forked from nodejs/node
-
Notifications
You must be signed in to change notification settings - Fork 0
/
node.h
839 lines (729 loc) · 34.3 KB
/
node.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SRC_NODE_H_
#define SRC_NODE_H_
#ifdef _WIN32
# ifndef BUILDING_NODE_EXTENSION
# define NODE_EXTERN __declspec(dllexport)
# else
# define NODE_EXTERN __declspec(dllimport)
# endif
#else
# define NODE_EXTERN /* nothing */
#endif
#ifdef BUILDING_NODE_EXTENSION
# undef BUILDING_V8_SHARED
# undef BUILDING_UV_SHARED
# define USING_V8_SHARED 1
# define USING_UV_SHARED 1
#endif
// This should be defined in make system.
// See issue https://github.com/nodejs/node-v0.x-archive/issues/1236
#if defined(__MINGW32__) || defined(_MSC_VER)
#ifndef _WIN32_WINNT
# define _WIN32_WINNT 0x0600 // Windows Server 2008
#endif
#ifndef NOMINMAX
# define NOMINMAX
#endif
#endif
#if defined(_MSC_VER)
#define PATH_MAX MAX_PATH
#endif
#ifdef _WIN32
# define SIGKILL 9
#endif
#include "v8.h" // NOLINT(build/include_order)
#include "v8-platform.h" // NOLINT(build/include_order)
#include "node_version.h" // NODE_MODULE_VERSION
#define NODE_MAKE_VERSION(major, minor, patch) \
((major) * 0x1000 + (minor) * 0x100 + (patch))
#ifdef __clang__
# define NODE_CLANG_AT_LEAST(major, minor, patch) \
(NODE_MAKE_VERSION(major, minor, patch) <= \
NODE_MAKE_VERSION(__clang_major__, __clang_minor__, __clang_patchlevel__))
#else
# define NODE_CLANG_AT_LEAST(major, minor, patch) (0)
#endif
#ifdef __GNUC__
# define NODE_GNUC_AT_LEAST(major, minor, patch) \
(NODE_MAKE_VERSION(major, minor, patch) <= \
NODE_MAKE_VERSION(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__))
#else
# define NODE_GNUC_AT_LEAST(major, minor, patch) (0)
#endif
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
# define NODE_DEPRECATED(message, declarator) declarator
#else // NODE_WANT_INTERNALS
# if NODE_CLANG_AT_LEAST(2, 9, 0) || NODE_GNUC_AT_LEAST(4, 5, 0)
# define NODE_DEPRECATED(message, declarator) \
__attribute__((deprecated(message))) declarator
# elif defined(_MSC_VER)
# define NODE_DEPRECATED(message, declarator) \
__declspec(deprecated) declarator
# else
# define NODE_DEPRECATED(message, declarator) declarator
# endif
#endif
// Forward-declare libuv loop
struct uv_loop_s;
// Forward-declare TracingController, used by CreatePlatform.
namespace v8 {
class TracingController;
}
// Forward-declare these functions now to stop MSVS from becoming
// terminally confused when it's done in node_internals.h
namespace node {
NODE_EXTERN v8::Local<v8::Value> ErrnoException(v8::Isolate* isolate,
int errorno,
const char* syscall = nullptr,
const char* message = nullptr,
const char* path = nullptr);
NODE_EXTERN v8::Local<v8::Value> UVException(v8::Isolate* isolate,
int errorno,
const char* syscall = nullptr,
const char* message = nullptr,
const char* path = nullptr);
NODE_EXTERN v8::Local<v8::Value> UVException(v8::Isolate* isolate,
int errorno,
const char* syscall,
const char* message,
const char* path,
const char* dest);
NODE_DEPRECATED("Use ErrnoException(isolate, ...)",
inline v8::Local<v8::Value> ErrnoException(
int errorno,
const char* syscall = nullptr,
const char* message = nullptr,
const char* path = nullptr) {
return ErrnoException(v8::Isolate::GetCurrent(),
errorno,
syscall,
message,
path);
})
inline v8::Local<v8::Value> UVException(int errorno,
const char* syscall = nullptr,
const char* message = nullptr,
const char* path = nullptr) {
return UVException(v8::Isolate::GetCurrent(),
errorno,
syscall,
message,
path);
}
/*
* These methods need to be called in a HandleScope.
*
* It is preferred that you use the `MakeCallback` overloads taking
* `async_context` arguments.
*/
NODE_DEPRECATED("Use MakeCallback(..., async_context)",
NODE_EXTERN v8::Local<v8::Value> MakeCallback(
v8::Isolate* isolate,
v8::Local<v8::Object> recv,
const char* method,
int argc,
v8::Local<v8::Value>* argv));
NODE_DEPRECATED("Use MakeCallback(..., async_context)",
NODE_EXTERN v8::Local<v8::Value> MakeCallback(
v8::Isolate* isolate,
v8::Local<v8::Object> recv,
v8::Local<v8::String> symbol,
int argc,
v8::Local<v8::Value>* argv));
NODE_DEPRECATED("Use MakeCallback(..., async_context)",
NODE_EXTERN v8::Local<v8::Value> MakeCallback(
v8::Isolate* isolate,
v8::Local<v8::Object> recv,
v8::Local<v8::Function> callback,
int argc,
v8::Local<v8::Value>* argv));
} // namespace node
#include <assert.h>
#include <stdint.h>
#ifndef NODE_STRINGIFY
#define NODE_STRINGIFY(n) NODE_STRINGIFY_HELPER(n)
#define NODE_STRINGIFY_HELPER(n) #n
#endif
#ifdef _WIN32
#if !defined(_SSIZE_T_) && !defined(_SSIZE_T_DEFINED)
typedef intptr_t ssize_t;
# define _SSIZE_T_
# define _SSIZE_T_DEFINED
#endif
#else // !_WIN32
# include <sys/types.h> // size_t, ssize_t
#endif // _WIN32
namespace node {
// TODO(addaleax): Remove all of these.
NODE_DEPRECATED("use command-line flags",
NODE_EXTERN extern bool no_deprecation);
#if HAVE_OPENSSL
NODE_DEPRECATED("use command-line flags",
NODE_EXTERN extern bool ssl_openssl_cert_store);
# if NODE_FIPS_MODE
NODE_DEPRECATED("use command-line flags",
NODE_EXTERN extern bool enable_fips_crypto);
NODE_DEPRECATED("user command-line flags",
NODE_EXTERN extern bool force_fips_crypto);
# endif
#endif
// TODO(addaleax): Officially deprecate this and replace it with something
// better suited for a public embedder API.
NODE_EXTERN int Start(int argc, char* argv[]);
// TODO(addaleax): Officially deprecate this and replace it with something
// better suited for a public embedder API.
NODE_EXTERN void Init(int* argc,
const char** argv,
int* exec_argc,
const char*** exec_argv);
class ArrayBufferAllocator;
NODE_EXTERN ArrayBufferAllocator* CreateArrayBufferAllocator();
NODE_EXTERN void FreeArrayBufferAllocator(ArrayBufferAllocator* allocator);
class IsolateData;
class Environment;
class NODE_EXTERN MultiIsolatePlatform : public v8::Platform {
public:
virtual ~MultiIsolatePlatform() { }
// Returns true if work was dispatched or executed. New tasks that are
// posted during flushing of the queue are postponed until the next
// flushing.
virtual bool FlushForegroundTasks(v8::Isolate* isolate) = 0;
virtual void DrainTasks(v8::Isolate* isolate) = 0;
virtual void CancelPendingDelayedTasks(v8::Isolate* isolate) = 0;
// These will be called by the `IsolateData` creation/destruction functions.
virtual void RegisterIsolate(v8::Isolate* isolate,
struct uv_loop_s* loop) = 0;
virtual void UnregisterIsolate(v8::Isolate* isolate) = 0;
};
// Creates a new isolate with Node.js-specific settings.
NODE_EXTERN v8::Isolate* NewIsolate(ArrayBufferAllocator* allocator,
struct uv_loop_s* event_loop);
// Creates a new context with Node.js-specific tweaks.
NODE_EXTERN v8::Local<v8::Context> NewContext(
v8::Isolate* isolate,
v8::Local<v8::ObjectTemplate> object_template =
v8::Local<v8::ObjectTemplate>());
// If `platform` is passed, it will be used to register new Worker instances.
// It can be `nullptr`, in which case creating new Workers inside of
// Environments that use this `IsolateData` will not work.
NODE_EXTERN IsolateData* CreateIsolateData(
v8::Isolate* isolate,
struct uv_loop_s* loop,
MultiIsolatePlatform* platform = nullptr,
ArrayBufferAllocator* allocator = nullptr);
NODE_EXTERN void FreeIsolateData(IsolateData* isolate_data);
// TODO(addaleax): Add an official variant using STL containers, and move
// per-Environment options parsing here.
NODE_EXTERN Environment* CreateEnvironment(IsolateData* isolate_data,
v8::Local<v8::Context> context,
int argc,
const char* const* argv,
int exec_argc,
const char* const* exec_argv);
NODE_EXTERN void LoadEnvironment(Environment* env);
NODE_EXTERN void FreeEnvironment(Environment* env);
// This returns the MultiIsolatePlatform used in the main thread of Node.js.
// If NODE_USE_V8_PLATFORM haven't been defined when Node.js was built,
// it returns nullptr.
NODE_EXTERN MultiIsolatePlatform* GetMainThreadMultiIsolatePlatform();
NODE_EXTERN MultiIsolatePlatform* CreatePlatform(
int thread_pool_size,
v8::TracingController* tracing_controller);
MultiIsolatePlatform* InitializeV8Platform(int thread_pool_size);
NODE_EXTERN void FreePlatform(MultiIsolatePlatform* platform);
NODE_EXTERN void EmitBeforeExit(Environment* env);
NODE_EXTERN int EmitExit(Environment* env);
NODE_EXTERN void RunAtExit(Environment* env);
// This may return nullptr if the current v8::Context is not associated
// with a Node instance.
NODE_EXTERN struct uv_loop_s* GetCurrentEventLoop(v8::Isolate* isolate);
/* Converts a unixtime to V8 Date */
#define NODE_UNIXTIME_V8(t) v8::Date::New(v8::Isolate::GetCurrent(), \
1000 * static_cast<double>(t))
#define NODE_V8_UNIXTIME(v) (static_cast<double>((v)->NumberValue())/1000.0);
#define NODE_DEFINE_CONSTANT(target, constant) \
do { \
v8::Isolate* isolate = target->GetIsolate(); \
v8::Local<v8::Context> context = isolate->GetCurrentContext(); \
v8::Local<v8::String> constant_name = \
v8::String::NewFromUtf8(isolate, #constant, \
v8::NewStringType::kInternalized).ToLocalChecked(); \
v8::Local<v8::Number> constant_value = \
v8::Number::New(isolate, static_cast<double>(constant)); \
v8::PropertyAttribute constant_attributes = \
static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete); \
(target)->DefineOwnProperty(context, \
constant_name, \
constant_value, \
constant_attributes).FromJust(); \
} \
while (0)
#define NODE_DEFINE_HIDDEN_CONSTANT(target, constant) \
do { \
v8::Isolate* isolate = target->GetIsolate(); \
v8::Local<v8::Context> context = isolate->GetCurrentContext(); \
v8::Local<v8::String> constant_name = \
v8::String::NewFromUtf8(isolate, #constant, \
v8::NewStringType::kInternalized) \
.ToLocalChecked(); \
v8::Local<v8::Number> constant_value = \
v8::Number::New(isolate, static_cast<double>(constant)); \
v8::PropertyAttribute constant_attributes = \
static_cast<v8::PropertyAttribute>(v8::ReadOnly | \
v8::DontDelete | \
v8::DontEnum); \
(target)->DefineOwnProperty(context, \
constant_name, \
constant_value, \
constant_attributes).FromJust(); \
} \
while (0)
// Used to be a macro, hence the uppercase name.
inline void NODE_SET_METHOD(v8::Local<v8::Template> recv,
const char* name,
v8::FunctionCallback callback) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HandleScope handle_scope(isolate);
v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(isolate,
callback);
v8::Local<v8::String> fn_name = v8::String::NewFromUtf8(isolate, name,
v8::NewStringType::kInternalized).ToLocalChecked();
t->SetClassName(fn_name);
recv->Set(fn_name, t);
}
// Used to be a macro, hence the uppercase name.
inline void NODE_SET_METHOD(v8::Local<v8::Object> recv,
const char* name,
v8::FunctionCallback callback) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HandleScope handle_scope(isolate);
v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(isolate,
callback);
v8::Local<v8::Function> fn = t->GetFunction();
v8::Local<v8::String> fn_name = v8::String::NewFromUtf8(isolate, name,
v8::NewStringType::kInternalized).ToLocalChecked();
fn->SetName(fn_name);
recv->Set(fn_name, fn);
}
#define NODE_SET_METHOD node::NODE_SET_METHOD
// Used to be a macro, hence the uppercase name.
// Not a template because it only makes sense for FunctionTemplates.
inline void NODE_SET_PROTOTYPE_METHOD(v8::Local<v8::FunctionTemplate> recv,
const char* name,
v8::FunctionCallback callback) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Signature> s = v8::Signature::New(isolate, recv);
v8::Local<v8::FunctionTemplate> t =
v8::FunctionTemplate::New(isolate, callback, v8::Local<v8::Value>(), s);
v8::Local<v8::String> fn_name = v8::String::NewFromUtf8(isolate, name,
v8::NewStringType::kInternalized).ToLocalChecked();
t->SetClassName(fn_name);
recv->PrototypeTemplate()->Set(fn_name, t);
}
#define NODE_SET_PROTOTYPE_METHOD node::NODE_SET_PROTOTYPE_METHOD
// BINARY is a deprecated alias of LATIN1.
enum encoding {ASCII, UTF8, BASE64, UCS2, BINARY, HEX, BUFFER, LATIN1 = BINARY};
NODE_EXTERN enum encoding ParseEncoding(
v8::Isolate* isolate,
v8::Local<v8::Value> encoding_v,
enum encoding default_encoding = LATIN1);
NODE_DEPRECATED("Use ParseEncoding(isolate, ...)",
inline enum encoding ParseEncoding(
v8::Local<v8::Value> encoding_v,
enum encoding default_encoding = LATIN1) {
return ParseEncoding(v8::Isolate::GetCurrent(), encoding_v, default_encoding);
})
NODE_EXTERN void FatalException(v8::Isolate* isolate,
const v8::TryCatch& try_catch);
NODE_DEPRECATED("Use FatalException(isolate, ...)",
inline void FatalException(const v8::TryCatch& try_catch) {
return FatalException(v8::Isolate::GetCurrent(), try_catch);
})
NODE_EXTERN v8::Local<v8::Value> Encode(v8::Isolate* isolate,
const char* buf,
size_t len,
enum encoding encoding = LATIN1);
// Warning: This reverses endianness on Big Endian platforms, even though the
// signature using uint16_t implies that it should not.
NODE_EXTERN v8::Local<v8::Value> Encode(v8::Isolate* isolate,
const uint16_t* buf,
size_t len);
NODE_DEPRECATED("Use Encode(isolate, ...)",
inline v8::Local<v8::Value> Encode(
const void* buf,
size_t len,
enum encoding encoding = LATIN1) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
if (encoding == UCS2) {
assert(reinterpret_cast<uintptr_t>(buf) % sizeof(uint16_t) == 0 &&
"UCS2 buffer must be aligned on two-byte boundary.");
const uint16_t* that = static_cast<const uint16_t*>(buf);
return Encode(isolate, that, len / sizeof(*that));
}
return Encode(isolate, static_cast<const char*>(buf), len, encoding);
})
// Returns -1 if the handle was not valid for decoding
NODE_EXTERN ssize_t DecodeBytes(v8::Isolate* isolate,
v8::Local<v8::Value>,
enum encoding encoding = LATIN1);
NODE_DEPRECATED("Use DecodeBytes(isolate, ...)",
inline ssize_t DecodeBytes(
v8::Local<v8::Value> val,
enum encoding encoding = LATIN1) {
return DecodeBytes(v8::Isolate::GetCurrent(), val, encoding);
})
// returns bytes written.
NODE_EXTERN ssize_t DecodeWrite(v8::Isolate* isolate,
char* buf,
size_t buflen,
v8::Local<v8::Value>,
enum encoding encoding = LATIN1);
NODE_DEPRECATED("Use DecodeWrite(isolate, ...)",
inline ssize_t DecodeWrite(char* buf,
size_t buflen,
v8::Local<v8::Value> val,
enum encoding encoding = LATIN1) {
return DecodeWrite(v8::Isolate::GetCurrent(), buf, buflen, val, encoding);
})
#ifdef _WIN32
NODE_EXTERN v8::Local<v8::Value> WinapiErrnoException(
v8::Isolate* isolate,
int errorno,
const char* syscall = nullptr,
const char* msg = "",
const char* path = nullptr);
NODE_DEPRECATED("Use WinapiErrnoException(isolate, ...)",
inline v8::Local<v8::Value> WinapiErrnoException(int errorno,
const char* syscall = nullptr, const char* msg = "",
const char* path = nullptr) {
return WinapiErrnoException(v8::Isolate::GetCurrent(),
errorno,
syscall,
msg,
path);
})
#endif
const char* signo_string(int errorno);
typedef void (*addon_register_func)(
v8::Local<v8::Object> exports,
v8::Local<v8::Value> module,
void* priv);
typedef void (*addon_context_register_func)(
v8::Local<v8::Object> exports,
v8::Local<v8::Value> module,
v8::Local<v8::Context> context,
void* priv);
struct node_module {
int nm_version;
unsigned int nm_flags;
void* nm_dso_handle;
const char* nm_filename;
node::addon_register_func nm_register_func;
node::addon_context_register_func nm_context_register_func;
const char* nm_modname;
void* nm_priv;
struct node_module* nm_link;
};
extern "C" NODE_EXTERN void node_module_register(void* mod);
#ifdef _WIN32
# define NODE_MODULE_EXPORT __declspec(dllexport)
#else
# define NODE_MODULE_EXPORT __attribute__((visibility("default")))
#endif
#ifdef NODE_SHARED_MODE
# define NODE_CTOR_PREFIX
#else
# define NODE_CTOR_PREFIX static
#endif
#if defined(_MSC_VER)
#pragma section(".CRT$XCU", read)
#define NODE_C_CTOR(fn) \
NODE_CTOR_PREFIX void __cdecl fn(void); \
__declspec(dllexport, allocate(".CRT$XCU")) \
void (__cdecl*fn ## _)(void) = fn; \
NODE_CTOR_PREFIX void __cdecl fn(void)
#else
#define NODE_C_CTOR(fn) \
NODE_CTOR_PREFIX void fn(void) __attribute__((constructor)); \
NODE_CTOR_PREFIX void fn(void)
#endif
#define NODE_MODULE_X(modname, regfunc, priv, flags) \
extern "C" { \
static node::node_module _module = \
{ \
NODE_MODULE_VERSION, \
flags, \
NULL, /* NOLINT (readability/null_usage) */ \
__FILE__, \
(node::addon_register_func) (regfunc), \
NULL, /* NOLINT (readability/null_usage) */ \
NODE_STRINGIFY(modname), \
priv, \
NULL /* NOLINT (readability/null_usage) */ \
}; \
NODE_C_CTOR(_register_ ## modname) { \
node_module_register(&_module); \
} \
}
#define NODE_MODULE_CONTEXT_AWARE_X(modname, regfunc, priv, flags) \
extern "C" { \
static node::node_module _module = \
{ \
NODE_MODULE_VERSION, \
flags, \
NULL, /* NOLINT (readability/null_usage) */ \
__FILE__, \
NULL, /* NOLINT (readability/null_usage) */ \
(node::addon_context_register_func) (regfunc), \
NODE_STRINGIFY(modname), \
priv, \
NULL /* NOLINT (readability/null_usage) */ \
}; \
NODE_C_CTOR(_register_ ## modname) { \
node_module_register(&_module); \
} \
}
// Usage: `NODE_MODULE(NODE_GYP_MODULE_NAME, InitializerFunction)`
// If no NODE_MODULE is declared, Node.js looks for the well-known
// symbol `node_register_module_v${NODE_MODULE_VERSION}`.
#define NODE_MODULE(modname, regfunc) \
NODE_MODULE_X(modname, regfunc, NULL, 0) // NOLINT (readability/null_usage)
#define NODE_MODULE_CONTEXT_AWARE(modname, regfunc) \
/* NOLINTNEXTLINE (readability/null_usage) */ \
NODE_MODULE_CONTEXT_AWARE_X(modname, regfunc, NULL, 0)
/*
* For backward compatibility in add-on modules.
*/
#define NODE_MODULE_DECL /* nothing */
#define NODE_MODULE_INITIALIZER_BASE node_register_module_v
#define NODE_MODULE_INITIALIZER_X(base, version) \
NODE_MODULE_INITIALIZER_X_HELPER(base, version)
#define NODE_MODULE_INITIALIZER_X_HELPER(base, version) base##version
#define NODE_MODULE_INITIALIZER \
NODE_MODULE_INITIALIZER_X(NODE_MODULE_INITIALIZER_BASE, \
NODE_MODULE_VERSION)
#define NODE_MODULE_INIT() \
extern "C" NODE_MODULE_EXPORT void \
NODE_MODULE_INITIALIZER(v8::Local<v8::Object> exports, \
v8::Local<v8::Value> module, \
v8::Local<v8::Context> context); \
NODE_MODULE_CONTEXT_AWARE(NODE_GYP_MODULE_NAME, \
NODE_MODULE_INITIALIZER) \
void NODE_MODULE_INITIALIZER(v8::Local<v8::Object> exports, \
v8::Local<v8::Value> module, \
v8::Local<v8::Context> context)
/* Called after the event loop exits but before the VM is disposed.
* Callbacks are run in reverse order of registration, i.e. newest first.
*/
NODE_EXTERN void AtExit(void (*cb)(void* arg), void* arg = 0);
/* Registers a callback with the passed-in Environment instance. The callback
* is called after the event loop exits, but before the VM is disposed.
* Callbacks are run in reverse order of registration, i.e. newest first.
*/
NODE_EXTERN void AtExit(Environment* env, void (*cb)(void* arg), void* arg = 0);
typedef void (*promise_hook_func) (v8::PromiseHookType type,
v8::Local<v8::Promise> promise,
v8::Local<v8::Value> parent,
void* arg);
typedef double async_id;
struct async_context {
::node::async_id async_id;
::node::async_id trigger_async_id;
};
/* Registers an additional v8::PromiseHook wrapper. This API exists because V8
* itself supports only a single PromiseHook. */
NODE_EXTERN void AddPromiseHook(v8::Isolate* isolate,
promise_hook_func fn,
void* arg);
/* This is a lot like node::AtExit, except that the hooks added via this
* function are run before the AtExit ones and will always be registered
* for the current Environment instance.
* These functions are safe to use in an addon supporting multiple
* threads/isolates. */
NODE_EXTERN void AddEnvironmentCleanupHook(v8::Isolate* isolate,
void (*fun)(void* arg),
void* arg);
NODE_EXTERN void RemoveEnvironmentCleanupHook(v8::Isolate* isolate,
void (*fun)(void* arg),
void* arg);
/* Returns the id of the current execution context. If the return value is
* zero then no execution has been set. This will happen if the user handles
* I/O from native code. */
NODE_EXTERN async_id AsyncHooksGetExecutionAsyncId(v8::Isolate* isolate);
/* Return same value as async_hooks.triggerAsyncId(); */
NODE_EXTERN async_id AsyncHooksGetTriggerAsyncId(v8::Isolate* isolate);
/* If the native API doesn't inherit from the helper class then the callbacks
* must be triggered manually. This triggers the init() callback. The return
* value is the async id assigned to the resource.
*
* The `trigger_async_id` parameter should correspond to the resource which is
* creating the new resource, which will usually be the return value of
* `AsyncHooksGetTriggerAsyncId()`. */
NODE_EXTERN async_context EmitAsyncInit(v8::Isolate* isolate,
v8::Local<v8::Object> resource,
const char* name,
async_id trigger_async_id = -1);
NODE_EXTERN async_context EmitAsyncInit(v8::Isolate* isolate,
v8::Local<v8::Object> resource,
v8::Local<v8::String> name,
async_id trigger_async_id = -1);
/* Emit the destroy() callback. */
NODE_EXTERN void EmitAsyncDestroy(v8::Isolate* isolate,
async_context asyncContext);
class InternalCallbackScope;
/* This class works like `MakeCallback()` in that it sets up a specific
* asyncContext as the current one and informs the async_hooks and domains
* modules that this context is currently active.
*
* `MakeCallback()` is a wrapper around this class as well as
* `Function::Call()`. Either one of these mechanisms needs to be used for
* top-level calls into JavaScript (i.e. without any existing JS stack).
*
* This object should be stack-allocated to ensure that it is contained in a
* valid HandleScope.
*
* Exceptions happening within this scope will be treated like uncaught
* exceptions. If this behaviour is undesirable, a new `v8::TryCatch` scope
* needs to be created inside of this scope.
*/
class NODE_EXTERN CallbackScope {
public:
CallbackScope(v8::Isolate* isolate,
v8::Local<v8::Object> resource,
async_context asyncContext);
~CallbackScope();
private:
InternalCallbackScope* private_;
v8::TryCatch try_catch_;
void operator=(const CallbackScope&) = delete;
void operator=(CallbackScope&&) = delete;
CallbackScope(const CallbackScope&) = delete;
CallbackScope(CallbackScope&&) = delete;
};
/* An API specific to emit before/after callbacks is unnecessary because
* MakeCallback will automatically call them for you.
*
* These methods may create handles on their own, so run them inside a
* HandleScope.
*
* `asyncId` and `triggerAsyncId` should correspond to the values returned by
* `EmitAsyncInit()` and `AsyncHooksGetTriggerAsyncId()`, respectively, when the
* invoking resource was created. If these values are unknown, 0 can be passed.
* */
NODE_EXTERN
v8::MaybeLocal<v8::Value> MakeCallback(v8::Isolate* isolate,
v8::Local<v8::Object> recv,
v8::Local<v8::Function> callback,
int argc,
v8::Local<v8::Value>* argv,
async_context asyncContext);
NODE_EXTERN
v8::MaybeLocal<v8::Value> MakeCallback(v8::Isolate* isolate,
v8::Local<v8::Object> recv,
const char* method,
int argc,
v8::Local<v8::Value>* argv,
async_context asyncContext);
NODE_EXTERN
v8::MaybeLocal<v8::Value> MakeCallback(v8::Isolate* isolate,
v8::Local<v8::Object> recv,
v8::Local<v8::String> symbol,
int argc,
v8::Local<v8::Value>* argv,
async_context asyncContext);
/* Helper class users can optionally inherit from. If
* `AsyncResource::MakeCallback()` is used, then all four callbacks will be
* called automatically. */
class AsyncResource {
public:
AsyncResource(v8::Isolate* isolate,
v8::Local<v8::Object> resource,
const char* name,
async_id trigger_async_id = -1)
: isolate_(isolate),
resource_(isolate, resource) {
async_context_ = EmitAsyncInit(isolate, resource, name,
trigger_async_id);
}
AsyncResource(v8::Isolate* isolate,
v8::Local<v8::Object> resource,
v8::Local<v8::String> name,
async_id trigger_async_id = -1)
: isolate_(isolate),
resource_(isolate, resource) {
async_context_ = EmitAsyncInit(isolate, resource, name,
trigger_async_id);
}
virtual ~AsyncResource() {
EmitAsyncDestroy(isolate_, async_context_);
resource_.Reset();
}
v8::MaybeLocal<v8::Value> MakeCallback(
v8::Local<v8::Function> callback,
int argc,
v8::Local<v8::Value>* argv) {
return node::MakeCallback(isolate_, get_resource(),
callback, argc, argv,
async_context_);
}
v8::MaybeLocal<v8::Value> MakeCallback(
const char* method,
int argc,
v8::Local<v8::Value>* argv) {
return node::MakeCallback(isolate_, get_resource(),
method, argc, argv,
async_context_);
}
v8::MaybeLocal<v8::Value> MakeCallback(
v8::Local<v8::String> symbol,
int argc,
v8::Local<v8::Value>* argv) {
return node::MakeCallback(isolate_, get_resource(),
symbol, argc, argv,
async_context_);
}
v8::Local<v8::Object> get_resource() {
return resource_.Get(isolate_);
}
async_id get_async_id() const {
return async_context_.async_id;
}
async_id get_trigger_async_id() const {
return async_context_.trigger_async_id;
}
protected:
class CallbackScope : public node::CallbackScope {
public:
explicit CallbackScope(AsyncResource* res)
: node::CallbackScope(res->isolate_,
res->resource_.Get(res->isolate_),
res->async_context_) {}
};
private:
v8::Isolate* isolate_;
v8::Persistent<v8::Object> resource_;
async_context async_context_;
};
} // namespace node
#endif // SRC_NODE_H_