forked from mrdoob/three.js
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathwebgl_materials_cubemap_escher.html
180 lines (120 loc) · 4.4 KB
/
webgl_materials_cubemap_escher.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - materials - cube reflection [Escher]</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
background:#fff;
color:#fff;
padding:0;
margin:0;
overflow:hidden;
font-family:georgia;
text-align:center;
}
a { color: #ff0080; text-decoration: none; }
a:hover { color: #0080ff; }
#d { text-align:center; margin:1em auto -9.0em; z-index:1000; position:relative; display:block;
background:rgba(0,0,0,0.75); padding:0.25em; width:300px; border-radius:10px; -webkit-box-shadow: 0px 0px 10px rgba(0,0,0,0.5) }
#oldie { margin-top:15em !important }
</style>
</head>
<body>
<div id="d">
<p><a href="http://threejs.org">Three.js</a> cube mapping demo
<p>Original artwork by <a href="http://en.wikipedia.org/wiki/Hand_with_Reflecting_Sphere" target="_blank">M. C. Escher</a>
<p>Texture by <a href="http://brainwagon.org/2002/12/05/fun-with-environment-maps/" target="_blank">Mark VandeWettering</a>
</div>
<script src="../build/three.min.js"></script>
<script src="js/Detector.js"></script>
<script src="js/libs/stats.min.js"></script>
<script>
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
var statsEnabled = false;
var container, stats;
var camera, scene, renderer;
var mesh, zmesh, lightMesh, geometry;
var directionalLight, pointLight;
var mouseX = 0;
var mouseY = 0;
var windowHalfX = window.innerWidth / 2;
var windowHalfY = window.innerHeight / 2;
document.addEventListener( 'mousemove', onDocumentMouseMove, false );
init();
animate();
function init() {
container = document.createElement( 'div' );
document.body.appendChild( container );
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 100000 );
camera.position.z = 3200;
scene = new THREE.Scene();
/*
var r = "textures/cube/Escher/";
var urls = [ r + "px.jpg", r + "nx.jpg",
r + "py.jpg", r + "ny.jpg",
r + "pz.jpg", r + "nz.jpg" ];
var textureCube = THREE.ImageUtils.loadTextureCube( urls );
*/
var r = "textures/cube/Escher/dds/";
var urls = [ r + "px.dds", r + "nx.dds",
r + "py.dds", r + "ny.dds",
r + "pz.dds", r + "nz.dds" ];
var textureCube = THREE.ImageUtils.loadCompressedTextureCube( urls );
var material = new THREE.MeshBasicMaterial( { color: 0xffffff, envMap: textureCube } )
var geometry = new THREE.SphereGeometry( 100, 96, 64 );
var mesh = new THREE.Mesh( geometry, material );
mesh.scale.x = mesh.scale.y = mesh.scale.z = 16;
scene.add( mesh );
// Skybox
var shader = THREE.ShaderUtils.lib[ "cube" ];
shader.uniforms[ "tCube" ].value = textureCube;
var material = new THREE.ShaderMaterial( {
fragmentShader: shader.fragmentShader,
vertexShader: shader.vertexShader,
uniforms: shader.uniforms,
side: THREE.BackSide
} ),
mesh = new THREE.Mesh( new THREE.CubeGeometry( 6000, 6000, 6000 ), material );
scene.add( mesh );
//
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
if ( statsEnabled ) {
stats = new Stats();
stats.domElement.style.position = 'absolute';
stats.domElement.style.top = '0px';
stats.domElement.style.zIndex = 100;
container.appendChild( stats.domElement );
}
//
window.addEventListener( 'resize', onWindowResize, false );
}
function onWindowResize() {
windowHalfX = window.innerWidth / 2;
windowHalfY = window.innerHeight / 2;
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function onDocumentMouseMove(event) {
mouseX = ( event.clientX - windowHalfX );
mouseY = ( event.clientY - windowHalfY );
}
//
function animate() {
requestAnimationFrame( animate );
render();
if ( statsEnabled ) stats.update();
}
function render() {
camera.position.x += ( mouseX - camera.position.x ) * .05;
camera.position.y += ( - mouseY - camera.position.y ) * .05;
camera.lookAt( scene.position );
renderer.render( scene, camera );
}
</script>
</body>
</html>