AR Foundation examples created with Unity and ARKit
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Updated
Apr 25, 2023 - C#
AR Foundation examples created with Unity and ARKit
XRMOD Engine is a metaverse construction system developed based on the OpenXR protocol. Not only VR (Virtual Reality), AR (Augmented Reality), MR (Mixed Reality), but also continued support for traditional screen reading methods. It's a free watermark-free metaverse construction system that supports commercial licenses (free commercial licenses).
A game built in AR Foundation to demonstrate how to create an AR racing game with plane detection or LiDAR
Samples demonstrating how to use the WRLD SDK to build basic XR experiences in Unity
AR Foundation course supplemental source code examples.
A MVP Project to apply all lessons learned through Learn XR AR Course.
An augmented-reality tower defence mobile game made with Unity.
Shows an AR overlay of what's connected to a managed network switch
Project for objects relocation in an AR environment, through the use of Lenovo ThinkRealityA3 smart glasses, Snapdragon spaces SDK and its spatial anchor feature.
Unity project for 3rd-year science work for Bachelor Degree in Software Engineering
A location-based ghost hunting mobile game that interacts with practical props and effects at a home haunt.
Basic Implementation of Image Tracking using AR Foundation
MudMud augmented reality studio app (iOS) built in Unity3d. Artist 3D models have been removed.
A library to create multi-user, cross-platform AR experiences over LAN in Unity.
A simple platformer game using Unity and ARCore
A tutorial on creating an AR application for Android devices using Unity
AR navigation app
[Unity] Small AR projects I made to test things out and for fun!
An AR App that shares ARWorldMaps with other users for simultaneous viewing!
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