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hindex.c
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hindex.c
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/*
* Copyright (c) 2013 Nicira, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <config.h>
#include "hindex.h"
#include "coverage.h"
static bool hindex_node_is_body(const struct hindex_node *);
static bool hindex_node_is_head(const struct hindex_node *);
static void hindex_resize(struct hindex *, size_t new_mask);
static size_t hindex_calc_mask(size_t capacity);
COVERAGE_DEFINE(hindex_pathological);
COVERAGE_DEFINE(hindex_expand);
COVERAGE_DEFINE(hindex_shrink);
COVERAGE_DEFINE(hindex_reserve);
/* Initializes 'hindex' as an empty hash index. */
void
hindex_init(struct hindex *hindex)
{
hindex->buckets = &hindex->one;
hindex->one = NULL;
hindex->mask = 0;
hindex->n_unique = 0;
}
/* Frees memory reserved by 'hindex'. It is the client's responsibility to
* free the nodes themselves, if necessary. */
void
hindex_destroy(struct hindex *hindex)
{
if (hindex && hindex->buckets != &hindex->one) {
free(hindex->buckets);
}
}
/* Removes all node from 'hindex', leaving it ready to accept more nodes. Does
* not free memory allocated for 'hindex'.
*
* This function is appropriate when 'hindex' will soon have about as many
* elements as it before. If 'hindex' will likely have fewer elements than
* before, use hindex_destroy() followed by hindex_clear() to save memory and
* iteration time. */
void
hindex_clear(struct hindex *hindex)
{
if (hindex->n_unique > 0) {
hindex->n_unique = 0;
memset(hindex->buckets, 0,
(hindex->mask + 1) * sizeof *hindex->buckets);
}
}
/* Exchanges hash indexes 'a' and 'b'. */
void
hindex_swap(struct hindex *a, struct hindex *b)
{
struct hindex tmp = *a;
*a = *b;
*b = tmp;
hindex_moved(a);
hindex_moved(b);
}
/* Adjusts 'hindex' to compensate for having moved position in memory (e.g. due
* to realloc()). */
void
hindex_moved(struct hindex *hindex)
{
if (!hindex->mask) {
hindex->buckets = &hindex->one;
}
}
/* Expands 'hindex', if necessary, to optimize the performance of searches. */
void
hindex_expand(struct hindex *hindex)
{
size_t new_mask = hindex_calc_mask(hindex->n_unique);
if (new_mask > hindex->mask) {
COVERAGE_INC(hindex_expand);
hindex_resize(hindex, new_mask);
}
}
/* Shrinks 'hindex', if necessary, to optimize the performance of iteration. */
void
hindex_shrink(struct hindex *hindex)
{
size_t new_mask = hindex_calc_mask(hindex->n_unique);
if (new_mask < hindex->mask) {
COVERAGE_INC(hindex_shrink);
hindex_resize(hindex, new_mask);
}
}
/* Expands 'hindex', if necessary, to optimize the performance of searches when
* it has up to 'n' unique hashes. (But iteration will be slow in a hash index
* whose allocated capacity is much higher than its current number of
* nodes.) */
void
hindex_reserve(struct hindex *hindex, size_t n)
{
size_t new_mask = hindex_calc_mask(n);
if (new_mask > hindex->mask) {
COVERAGE_INC(hindex_reserve);
hindex_resize(hindex, new_mask);
}
}
/* Inserts 'node', with the given 'hash', into 'hindex'. Never automatically
* expands 'hindex' (use hindex_insert() instead if you want that). */
void
hindex_insert_fast(struct hindex *hindex,
struct hindex_node *node, size_t hash)
{
struct hindex_node *head = hindex_node_with_hash(hindex, hash);
if (head) {
/* 'head' is an existing head with hash == 'hash'.
* Insert 'node' as a body node just below 'head'. */
node->s = head->s;
node->d = head;
if (node->s) {
node->s->d = node;
}
head->s = node;
} else {
/* No existing node has hash 'hash'. Insert 'node' as a new head in
* its bucket. */
struct hindex_node **bucket = &hindex->buckets[hash & hindex->mask];
node->s = NULL;
node->d = *bucket;
*bucket = node;
hindex->n_unique++;
}
node->hash = hash;
}
/* Inserts 'node', with the given 'hash', into 'hindex', and expands 'hindex'
* if necessary to optimize search performance. */
void
hindex_insert(struct hindex *hindex, struct hindex_node *node, size_t hash)
{
hindex_insert_fast(hindex, node, hash);
if (hindex->n_unique / 2 > hindex->mask) {
hindex_expand(hindex);
}
}
/* Removes 'node' from 'hindex'. Does not shrink the hash index; call
* hindex_shrink() directly if desired. */
void
hindex_remove(struct hindex *hindex, struct hindex_node *node)
{
if (!hindex_node_is_head(node)) {
node->d->s = node->s;
if (node->s) {
node->s->d = node->d;
}
} else {
struct hindex_node **head;
for (head = &hindex->buckets[node->hash & hindex->mask];
(*head)->hash != node->hash;
head = &(*head)->d)
{
continue;
}
if (node->s) {
*head = node->s;
node->s->d = node->d;
} else {
*head = node->d;
hindex->n_unique--;
}
}
}
/* Helper functions. */
/* Returns true if 'node', which must be inserted into an hindex, is a "body"
* node, that is, it is not reachable from a bucket by following zero or more
* 'd' pointers. Returns false otherwise. */
static bool
hindex_node_is_body(const struct hindex_node *node)
{
return node->d && node->d->hash == node->hash;
}
/* Returns true if 'node', which must be inserted into an hindex, is a "head"
* node, that is, if it is reachable from a bucket by following zero or more
* 'd' pointers. Returns false if 'node' is a body node (and therefore one
* must follow at least one 's' pointer to reach it). */
static bool
hindex_node_is_head(const struct hindex_node *node)
{
return !hindex_node_is_body(node);
}
/* Reallocates 'hindex''s array of buckets to use bitwise mask 'new_mask'. */
static void
hindex_resize(struct hindex *hindex, size_t new_mask)
{
struct hindex tmp;
size_t i;
ovs_assert(is_pow2(new_mask + 1));
ovs_assert(new_mask != SIZE_MAX);
hindex_init(&tmp);
if (new_mask) {
tmp.buckets = xmalloc(sizeof *tmp.buckets * (new_mask + 1));
tmp.mask = new_mask;
for (i = 0; i <= tmp.mask; i++) {
tmp.buckets[i] = NULL;
}
}
for (i = 0; i <= hindex->mask; i++) {
struct hindex_node *node, *next;
int count;
count = 0;
for (node = hindex->buckets[i]; node; node = next) {
struct hindex_node **head = &tmp.buckets[node->hash & tmp.mask];
next = node->d;
node->d = *head;
*head = node;
count++;
}
if (count > 5) {
COVERAGE_INC(hindex_pathological);
}
}
tmp.n_unique = hindex->n_unique;
hindex_swap(hindex, &tmp);
hindex_destroy(&tmp);
}
/* Returns the bitwise mask to use in struct hindex to support 'capacity'
* hindex_nodes with unique hashes. */
static size_t
hindex_calc_mask(size_t capacity)
{
size_t mask = capacity / 2;
mask |= mask >> 1;
mask |= mask >> 2;
mask |= mask >> 4;
mask |= mask >> 8;
mask |= mask >> 16;
#if SIZE_MAX > UINT32_MAX
mask |= mask >> 32;
#endif
/* If we need to dynamically allocate buckets we might as well allocate at
* least 4 of them. */
mask |= (mask & 1) << 1;
return mask;
}
/* Returns the head node in 'hindex' with the given 'hash'. 'hindex' must
* contain a head node with the given hash. */
static struct hindex_node *
hindex_head_node(const struct hindex *hindex, size_t hash)
{
struct hindex_node *node = hindex->buckets[hash & hindex->mask];
while (node->hash != hash) {
node = node->d;
}
return node;
}
static struct hindex_node *
hindex_next__(const struct hindex *hindex, size_t start)
{
size_t i;
for (i = start; i <= hindex->mask; i++) {
struct hindex_node *node = hindex->buckets[i];
if (node) {
return node;
}
}
return NULL;
}
/* Returns the first node in 'hindex', in arbitrary order, or a null pointer if
* 'hindex' is empty. */
struct hindex_node *
hindex_first(const struct hindex *hindex)
{
return hindex_next__(hindex, 0);
}
/* Returns the next node in 'hindex' following 'node', in arbitrary order, or a
* null pointer if 'node' is the last node in 'hindex'.
*
* If the hash index has been reallocated since 'node' was visited, some nodes
* may be skipped or visited twice. */
struct hindex_node *
hindex_next(const struct hindex *hindex, const struct hindex_node *node)
{
struct hindex_node *head;
/* If there's a node with the same hash, return it. */
if (node->s) {
return node->s;
}
/* If there's another node in the same bucket, return it. */
head = hindex_head_node(hindex, node->hash);
if (head->d) {
return head->d;
}
/* Return the first node in the next (or later) bucket. */
return hindex_next__(hindex, (node->hash & hindex->mask) + 1);
}