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ReactiveValidatedObjectTest.cs
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using ReactiveUI;
using Xunit;
using System;
using System.Linq;
using System.ComponentModel.DataAnnotations;
using System.Collections.Generic;
namespace ReactiveUI.Tests
{
public class ValidatedTestFixture : ReactiveValidatedObject
{
public string _IsNotNullString;
[Required]
public string IsNotNullString {
get { return _IsNotNullString; }
set { this.RaiseAndSetIfChanged(x => x.IsNotNullString, value); }
}
public string _IsOnlyOneWord;
[Required]
[RegularExpression(@"^[a-zA-Z]+$")]
public string IsOnlyOneWord {
get { return _IsOnlyOneWord; }
set { this.RaiseAndSetIfChanged(x => x.IsOnlyOneWord, value); }
}
public string _UsesExprRaiseSet;
public string UsesExprRaiseSet {
get { return _UsesExprRaiseSet; }
set { _UsesExprRaiseSet = this.RaiseAndSetIfChanged(x => x.UsesExprRaiseSet, value); }
}
}
public class ReactiveValidatedObjectTest
{
[Fact]
public void IsObjectValidTest()
{
var output = new List<bool>();
var fixture = new ValidatedTestFixture();
//fixture.IsValidObservable.Subscribe(output.Add);
Assert.False(fixture.IsObjectValid());
fixture.IsNotNullString = "foo";
Assert.False(fixture.IsObjectValid());
fixture.IsOnlyOneWord = "Foo Bar";
Assert.False(fixture.IsObjectValid());
fixture.IsOnlyOneWord = "Foo";
Assert.True(fixture.IsObjectValid());
fixture.IsOnlyOneWord = "";
Assert.False(fixture.IsObjectValid());
/*
new[] { false, false, false, true, false }.Zip(output, (expected, actual) => new { expected, actual })
.Do(Console.WriteLine)
.ForEach(x => Assert.Equal(x.expected, x.actual));
*/
}
}
}