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fceu-memory.c
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fceu-memory.c
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#ifdef TARGET_GNW
#include "build/config.h"
#endif
#if !defined(TARGET_GNW) || (defined(TARGET_GNW) && defined(ENABLE_EMULATOR_NES) && FORCE_NOFRENDO == 0)
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdlib.h>
#include <string.h>
#include "fceu-types.h"
#include "fceu.h"
#include "fceu-memory.h"
#include "general.h"
#ifdef TARGET_GNW
#include "gw_malloc.h"
#endif
void *FCEU_gmalloc(uint32 size)
{
#ifndef TARGET_GNW
void *ret = malloc(size);
if (!ret)
{
FCEU_PrintError("Error allocating memory! Doing a hard exit.");
exit(1);
}
memset(ret, 0, size);
return ret;
#else
FCEU_printf("FCEU_gmalloc %ld\n",size);
void *ret = itc_calloc(1, size);
return ret;
#endif
}
void *FCEU_malloc(uint32 size)
{
#ifndef TARGET_GNW
void *ret = (void*)malloc(size);
if (!ret)
{
FCEU_PrintError("Error allocating memory!");
ret = 0;
}
memset(ret, 0, size);
return ret;
#else
FCEU_printf("FCEU_malloc %ld\n",size);
void *ret = itc_calloc(1, size);
return ret;
#endif
}
void FCEU_free(void *ptr)
{
#ifndef TARGET_GNW
free(ptr);
#endif
}
void FCEU_gfree(void *ptr)
{
#ifndef TARGET_GNW
free(ptr);
#endif
}
#endif