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decompress_unzstd.c
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decompress_unzstd.c
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// SPDX-License-Identifier: GPL-2.0
/*
* Important notes about in-place decompression
*
* At least on x86, the kernel is decompressed in place: the compressed data
* is placed to the end of the output buffer, and the decompressor overwrites
* most of the compressed data. There must be enough safety margin to
* guarantee that the write position is always behind the read position.
*
* The safety margin for ZSTD with a 128 KB block size is calculated below.
* Note that the margin with ZSTD is bigger than with GZIP or XZ!
*
* The worst case for in-place decompression is that the beginning of
* the file is compressed extremely well, and the rest of the file is
* uncompressible. Thus, we must look for worst-case expansion when the
* compressor is encoding uncompressible data.
*
* The structure of the .zst file in case of a compressed kernel is as follows.
* Maximum sizes (as bytes) of the fields are in parenthesis.
*
* Frame Header: (18)
* Blocks: (N)
* Checksum: (4)
*
* The frame header and checksum overhead is at most 22 bytes.
*
* ZSTD stores the data in blocks. Each block has a header whose size is
* a 3 bytes. After the block header, there is up to 128 KB of payload.
* The maximum uncompressed size of the payload is 128 KB. The minimum
* uncompressed size of the payload is never less than the payload size
* (excluding the block header).
*
* The assumption, that the uncompressed size of the payload is never
* smaller than the payload itself, is valid only when talking about
* the payload as a whole. It is possible that the payload has parts where
* the decompressor consumes more input than it produces output. Calculating
* the worst case for this would be tricky. Instead of trying to do that,
* let's simply make sure that the decompressor never overwrites any bytes
* of the payload which it is currently reading.
*
* Now we have enough information to calculate the safety margin. We need
* - 22 bytes for the .zst file format headers;
* - 3 bytes per every 128 KiB of uncompressed size (one block header per
* block); and
* - 128 KiB (biggest possible zstd block size) to make sure that the
* decompressor never overwrites anything from the block it is currently
* reading.
*
* We get the following formula:
*
* safety_margin = 22 + uncompressed_size * 3 / 131072 + 131072
* <= 22 + (uncompressed_size >> 15) + 131072
*/
/*
* Preboot environments #include "path/to/decompress_unzstd.c".
* All of the source files we depend on must be #included.
* zstd's only source dependency is xxhash, which has no source
* dependencies.
*
* When UNZSTD_PREBOOT is defined we declare __decompress(), which is
* used for kernel decompression, instead of unzstd().
*
* Define __DISABLE_EXPORTS in preboot environments to prevent symbols
* from xxhash and zstd from being exported by the EXPORT_SYMBOL macro.
*/
#ifdef STATIC
# define UNZSTD_PREBOOT
# include "xxhash.c"
# include "zstd/decompress_sources.h"
#else
#include <linux/decompress/unzstd.h>
#endif
#include <linux/decompress/mm.h>
#include <linux/kernel.h>
#include <linux/zstd.h>
/* 128MB is the maximum window size supported by zstd. */
#define ZSTD_WINDOWSIZE_MAX (1 << ZSTD_WINDOWLOG_MAX)
/*
* Size of the input and output buffers in multi-call mode.
* Pick a larger size because it isn't used during kernel decompression,
* since that is single pass, and we have to allocate a large buffer for
* zstd's window anyway. The larger size speeds up initramfs decompression.
*/
#define ZSTD_IOBUF_SIZE (1 << 17)
static int INIT handle_zstd_error(size_t ret, void (*error)(char *x))
{
const zstd_error_code err = zstd_get_error_code(ret);
if (!zstd_is_error(ret))
return 0;
/*
* zstd_get_error_name() cannot be used because error takes a char *
* not a const char *
*/
switch (err) {
case ZSTD_error_memory_allocation:
error("ZSTD decompressor ran out of memory");
break;
case ZSTD_error_prefix_unknown:
error("Input is not in the ZSTD format (wrong magic bytes)");
break;
case ZSTD_error_dstSize_tooSmall:
case ZSTD_error_corruption_detected:
case ZSTD_error_checksum_wrong:
error("ZSTD-compressed data is corrupt");
break;
default:
error("ZSTD-compressed data is probably corrupt");
break;
}
return -1;
}
/*
* Handle the case where we have the entire input and output in one segment.
* We can allocate less memory (no circular buffer for the sliding window),
* and avoid some memcpy() calls.
*/
static int INIT decompress_single(const u8 *in_buf, long in_len, u8 *out_buf,
long out_len, long *in_pos,
void (*error)(char *x))
{
const size_t wksp_size = zstd_dctx_workspace_bound();
void *wksp = large_malloc(wksp_size);
zstd_dctx *dctx = zstd_init_dctx(wksp, wksp_size);
int err;
size_t ret;
if (dctx == NULL) {
error("Out of memory while allocating zstd_dctx");
err = -1;
goto out;
}
/*
* Find out how large the frame actually is, there may be junk at
* the end of the frame that zstd_decompress_dctx() can't handle.
*/
ret = zstd_find_frame_compressed_size(in_buf, in_len);
err = handle_zstd_error(ret, error);
if (err)
goto out;
in_len = (long)ret;
ret = zstd_decompress_dctx(dctx, out_buf, out_len, in_buf, in_len);
err = handle_zstd_error(ret, error);
if (err)
goto out;
if (in_pos != NULL)
*in_pos = in_len;
err = 0;
out:
if (wksp != NULL)
large_free(wksp);
return err;
}
static int INIT __unzstd(unsigned char *in_buf, long in_len,
long (*fill)(void*, unsigned long),
long (*flush)(void*, unsigned long),
unsigned char *out_buf, long out_len,
long *in_pos,
void (*error)(char *x))
{
zstd_in_buffer in;
zstd_out_buffer out;
zstd_frame_header header;
void *in_allocated = NULL;
void *out_allocated = NULL;
void *wksp = NULL;
size_t wksp_size;
zstd_dstream *dstream;
int err;
size_t ret;
/*
* ZSTD decompression code won't be happy if the buffer size is so big
* that its end address overflows. When the size is not provided, make
* it as big as possible without having the end address overflow.
*/
if (out_len == 0)
out_len = UINTPTR_MAX - (uintptr_t)out_buf;
if (fill == NULL && flush == NULL)
/*
* We can decompress faster and with less memory when we have a
* single chunk.
*/
return decompress_single(in_buf, in_len, out_buf, out_len,
in_pos, error);
/*
* If in_buf is not provided, we must be using fill(), so allocate
* a large enough buffer. If it is provided, it must be at least
* ZSTD_IOBUF_SIZE large.
*/
if (in_buf == NULL) {
in_allocated = large_malloc(ZSTD_IOBUF_SIZE);
if (in_allocated == NULL) {
error("Out of memory while allocating input buffer");
err = -1;
goto out;
}
in_buf = in_allocated;
in_len = 0;
}
/* Read the first chunk, since we need to decode the frame header. */
if (fill != NULL)
in_len = fill(in_buf, ZSTD_IOBUF_SIZE);
if (in_len < 0) {
error("ZSTD-compressed data is truncated");
err = -1;
goto out;
}
/* Set the first non-empty input buffer. */
in.src = in_buf;
in.pos = 0;
in.size = in_len;
/* Allocate the output buffer if we are using flush(). */
if (flush != NULL) {
out_allocated = large_malloc(ZSTD_IOBUF_SIZE);
if (out_allocated == NULL) {
error("Out of memory while allocating output buffer");
err = -1;
goto out;
}
out_buf = out_allocated;
out_len = ZSTD_IOBUF_SIZE;
}
/* Set the output buffer. */
out.dst = out_buf;
out.pos = 0;
out.size = out_len;
/*
* We need to know the window size to allocate the zstd_dstream.
* Since we are streaming, we need to allocate a buffer for the sliding
* window. The window size varies from 1 KB to ZSTD_WINDOWSIZE_MAX
* (8 MB), so it is important to use the actual value so as not to
* waste memory when it is smaller.
*/
ret = zstd_get_frame_header(&header, in.src, in.size);
err = handle_zstd_error(ret, error);
if (err)
goto out;
if (ret != 0) {
error("ZSTD-compressed data has an incomplete frame header");
err = -1;
goto out;
}
if (header.windowSize > ZSTD_WINDOWSIZE_MAX) {
error("ZSTD-compressed data has too large a window size");
err = -1;
goto out;
}
/*
* Allocate the zstd_dstream now that we know how much memory is
* required.
*/
wksp_size = zstd_dstream_workspace_bound(header.windowSize);
wksp = large_malloc(wksp_size);
dstream = zstd_init_dstream(header.windowSize, wksp, wksp_size);
if (dstream == NULL) {
error("Out of memory while allocating ZSTD_DStream");
err = -1;
goto out;
}
/*
* Decompression loop:
* Read more data if necessary (error if no more data can be read).
* Call the decompression function, which returns 0 when finished.
* Flush any data produced if using flush().
*/
if (in_pos != NULL)
*in_pos = 0;
do {
/*
* If we need to reload data, either we have fill() and can
* try to get more data, or we don't and the input is truncated.
*/
if (in.pos == in.size) {
if (in_pos != NULL)
*in_pos += in.pos;
in_len = fill ? fill(in_buf, ZSTD_IOBUF_SIZE) : -1;
if (in_len < 0) {
error("ZSTD-compressed data is truncated");
err = -1;
goto out;
}
in.pos = 0;
in.size = in_len;
}
/* Returns zero when the frame is complete. */
ret = zstd_decompress_stream(dstream, &out, &in);
err = handle_zstd_error(ret, error);
if (err)
goto out;
/* Flush all of the data produced if using flush(). */
if (flush != NULL && out.pos > 0) {
if (out.pos != flush(out.dst, out.pos)) {
error("Failed to flush()");
err = -1;
goto out;
}
out.pos = 0;
}
} while (ret != 0);
if (in_pos != NULL)
*in_pos += in.pos;
err = 0;
out:
if (in_allocated != NULL)
large_free(in_allocated);
if (out_allocated != NULL)
large_free(out_allocated);
if (wksp != NULL)
large_free(wksp);
return err;
}
#ifndef UNZSTD_PREBOOT
STATIC int INIT unzstd(unsigned char *buf, long len,
long (*fill)(void*, unsigned long),
long (*flush)(void*, unsigned long),
unsigned char *out_buf,
long *pos,
void (*error)(char *x))
{
return __unzstd(buf, len, fill, flush, out_buf, 0, pos, error);
}
#else
STATIC int INIT __decompress(unsigned char *buf, long len,
long (*fill)(void*, unsigned long),
long (*flush)(void*, unsigned long),
unsigned char *out_buf, long out_len,
long *pos,
void (*error)(char *x))
{
return __unzstd(buf, len, fill, flush, out_buf, out_len, pos, error);
}
#endif