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SerializationContext.cs
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#region Copyright notice and license
// Copyright 2018 The gRPC Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using System;
using System.Buffers;
namespace Grpc.Core
{
/// <summary>
/// Provides storage for payload when serializing a message.
/// </summary>
public abstract class SerializationContext
{
/// <summary>
/// Use the byte array as serialized form of current message and mark serialization process as complete.
/// <c>Complete(byte[])</c> can only be called once. By calling this method the caller gives up the ownership of the
/// payload which must not be accessed afterwards.
/// </summary>
/// <param name="payload">the serialized form of current message</param>
public virtual void Complete(byte[] payload)
{
throw new NotImplementedException();
}
/// <summary>
/// Gets buffer writer that can be used to write the serialized data. Once serialization is finished,
/// <c>Complete()</c> needs to be called.
/// </summary>
public virtual IBufferWriter<byte> GetBufferWriter()
{
throw new NotImplementedException();
}
/// <summary>
/// Sets the payload length when writing serialized data into a buffer writer. If the serializer knows the full payload
/// length in advance, providing that information before obtaining the buffer writer using <c>GetBufferWriter()</c> can improve
/// serialization efficiency by avoiding copies. The provided payload length must be the same as the data written to the writer.
/// Calling this method is optional. If the payload length is not set then the length is calculated using the data written to
/// the buffer writer when <c>Complete()</c> is called.
/// </summary>
/// <param name="payloadLength">The total length of the payload in bytes.</param>
public virtual void SetPayloadLength(int payloadLength)
{
}
/// <summary>
/// Complete the payload written to the buffer writer. <c>Complete()</c> can only be called once.
/// </summary>
public virtual void Complete()
{
throw new NotImplementedException();
}
}
}