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svg.py
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svg.py
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## {{{ http://code.activestate.com/recipes/325823/ (r1)
#!/usr/bin/env python
"""\
SVG.py - Construct/display SVG scenes.
The following code is a lightweight wrapper around SVG files. The metaphor
is to construct a scene, add objects to it, and then write it to a file
to display it.
"""
import os
class Scene:
def __init__(self,name="svg",height=400,width=400):
self.name = name
self.items = []
self.height = height
self.width = width
return
def add(self,item): self.items.append(item)
def strarray(self):
var = ["<?xml version=\"1.0\"?>\n",
'<svg xmlns="http://www.w3.org/2000/svg" version="1.1" height="%dmm" width="%dmm" >\n' % (self.height,self.width),
' <g style="fill-opacity:1.0; stroke:black; stroke-width:1;">\n'
]
for item in self.items: var += item.strarray()
var += [" </g>\n</svg>\n"]
return var
def write_svg(self,filename=None):
if filename:
self.svgname = filename
else:
self.svgname = self.name + ".svg"
file = open(self.svgname,'w')
file.writelines(self.strarray())
file.close()
return
def display(self):
os.system("%s" % (self.svgname))
return
class Line:
def __init__(self,start,end):
self.start = start #xy tuple
self.end = end #xy tuple
return
def strarray(self):
return [' <line x1="%fmm" y1="%fmm" x2="%fmm" y2="%fmm" />\n' % (self.start[0],self.start[1],self.end[0],self.end[1])]
class Circle:
def __init__(self,center,radius,color):
self.center = center #xy tuple
self.radius = radius
self.color = color #rgb tuple in range(0,256)
return
def strarray(self):
return [' <circle cx="%fmm" cy="%fmm" r="%fmm" fill="none"/>\n' % (self.center[0],self.center[1],self.radius)]
class Rectangle:
def __init__(self,origin,height,width,color):
self.origin = origin
self.height = height
self.width = width
self.color = color
return
def strarray(self):
return [' <rect x="%dmm" y="%dmm" height="%dmm"\n' % (self.origin[0],self.origin[1],self.height),
' width="%dmm" style="fill:%s;" />\n' % (self.width,colorstr(self.color))]
class Text:
def __init__(self,origin,text,size=24):
self.origin = origin
self.text = text
self.size = size
return
def strarray(self):
return [' <text x="%dmm" y="%dmm" font-size="%d">\n' % (self.origin[0],self.origin[1],self.size),
' %s\n' % self.text,
' </text>\n']
def colorstr(rgb): return "#%x%x%x" % (rgb[0]/16,rgb[1]/16,rgb[2]/16)
def test():
scene = Scene('test')
scene.add(Rectangle((50,50),100,100,(0,255,255)))
scene.add(Line((100,100),(150,100)))
scene.add(Line((100,100),( 50,100)))
scene.add(Line((100,100),(100,150)))
scene.add(Line((100,100),(100, 50)))
scene.add(Circle((100,100),15,(0,0,255)))
scene.add(Circle((100,150),15,(0,255,0)))
scene.add(Circle((150,100),15,(255,0,0)))
scene.add(Circle(( 50,100),15,(255,255,0)))
scene.add(Circle((100, 50),15,(255,0,255)))
scene.add(Text((25,25),"Testing SVG"))
scene.write_svg()
scene.display()
return
if __name__ == '__main__': test()
## end of http://code.activestate.com/recipes/325823/ }}}