Replies: 3 comments
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I've not tried to port Island to MacOS - mainly, because Apple doesn't appear keen to support Vulkan. I would want to prioritize Windows (as the platform with more market share) next. Keen to hear how it goes if you want to give MacOS a go, but beware, there be dragons ;)
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you have some good points but... :o) I believe running this (very good work by the way!!) on mobile (ios + android + other) can really make a difference .. windows is nice but trivial and not that important.. dynamic reload does not need to work on ios/android but on the development platform aka macosx/linux.. I think I will focus, with your blessing of course :o) on macosx/ios/android |
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Oh, having this work on android would be great ;) Android is relatively close to Linux, and Vulkan is pretty well supported there, as far as I know. I haven't had a chance to test Island on android because I don't have hardware to test with, but it could be really nice to get it to run on a mobile platform. |
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I have been trying to compile on a macosx and came across several issues. Have you tried that ? that should not really be an issue... apart from small internal implementations. But I would not like to do extra work if that work has already been done :o)
and If not I will be willing to put an effort into it.
cheers,
neshume
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