A multiplayer game where 5 players must protect a store's stock of toilet paper from rushing customers.
We are using vcpkg to manage external libraries in our program.
spdlog:x64-windows
glm:x64-windows
glew:x64-windows
glfw3:x64-windows
We are using FMOD for the audio engine, which needs to be installed externally in order to build the project.
Download the FMOD Studio API, install it on your computer, and set an environment variable
FMOD_PATH
to be the path to the directory where FMOD was installed (that directory should contain the api
directories).
We are also using the FMOD Studio program to create the sound event banks (proprietary FMOD format) being used in the project.
Some 3rd-party assets were used in this project.
- Background Music:
Next to You
byJoth
(CC0 1.0 Universal Public Domain) - Player Walk:
Footsteps - concrete - OD - B.wav
byFreqMan
(CC Attribution 3.0 License) - Enemy Walk:
01041 footsteps on heels 4.wav
byRobinhood76
(CC Attribution Noncommercial 3.0 License) - Enemy Leave:
Pop 3
bygreenvwbeetle
(CC0 1.0 Universal Public Public Domain) - Enemy Goal:
Toilet Paper.mp3
byCaitlin_100
(CC0 1.0 Universal Public Public Domain) - Item Purchase:
Cash Register
bykiddpark
(CC Attribution 3.0 License) - Barricade Break:
Smashing, Wooden Fence, C.wav
byInspectorJ
(CC Attribution 3.0 License) - Barricade Place:
wooden object set on table 4
byyouandbiscuitme
(CC Attribution 3.0 License) - Use Blue Item (Jug):
Drinking liquid
byBreviceps
(CC0 1.0 Universal Public Public Domain) - Use Red Item (Bottle):
Opening a bottle of beer.WAV
by13GPanska_Gorbusinova_Anna
(CC0 1.0 Universal Public Public Domain) - Use Green Item (Watermelon):
Eating Watermelon
byalirabiei
(CC Attribution 3.0 License) - Game Over: Wilhelm Scream (Public Domain)