.ServerStream.SendMsg(m)
}
func (x *dukongGSChatServer) Recv() (*ChatMessage, error) {
m := new(ChatMessage)
if err := x.ServerStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
// DukongGS_ServiceDesc is the grpc.ServiceDesc for DukongGS service.
// It's only intended for direct use with grpc.RegisterService,
// and not to be introspected or modified (even as a copy)
var DukongGS_ServiceDesc = grpc.ServiceDesc{
ServiceName: "protocol.DukongGS",
HandlerType: (*DukongGSServer)(nil),
Methods: []grpc.MethodDesc{
{
MethodName: "StartGame",
Handler: _DukongGS_StartGame_Handler,
},
{
MethodName: "StopGame",
Handler: _DukongGS_StopGame_Handler,
},
},
Streams: []grpc.StreamDesc{
{
StreamName: "Login",
Handler: _DukongGS_Login_Handler,
ServerStreams: true,
},
{
StreamName: "Chat",
Handler: _DukongGS_Chat_Handler,
ServerStreams: true,
ClientStreams: true,
},
},
Metadata: "protocol/command.proto",
}