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timer.js
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/**
* A standard timer for Java script.
* @author: Mover Zhou
* @url http://development.ingod.asia
*
* Version: 1.0
* Updated: November 9th, 2011
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**/
if (!Function.prototype.bind) {
Function.prototype.bind = function(oThis) {
if (typeof this !== 'function') {
// closest thing possible to the ECMAScript 5
// internal IsCallable function
throw new TypeError('Function.prototype.bind - what is trying to be bound is not callable');
}
var aArgs = Array.prototype.slice.call(arguments, 1),
fToBind = this,
fNOP = function() {},
fBound = function() {
return fToBind.apply(this instanceof fNOP
? this
: oThis,
aArgs.concat(Array.prototype.slice.call(arguments)));
};
fNOP.prototype = this.prototype;
fBound.prototype = new fNOP();
return fBound;
};
}
// Above code was copied from mozilla community.
var Timer = function() {
if (arguments.length > 1) {
this.limit = arguments[0];
this.action = typeof (arguments[1]) == 'undefined' ? function() {
} : arguments[1];
} else {
this.limit = 1;
this.action = arguments[0];
}
list = [ 'started', 'running', 'stopped', 'completed' ];
this.timer = null;
this.times = 0;
this.end = 0;
this.done = null;
this.status = list[0];
this.setAction = function() {
this.action = arguments[0];
};
this.start = function() {
if (this.timer) {
this.stop();
}
if (this.status != list[3]) {
this.timer = setTimeout(this.action.bind(this), this.limit * 1000);
this.times++;
this.status = list[1];
}
return this;
};
this.stop = function() {
if (typeof (arguments[0]) == 'number') {
this.end = arguments[0];
return this;
}
clearTimeout(this.timer);
this.timer = null;
this.status = list[2];
if (this.times > 0 && this.times === this.end) {
this.times = 0;
this.complete();
}
return this;
};
this.complete = function() {
if (typeof (arguments[0]) == 'function') {
this.done = arguments[0];
return this;
}
if (typeof (this.done) == 'function') {
this.done();
this.status = list[3];
}
};
this.status = function() {
return this.status;
};
}