- Last updated: 2023-12-31T09:44:24Z
- Generator: thi.ng/monopub
All notable changes to this project will be documented in this file. See Conventional Commits for commit guidelines.
Note: Unlisted patch versions only involve non-code or otherwise excluded changes and/or version bumps of transitive dependencies.
0.4.79 (2023-11-09)
- update all tests (packages A-S) (e3085e4)
0.4.52 (2023-05-11)
- intern common type constants (ebbe7ff)
0.4.6 (2022-04-07)
- replace deprecated .substr() w/ .substring() (0710509)
0.4.0 (2021-11-17)
- Using workspaces for local tools (bf7a404)
Improving the overall build ergonomics
- introduced a tools workspaces
- imported it in all needed packages/examples
- inclusive project root
- testrunner to binary (4ebbbb2) this commit reverts (partly) changes made in: ef346d7a8753590dc9094108a3d861a8dbd5dd2c overall purpose is better testament ergonomics: instead of having to pass NODE_OPTIONS with every invocation having a binary to handle this for us.
0.3.1 (2021-10-13)
- update imports in all pkgs (5fa2b6f)
- add .js suffix for all relative imports
- update imports in all tests/pkgs (effd591)
0.3.0 (2021-10-12)
- major update of ALL pkgs (export maps, ESM only) (0d1d6ea)
- BREAKING CHANGE: discontinue CommonJS & UMD versions
- only ESM modules will be published from now on
- CJS obsolete due to ESM support in recent versions of node:
- i.e. launch NodeJS via:
node --experimental-specifier-resolution=node --experimental-repl-await
- in the node REPL use
await import(...)
instead ofrequire()
- UMD obsolete due to widespread browser support for ESM Also:
- normalize/restructure/reorg all package.json files
- cleanup all build scripts, remove obsolete
- switch from mocha to @thi.ng/testament for all tests
- add float precision option (208f083)
- update all tests in all pkgs (8b582bc)
- update all to use @thi.ng/testament
- update imports (138571a)
- update imports (4541c9f)
- minor update #319 (7e6f84e)
0.2.44 (2021-08-17)
- update impl for new
idxm
node type (75439ca)- in GLSL this is same result as normal
idx
node
- in GLSL this is same result as normal
0.2.9 (2020-09-13)
- update imports (643376a)
0.2.0 (2020-07-28)
- add interpolation qualifier support (bb1c566)
- update
$decl()
to emit new qualifier if present
- update
0.1.19 (2020-04-05)
- switch to non-const enums (b73c43d)
0.1.12 (2020-02-25)
- update imports (4fbb2b7)
0.1.6 (2019-08-21)
- split into separate files (0d6758f)
0.1.0 (2019-07-07)
- extract GLSL codegen as separate pkg (a1db3fc)
- add while loop, ivec support, fix bool (882c560)
- add global input/output var support, update GLSLOpts, add tests (27003c9)
- add post-inc/dec support (a554192)
- add/update opts, update
scope
code gen, refactorlit
(d1ddaf2) - add array init code gen (afaee5f)
- avoid extraneous semicolons (f2ba0d6)
- update break/continue/discard handling (0b86e89)