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LFUCache.swift
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LFUCache.swift
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/**
* Question Link: https://leetcode.com/problems/lfu-cache/
* Primary idea: Use linked list and hash map to build the cache.
* Time Complexity Per Action: O(1), Space Complexity: O(K)
*
*/
class LFUCache {
private let capacity: Int
private var nodeMap = [Int: CacheNode]()
private var listMap = [Int: CacheList]()
private var size = 0
private var leastFrequency = 1
init(_ capacity: Int) {
self.capacity = capacity
}
func get(_ key: Int) -> Int {
guard let node = nodeMap[key], let list = listMap[node.count] else {
return -1
}
updateExsit(node: node)
return node.val
}
func put(_ key: Int, _ value: Int) {
if capacity == 0 {
return
}
if let node = nodeMap[key], let list = listMap[node.count] {
node.val = value
updateExsit(node: node)
} else {
removeCacheIfNeeded()
let node = CacheNode(key, value)
nodeMap[key] = node
listMap(add: node)
size += 1
leastFrequency = 1
}
}
private func updateExsit(node: CacheNode) {
guard let list = listMap[node.count] else {
return
}
list.remove(node)
if list.isEmpty {
listMap[node.count] = nil
if leastFrequency == node.count {
leastFrequency += 1
}
}
node.count += 1
listMap(add: node)
}
private func removeCacheIfNeeded() {
guard size >= capacity, let list = listMap[leastFrequency], let key = list.removeLast()?.key else {
return
}
size -= 1
nodeMap[key] = nil
if list.isEmpty {
listMap[leastFrequency] = nil
}
}
private func listMap(add node: CacheNode) {
let list = listMap[node.count, default: CacheList()]
list.add(node)
listMap[node.count] = list
}
}
class CacheList {
private let head = CacheNode(0, 0)
private let tail = CacheNode(0, 0)
private var count = 0
var isEmpty: Bool {
return count <= 0
}
init() {
head.next = tail
tail.pre = head
}
func add(_ node: CacheNode) {
head.next?.pre = node
node.next = head.next
node.pre = head
head.next = node
count += 1
}
func remove(_ node: CacheNode) {
node.pre?.next = node.next
node.next?.pre = node.pre
node.next = nil
node.pre = nil
count -= 1
}
func removeLast() -> CacheNode? {
guard !isEmpty, let node = tail.pre else {
return nil
}
remove(node)
return node
}
}
class CacheNode {
let key: Int
var val: Int
var pre: CacheNode?
var next: CacheNode?
var count = 1
init(_ key: Int, _ val: Int) {
self.key = key
self.val = val
}
}