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ReactiveUI.NLog_WP8.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{584F60B1-C425-4D17-B90A-8C2AB1EC78D7}</ProjectGuid>
<ProjectTypeGuids>{C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ReactiveUI.NLog</RootNamespace>
<AssemblyName>ReactiveUI.NLog_WP8</AssemblyName>
<TargetFrameworkVersion>v8.0</TargetFrameworkVersion>
<TargetFrameworkIdentifier>WindowsPhone</TargetFrameworkIdentifier>
<SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
<ValidateXaml>true</ValidateXaml>
<ThrowErrorsInValidation>true</ThrowErrorsInValidation>
<CodeContractsAssemblyMode>0</CodeContractsAssemblyMode>
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
<RestorePackages>true</RestorePackages>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Bin\Debug\WP8\</OutputPath>
<DefineConstants>DEBUG;TRACE;SILVERLIGHT;WP8</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeContractsEnableRuntimeChecking>True</CodeContractsEnableRuntimeChecking>
<CodeContractsRuntimeOnlyPublicSurface>False</CodeContractsRuntimeOnlyPublicSurface>
<CodeContractsRuntimeThrowOnFailure>True</CodeContractsRuntimeThrowOnFailure>
<CodeContractsRuntimeCallSiteRequires>False</CodeContractsRuntimeCallSiteRequires>
<CodeContractsRunCodeAnalysis>False</CodeContractsRunCodeAnalysis>
<CodeContractsNonNullObligations>False</CodeContractsNonNullObligations>
<CodeContractsBoundsObligations>False</CodeContractsBoundsObligations>
<CodeContractsArithmeticObligations>False</CodeContractsArithmeticObligations>
<CodeContractsContainerAnalysis>False</CodeContractsContainerAnalysis>
<CodeContractsRedundantAssumptions>False</CodeContractsRedundantAssumptions>
<CodeContractsRunInBackground>True</CodeContractsRunInBackground>
<CodeContractsShowSquigglies>False</CodeContractsShowSquigglies>
<CodeContractsUseBaseLine>False</CodeContractsUseBaseLine>
<CodeContractsEmitXMLDocs>False</CodeContractsEmitXMLDocs>
<CodeContractsCustomRewriterAssembly />
<CodeContractsCustomRewriterClass />
<CodeContractsLibPaths />
<CodeContractsExtraRewriteOptions />
<CodeContractsExtraAnalysisOptions />
<CodeContractsBaseLineFile />
<CodeContractsCacheAnalysisResults>False</CodeContractsCacheAnalysisResults>
<CodeContractsRuntimeCheckingLevel>Full</CodeContractsRuntimeCheckingLevel>
<CodeContractsReferenceAssembly>%28none%29</CodeContractsReferenceAssembly>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Bin\Release\WP8\</OutputPath>
<DefineConstants>TRACE;SILVERLIGHT;WP8</DefineConstants>
<NoStdLib>true</NoStdLib>
<NoConfig>true</NoConfig>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>Bin\Release\WP8\ReactiveUI.NLog_WP8.xml</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib.Extensions" />
<Reference Include="NLog">
<HintPath>..\packages\NLog.2.0.0.2000\lib\sl4-windowsphone71\NLog.dll</HintPath>
</Reference>
<Reference Include="System.Observable" />
<Reference Include="System.Reactive.Core">
<HintPath>..\ext\WP80\System.Reactive.Core.dll</HintPath>
</Reference>
<Reference Include="System.Reactive.Interfaces">
<HintPath>..\ext\WP80\System.Reactive.Interfaces.dll</HintPath>
</Reference>
<Reference Include="System.Reactive.Linq">
<HintPath>..\ext\WP80\System.Reactive.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Reactive.PlatformServices">
<HintPath>..\ext\WP80\System.Reactive.PlatformServices.dll</HintPath>
</Reference>
<Reference Include="System.Windows" />
<Reference Include="system" />
<Reference Include="System.Core" />
<Reference Include="System.Windows.Interactivity, Version=3.8.5.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" />
<Reference Include="System.Xml" />
<Reference Include="System.Net" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ReactiveUI\ReactiveUI_WP8.csproj">
<Project>{FAEA4F2E-017C-47AF-B467-4D2C7210CDEF}</Project>
<Name>ReactiveUI_WP8</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="NLogLogger.cs" />
<Compile Include="ServiceLocationRegistration.cs" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).$(TargetFrameworkVersion).Overrides.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).CSharp.targets" />
<ProjectExtensions />
<Import Project="$(SolutionDir)\.nuget\nuget.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>