Tags: veandco/go-sdl2
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gfx: Fix pkg-config name which should be SDL2_gfx instead of sdl2_gfx Signed-off-by: Lilis Iskandar <[email protected]>
gfx: Update pkg-config to use sdl2_gfx instead of sdl2 Signed-off-by: Lilis Iskandar <[email protected]>
.github/workflows: Update test-build.yml to use SDL2 2.30.0 Signed-off-by: Lilis Iskandar <[email protected]>
img: add LoadSizedSVGRW() and custom LoadSizedSVG() functions Signed-off-by: Lilis Iskandar <[email protected]>
sdl/audio: fix AudioStream.Available() returning error instead of int Signed-off-by: Lilis Iskandar <[email protected]>
Align colors in SDL package to Go specification (#581) * sdl/surface: handle colors correctly in Surface.Set method * sdl/pixels: fix color models * sdl/surface: handle RGBA correctly in Surface.At method * sdl/pixels: make sdl.Color be of type color.NRGBA * sdl/struct_test: fix compilation issue in sdl package * sdl/pixels: improve binary upscale/downscale precision
Fix `go get -u` failing when GONOPROXY or GONOSUMDB is set This is done by renaming .go-sdl2-libs to _libs. Signed-off-by: Lilis Iskandar <[email protected]>
Update README.md with instructions on building static executable for … …macOS M1 inside a Linux container Signed-off-by: Lilis Iskandar <[email protected]>
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