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REVISION++
* Added support to texture.offset in CanvasRenderer * Removed ShadowVolume, ShadowVolumeDynamicMaterial and LensFlare classes. * Removed Stencil Shadows and LensFlare code out of WebGLRenderer * Added 2.59 folder to Blender, and removed old ones.
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README.md

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The aim of the project is to create a lightweight 3D engine with a very low level of complexity — in other words, for dummies. The engine can render using <canvas>, <svg> and WebGL.
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[Contributors](https://github.com/mrdoob/three.js/contributors)[Getting Started](http://www.aerotwist.com/lab/getting-started-with-three-js/)[API Reference](https://github.com/mrdoob/three.js/wiki/API-Reference)
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[Contributors](http://github.com/mrdoob/three.js/contributors)[Getting Started](http://www.aerotwist.com/lab/getting-started-with-three-js/)[API Reference](http://github.com/mrdoob/three.js/wiki/API-Reference)
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More? [#three.js on irc.freenode.net](http://webchat.freenode.net/?channels=three.js)
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### Change Log ###
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2011 07 06 - **r42** (277.852 KB, gzip, gzip: 69.469 KB)
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2011 08 14 - **r43** (298.199 KB, gzip: 74.805 KB)
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* Improved Blender exporter - 2.58 (and 2.59) support, normals maps, specular, ao maps... ([alteredq](http://github.com/alteredq))
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* Added [CORS](http://www.w3.org/TR/cors/) to `ImageUtils`. ([mrdoob](http://github.com/mrdoob))
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* Refactored `TextGeometry` and added `Shape`, `Curve`, `Path`, `ExtrudeGeometry`, `TextPath`. ([zz85](http://github.com/zz85) and [alteredq](http://github.com/alteredq))
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* Added handling of custom attributes for `ParticleSystems`. ([alteredq](http://github.com/alteredq))
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* Fixed `CanvasRenderer.setClearColor`. ([mrdoob](http://github.com/mrdoob), [StephenHopkins](http://github.com/StephenHopkins) and [sebleedelisle](http://github.com/sebleedelisle))
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* Improved uniform handling in `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
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* Implemented Shadow Mapping in `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
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* Added `Spotlight` light type. ([alteredq](http://github.com/alteredq))
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* Fixed constructor-less prototypes. ([pushmatrix](http://github.com/pushmatrix)
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* Added `DataTexture`. ([alteredq](http://github.com/alteredq))
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* `WebGLRenderer` opaque pass now renders from front to back. ([alteredq](http://github.com/alteredq))
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* Simplified `Color`. ([mrdoob](http://github.com/mrdoob))
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* Added `preserveDrawingBuffer` option to `WebGLRenderer`. ([jeromeetienne](http://github.com/jeromeetienne))
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* Added `UTF8Loader` for loading the new, uber compressed, [UTF8 format](http://code.google.com/p/webgl-loader/). ([alteredq](http://github.com/alteredq))
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* `CanvasRenderer` now supports `RepeatWrapping`, `texture.offset` and `texture.repeat`. ([mrdoob](http://github.com/mrdoob))
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* Removed Stencil Shadows and Lensflare code. ([mrdoob](http://github.com/mrdoob))
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2011 07 06 - **r42** (277.852 KB, gzip: 69.469 KB)
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* Added `AnaglypWebGLRenderer` and `CrosseyedWebGLRenderer`. ([mrdoob](http://github.com/mrdoob), [alteredq](http://github.com/alteredq) and [marklundin](http://github.com/marklundin))
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* Added `TextGeometry`. ([zz85](http://github.com/zz85) and [alteredq](http://github.com/alteredq))
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* Added `setViewOffset` method to `Camera`. ([greggman](http://github.com/greggman))
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* Renamed geometries to `*Geometry`. ([mrdoob](http://github.com/mrdoob))
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* Improved Blender exporter. ([alteredq](http://github.com/alteredq), [sweetfish](http://github.com/sweetfish) and [Jhonnyg](https://github.com/Jhonnyg))
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* Improved Blender exporter. ([alteredq](http://github.com/alteredq), [sweetfish](http://github.com/sweetfish) and [Jhonnyg](http://github.com/Jhonnyg))
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* Added Blender 2.58 exporter. ([georgik](http://github.com/georgik))
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* Fixed `Matrix4.multiply()`. (thanks [lukem1](http://github.com/lukem1))
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* Added support for additional Euler rotation orders in `Matrix4`. ([rectalogic](http://github.com/rectalogic))

REVISION

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build/Three.js

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build/custom/ThreeCanvas.js

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build/custom/ThreeDOM.js

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build/custom/ThreeExtras.js

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build/custom/ThreeSVG.js

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