Stars
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
[Unity] Scroll view component that can implement highly flexible animations.
Unity Graphics - Including Scriptable Render Pipeline
A real-time always-on-top “replica” of a window of your choice (on Windows).
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
This technique is designed to instance Characters(SkinnedMeshRender).
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
A Unity plugin to create curved content in real-time with bézier curves
Gems of Unity Labs for our user-base.
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
An example of use of compute shaders and procedural instancing.
An example of controlling particle system from timeline.
Unity Web3 Game Kit is the fastest way to connect and build games for Web3. It provides a single workflow for building high performance dapps. Fully compatible with your favourite platform.
This GitHub package is DEPRECATED. Please get the new Unity Recorder from the Asset Store (https://assetstore.unity.com/packages/essentials/unity-recorder-94079) Use the editor builtin Bug Reporter…
Single draw call UI solution for Unity with multi resolution support and more.
Unity Hub Alternative Project Launcher with time saving features!