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XnSensorFPS.h
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/*****************************************************************************
* *
* PrimeSense Sensor 5.0 Alpha *
* Copyright (C) 2010 PrimeSense Ltd. *
* *
* This file is part of PrimeSense Common. *
* *
* PrimeSense Sensor is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* PrimeSense Sensor is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>. *
* *
*****************************************************************************/
#ifndef __XN_SENSOR_FPS_H__
#define __XN_SENSOR_FPS_H__
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include <XnFPSCalculator.h>
#include <XnLog.h>
//---------------------------------------------------------------------------
// Defines
//---------------------------------------------------------------------------
#define XN_MASK_SENSOR_FPS "FramesTimes"
//---------------------------------------------------------------------------
// XnSensorFPS class
//---------------------------------------------------------------------------
class XnSensorFPS
{
public:
XnSensorFPS();
~XnSensorFPS();
inline void MarkInputDepth(XnUInt32 nFrameID, XnUInt64 nTS) { Mark(&m_InputDepth, "DepthInput", nFrameID, nTS); }
inline void MarkInputImage(XnUInt32 nFrameID, XnUInt64 nTS) { Mark(&m_InputImage, "ImageInput", nFrameID, nTS); }
inline void MarkReadCalled() { Mark(&m_ReadCalls, "ReadCalled", 0, 0); }
inline void MarkOutputDepth(XnUInt32 nFrameID, XnUInt64 nTS) { Mark(&m_OutputDepth, "DepthOutput", nFrameID, nTS); }
inline void MarkOutputImage(XnUInt32 nFrameID, XnUInt64 nTS) { Mark(&m_OutputImage, "ImageOutput", nFrameID, nTS); }
private:
void Mark(XnFPSData* pFPS, const XnChar* csName, XnUInt32 nFrameID, XnUInt64 nTS);
XnFPSData m_InputDepth;
XnFPSData m_InputImage;
XnFPSData m_ReadCalls;
XnFPSData m_OutputDepth;
XnFPSData m_OutputImage;
XnUInt64 m_nLastPrint;
XnDump m_FramesDump;
};
#endif //__XN_SENSOR_FPS_H__