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TouchOverlay.m
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TouchOverlay.m
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////////////////////////////////////////////////////////////////////////////////
//
// B L I N K
//
// Copyright (C) 2016-2018 Blink Mobile Shell Project
//
// This file is part of Blink.
//
// Blink is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Blink is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Blink. If not, see <http://www.gnu.org/licenses/>.
//
// In addition, Blink is also subject to certain additional terms under
// GNU GPL version 3 section 7.
//
// You should have received a copy of these additional terms immediately
// following the terms and conditions of the GNU General Public License
// which accompanied the Blink Source Code. If not, see
// <http://www.github.com/blinksh/blink>.
//
////////////////////////////////////////////////////////////////////////////////
#import "TouchOverlay.h"
const CGFloat kToolBarHeight = 82;
@interface TouchOverlay () <UIGestureRecognizerDelegate, UIScrollViewDelegate>
@end
@implementation TouchOverlay
{
UITapGestureRecognizer *_twoFingerTapGestureRecognizer;
UIPinchGestureRecognizer *_pinchGestureRecognizer;
UILongPressGestureRecognizer *_longPressGestureRecognizer;
UIScrollView *_pagedScrollView;
ControlPanel *_controlPanel;
}
- (instancetype)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame]) {
self.decelerationRate = UIScrollViewDecelerationRateFast;
// Interactive dismiss keyboard
self.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth;
self.showsVerticalScrollIndicator = NO;
self.showsHorizontalScrollIndicator = NO;
self.alwaysBounceVertical = NO;
self.alwaysBounceHorizontal = NO;
self.delaysContentTouches = NO;
self.keyboardDismissMode = UIScrollViewKeyboardDismissModeInteractive;
// We want only two fingers
self.panGestureRecognizer.minimumNumberOfTouches = 2;
self.panGestureRecognizer.maximumNumberOfTouches = 2;
self.directionalLockEnabled = YES;
_oneFingerTapGestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(_handleOneFingerTap:)];
_oneFingerTapGestureRecognizer.numberOfTouchesRequired = 1;
_oneFingerTapGestureRecognizer.delegate = self;
_twoFingerTapGestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(_handleTwoFingerTap:)];
_twoFingerTapGestureRecognizer.numberOfTapsRequired = 1;
_twoFingerTapGestureRecognizer.numberOfTouchesRequired = 2;
_twoFingerTapGestureRecognizer.delegate = self;
_pinchGestureRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(_handlePinch:)];
_pinchGestureRecognizer.delegate = self;
// The goal of this gesture recognizer is two guard long press selection.
_longPressGestureRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(_handleLongPress:)];
_longPressGestureRecognizer.numberOfTouchesRequired = 1;
_longPressGestureRecognizer.delegate = self;
[_oneFingerTapGestureRecognizer requireGestureRecognizerToFail:_longPressGestureRecognizer];
_controlPanel = [[ControlPanel alloc] initWithFrame:self.bounds];
[self addSubview:_controlPanel];
self.delegate = self;
}
return self;
}
- (void)_resetOtherInteractions
{
// Make recognizers and scroll view to forget of their current touches
_oneFingerTapGestureRecognizer.enabled = NO;
_twoFingerTapGestureRecognizer.enabled = NO;
_longPressGestureRecognizer.enabled = NO;
_pagedScrollView.scrollEnabled = NO;
_oneFingerTapGestureRecognizer.enabled = YES;
_twoFingerTapGestureRecognizer.enabled = YES;
_longPressGestureRecognizer.enabled = YES;
_pagedScrollView.scrollEnabled = YES;
}
- (void)attachPageViewController:(UIPageViewController *)ctrl
{
// Need to find that scrollview
if ([ctrl.view.subviews.firstObject isKindOfClass:[UIScrollView class]]) {
_pagedScrollView = (UIScrollView *)ctrl.view.subviews.firstObject;
_pagedScrollView.directionalLockEnabled = YES;
} else {
_pagedScrollView = nil;
}
}
- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event
{
// We pass hit test to super view.
UIView *res = [super hitTest:point withEvent:event];
if (res == self) {
CGRect rect = self.bounds;
// Top right corner (Control panel on ipads ios 12)
if (point.y <= 20 && point.x >= rect.size.width - 80) {
return self;
}
return nil;
}
return res;
}
- (void)layoutSubviews
{
[super layoutSubviews];
self.contentSize = CGSizeMake(self.bounds.size.width, self.bounds.size.height + kToolBarHeight);
_controlPanel.frame = CGRectMake(0, self.contentSize.height - kToolBarHeight, self.bounds.size.width, kToolBarHeight);
}
- (void)didMoveToSuperview
{
if (self.superview) {
[self.superview addGestureRecognizer:self.panGestureRecognizer];
[self.superview addGestureRecognizer:_oneFingerTapGestureRecognizer];
[self.superview addGestureRecognizer:_twoFingerTapGestureRecognizer];
[self.superview addGestureRecognizer:_pinchGestureRecognizer];
[self.superview addGestureRecognizer:_longPressGestureRecognizer];
}
}
- (void)_handleLongPress:(UILongPressGestureRecognizer *)recognizer
{
}
- (void)_handleOneFingerTap:(UITapGestureRecognizer *)recognizer
{
if (recognizer.state == UIGestureRecognizerStateRecognized) {
[_touchDelegate touchOverlay:self onOneFingerTap:recognizer];
}
}
- (void)_handleTwoFingerTap:(UITapGestureRecognizer *)recognizer
{
if (recognizer.state == UIGestureRecognizerStateRecognized) {
[_touchDelegate touchOverlay:self onTwoFingerTap:recognizer];
}
}
- (void)_handlePinch:(UIPinchGestureRecognizer *)recognizer
{
[_touchDelegate touchOverlay:self onPinch:recognizer];
if (recognizer.state == UIGestureRecognizerStatePossible) {
return;
}
CGFloat scale = recognizer.scale;
if (scale < 0.95 || scale >= 1.05) {
[self _resetOtherInteractions];
self.scrollEnabled = NO;
self.scrollEnabled = YES;
}
}
- (void)scrollViewWillEndDragging:(UIScrollView *)scrollView withVelocity:(CGPoint)velocity targetContentOffset:(inout CGPoint *)targetContentOffset
{
// Determine which table cell the scrolling will stop on.
NSInteger cellIndex = floor(targetContentOffset->y / kToolBarHeight);
// Round to the next cell if the scrolling will stop over halfway to the next cell.
if ((targetContentOffset->y - (floor(targetContentOffset->y / kToolBarHeight) * kToolBarHeight)) > kToolBarHeight) {
cellIndex++;
}
// Adjust stopping point to exact beginning of cell.
targetContentOffset->y = cellIndex * kToolBarHeight;
}
- (void)scrollViewWillBeginDecelerating:(UIScrollView *)scrollView
{
// The NO / YES process makes it forget about previous events and avoids collisions.
_pinchGestureRecognizer.enabled = NO;
_pinchGestureRecognizer.enabled = YES;
}
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{
// The NO / YES process makes it forget about previous events and avoids collisions.
_pinchGestureRecognizer.enabled = NO;
_pinchGestureRecognizer.enabled = YES;
[self _resetOtherInteractions];
}
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
{
// We should start all our recognizers
return YES;
}
- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer
{
if (gestureRecognizer == _pinchGestureRecognizer) {
return ABS(self.contentOffset.y) <= kToolBarHeight * 0.5 || self.contentOffset.y == kToolBarHeight;
}
return YES;
}
- (void)dealloc
{
self.delegate = nil;
_pagedScrollView = nil;
}
@end