forked from torvalds/linux
-
Notifications
You must be signed in to change notification settings - Fork 0
/
lguest.c
2040 lines (1735 loc) · 63.1 KB
/
lguest.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*P:100 This is the Launcher code, a simple program which lays out the
* "physical" memory for the new Guest by mapping the kernel image and
* the virtual devices, then opens /dev/lguest to tell the kernel
* about the Guest and control it. :*/
#define _LARGEFILE64_SOURCE
#define _GNU_SOURCE
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <err.h>
#include <stdint.h>
#include <stdlib.h>
#include <elf.h>
#include <sys/mman.h>
#include <sys/param.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <fcntl.h>
#include <stdbool.h>
#include <errno.h>
#include <ctype.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <sys/time.h>
#include <time.h>
#include <netinet/in.h>
#include <net/if.h>
#include <linux/sockios.h>
#include <linux/if_tun.h>
#include <sys/uio.h>
#include <termios.h>
#include <getopt.h>
#include <zlib.h>
#include <assert.h>
#include <sched.h>
#include <limits.h>
#include <stddef.h>
#include <signal.h>
#include "linux/lguest_launcher.h"
#include "linux/virtio_config.h"
#include "linux/virtio_net.h"
#include "linux/virtio_blk.h"
#include "linux/virtio_console.h"
#include "linux/virtio_rng.h"
#include "linux/virtio_ring.h"
#include "asm/bootparam.h"
/*L:110 We can ignore the 39 include files we need for this program, but I do
* want to draw attention to the use of kernel-style types.
*
* As Linus said, "C is a Spartan language, and so should your naming be." I
* like these abbreviations, so we define them here. Note that u64 is always
* unsigned long long, which works on all Linux systems: this means that we can
* use %llu in printf for any u64. */
typedef unsigned long long u64;
typedef uint32_t u32;
typedef uint16_t u16;
typedef uint8_t u8;
/*:*/
#define PAGE_PRESENT 0x7 /* Present, RW, Execute */
#define NET_PEERNUM 1
#define BRIDGE_PFX "bridge:"
#ifndef SIOCBRADDIF
#define SIOCBRADDIF 0x89a2 /* add interface to bridge */
#endif
/* We can have up to 256 pages for devices. */
#define DEVICE_PAGES 256
/* This will occupy 3 pages: it must be a power of 2. */
#define VIRTQUEUE_NUM 256
/*L:120 verbose is both a global flag and a macro. The C preprocessor allows
* this, and although I wouldn't recommend it, it works quite nicely here. */
static bool verbose;
#define verbose(args...) \
do { if (verbose) printf(args); } while(0)
/*:*/
/* File descriptors for the Waker. */
struct {
int pipe[2];
int lguest_fd;
} waker_fds;
/* The pointer to the start of guest memory. */
static void *guest_base;
/* The maximum guest physical address allowed, and maximum possible. */
static unsigned long guest_limit, guest_max;
/* The pipe for signal hander to write to. */
static int timeoutpipe[2];
static unsigned int timeout_usec = 500;
/* a per-cpu variable indicating whose vcpu is currently running */
static unsigned int __thread cpu_id;
/* This is our list of devices. */
struct device_list
{
/* Summary information about the devices in our list: ready to pass to
* select() to ask which need servicing.*/
fd_set infds;
int max_infd;
/* Counter to assign interrupt numbers. */
unsigned int next_irq;
/* Counter to print out convenient device numbers. */
unsigned int device_num;
/* The descriptor page for the devices. */
u8 *descpage;
/* A single linked list of devices. */
struct device *dev;
/* And a pointer to the last device for easy append and also for
* configuration appending. */
struct device *lastdev;
};
/* The list of Guest devices, based on command line arguments. */
static struct device_list devices;
/* The device structure describes a single device. */
struct device
{
/* The linked-list pointer. */
struct device *next;
/* The this device's descriptor, as mapped into the Guest. */
struct lguest_device_desc *desc;
/* The name of this device, for --verbose. */
const char *name;
/* If handle_input is set, it wants to be called when this file
* descriptor is ready. */
int fd;
bool (*handle_input)(int fd, struct device *me);
/* Any queues attached to this device */
struct virtqueue *vq;
/* Handle status being finalized (ie. feature bits stable). */
void (*ready)(struct device *me);
/* Device-specific data. */
void *priv;
};
/* The virtqueue structure describes a queue attached to a device. */
struct virtqueue
{
struct virtqueue *next;
/* Which device owns me. */
struct device *dev;
/* The configuration for this queue. */
struct lguest_vqconfig config;
/* The actual ring of buffers. */
struct vring vring;
/* Last available index we saw. */
u16 last_avail_idx;
/* The routine to call when the Guest pings us, or timeout. */
void (*handle_output)(int fd, struct virtqueue *me, bool timeout);
/* Outstanding buffers */
unsigned int inflight;
/* Is this blocked awaiting a timer? */
bool blocked;
};
/* Remember the arguments to the program so we can "reboot" */
static char **main_args;
/* Since guest is UP and we don't run at the same time, we don't need barriers.
* But I include them in the code in case others copy it. */
#define wmb()
/* Convert an iovec element to the given type.
*
* This is a fairly ugly trick: we need to know the size of the type and
* alignment requirement to check the pointer is kosher. It's also nice to
* have the name of the type in case we report failure.
*
* Typing those three things all the time is cumbersome and error prone, so we
* have a macro which sets them all up and passes to the real function. */
#define convert(iov, type) \
((type *)_convert((iov), sizeof(type), __alignof__(type), #type))
static void *_convert(struct iovec *iov, size_t size, size_t align,
const char *name)
{
if (iov->iov_len != size)
errx(1, "Bad iovec size %zu for %s", iov->iov_len, name);
if ((unsigned long)iov->iov_base % align != 0)
errx(1, "Bad alignment %p for %s", iov->iov_base, name);
return iov->iov_base;
}
/* Wrapper for the last available index. Makes it easier to change. */
#define lg_last_avail(vq) ((vq)->last_avail_idx)
/* The virtio configuration space is defined to be little-endian. x86 is
* little-endian too, but it's nice to be explicit so we have these helpers. */
#define cpu_to_le16(v16) (v16)
#define cpu_to_le32(v32) (v32)
#define cpu_to_le64(v64) (v64)
#define le16_to_cpu(v16) (v16)
#define le32_to_cpu(v32) (v32)
#define le64_to_cpu(v64) (v64)
/* Is this iovec empty? */
static bool iov_empty(const struct iovec iov[], unsigned int num_iov)
{
unsigned int i;
for (i = 0; i < num_iov; i++)
if (iov[i].iov_len)
return false;
return true;
}
/* Take len bytes from the front of this iovec. */
static void iov_consume(struct iovec iov[], unsigned num_iov, unsigned len)
{
unsigned int i;
for (i = 0; i < num_iov; i++) {
unsigned int used;
used = iov[i].iov_len < len ? iov[i].iov_len : len;
iov[i].iov_base += used;
iov[i].iov_len -= used;
len -= used;
}
assert(len == 0);
}
/* The device virtqueue descriptors are followed by feature bitmasks. */
static u8 *get_feature_bits(struct device *dev)
{
return (u8 *)(dev->desc + 1)
+ dev->desc->num_vq * sizeof(struct lguest_vqconfig);
}
/*L:100 The Launcher code itself takes us out into userspace, that scary place
* where pointers run wild and free! Unfortunately, like most userspace
* programs, it's quite boring (which is why everyone likes to hack on the
* kernel!). Perhaps if you make up an Lguest Drinking Game at this point, it
* will get you through this section. Or, maybe not.
*
* The Launcher sets up a big chunk of memory to be the Guest's "physical"
* memory and stores it in "guest_base". In other words, Guest physical ==
* Launcher virtual with an offset.
*
* This can be tough to get your head around, but usually it just means that we
* use these trivial conversion functions when the Guest gives us it's
* "physical" addresses: */
static void *from_guest_phys(unsigned long addr)
{
return guest_base + addr;
}
static unsigned long to_guest_phys(const void *addr)
{
return (addr - guest_base);
}
/*L:130
* Loading the Kernel.
*
* We start with couple of simple helper routines. open_or_die() avoids
* error-checking code cluttering the callers: */
static int open_or_die(const char *name, int flags)
{
int fd = open(name, flags);
if (fd < 0)
err(1, "Failed to open %s", name);
return fd;
}
/* map_zeroed_pages() takes a number of pages. */
static void *map_zeroed_pages(unsigned int num)
{
int fd = open_or_die("/dev/zero", O_RDONLY);
void *addr;
/* We use a private mapping (ie. if we write to the page, it will be
* copied). */
addr = mmap(NULL, getpagesize() * num,
PROT_READ|PROT_WRITE|PROT_EXEC, MAP_PRIVATE, fd, 0);
if (addr == MAP_FAILED)
err(1, "Mmaping %u pages of /dev/zero", num);
close(fd);
return addr;
}
/* Get some more pages for a device. */
static void *get_pages(unsigned int num)
{
void *addr = from_guest_phys(guest_limit);
guest_limit += num * getpagesize();
if (guest_limit > guest_max)
errx(1, "Not enough memory for devices");
return addr;
}
/* This routine is used to load the kernel or initrd. It tries mmap, but if
* that fails (Plan 9's kernel file isn't nicely aligned on page boundaries),
* it falls back to reading the memory in. */
static void map_at(int fd, void *addr, unsigned long offset, unsigned long len)
{
ssize_t r;
/* We map writable even though for some segments are marked read-only.
* The kernel really wants to be writable: it patches its own
* instructions.
*
* MAP_PRIVATE means that the page won't be copied until a write is
* done to it. This allows us to share untouched memory between
* Guests. */
if (mmap(addr, len, PROT_READ|PROT_WRITE|PROT_EXEC,
MAP_FIXED|MAP_PRIVATE, fd, offset) != MAP_FAILED)
return;
/* pread does a seek and a read in one shot: saves a few lines. */
r = pread(fd, addr, len, offset);
if (r != len)
err(1, "Reading offset %lu len %lu gave %zi", offset, len, r);
}
/* This routine takes an open vmlinux image, which is in ELF, and maps it into
* the Guest memory. ELF = Embedded Linking Format, which is the format used
* by all modern binaries on Linux including the kernel.
*
* The ELF headers give *two* addresses: a physical address, and a virtual
* address. We use the physical address; the Guest will map itself to the
* virtual address.
*
* We return the starting address. */
static unsigned long map_elf(int elf_fd, const Elf32_Ehdr *ehdr)
{
Elf32_Phdr phdr[ehdr->e_phnum];
unsigned int i;
/* Sanity checks on the main ELF header: an x86 executable with a
* reasonable number of correctly-sized program headers. */
if (ehdr->e_type != ET_EXEC
|| ehdr->e_machine != EM_386
|| ehdr->e_phentsize != sizeof(Elf32_Phdr)
|| ehdr->e_phnum < 1 || ehdr->e_phnum > 65536U/sizeof(Elf32_Phdr))
errx(1, "Malformed elf header");
/* An ELF executable contains an ELF header and a number of "program"
* headers which indicate which parts ("segments") of the program to
* load where. */
/* We read in all the program headers at once: */
if (lseek(elf_fd, ehdr->e_phoff, SEEK_SET) < 0)
err(1, "Seeking to program headers");
if (read(elf_fd, phdr, sizeof(phdr)) != sizeof(phdr))
err(1, "Reading program headers");
/* Try all the headers: there are usually only three. A read-only one,
* a read-write one, and a "note" section which we don't load. */
for (i = 0; i < ehdr->e_phnum; i++) {
/* If this isn't a loadable segment, we ignore it */
if (phdr[i].p_type != PT_LOAD)
continue;
verbose("Section %i: size %i addr %p\n",
i, phdr[i].p_memsz, (void *)phdr[i].p_paddr);
/* We map this section of the file at its physical address. */
map_at(elf_fd, from_guest_phys(phdr[i].p_paddr),
phdr[i].p_offset, phdr[i].p_filesz);
}
/* The entry point is given in the ELF header. */
return ehdr->e_entry;
}
/*L:150 A bzImage, unlike an ELF file, is not meant to be loaded. You're
* supposed to jump into it and it will unpack itself. We used to have to
* perform some hairy magic because the unpacking code scared me.
*
* Fortunately, Jeremy Fitzhardinge convinced me it wasn't that hard and wrote
* a small patch to jump over the tricky bits in the Guest, so now we just read
* the funky header so we know where in the file to load, and away we go! */
static unsigned long load_bzimage(int fd)
{
struct boot_params boot;
int r;
/* Modern bzImages get loaded at 1M. */
void *p = from_guest_phys(0x100000);
/* Go back to the start of the file and read the header. It should be
* a Linux boot header (see Documentation/x86/i386/boot.txt) */
lseek(fd, 0, SEEK_SET);
read(fd, &boot, sizeof(boot));
/* Inside the setup_hdr, we expect the magic "HdrS" */
if (memcmp(&boot.hdr.header, "HdrS", 4) != 0)
errx(1, "This doesn't look like a bzImage to me");
/* Skip over the extra sectors of the header. */
lseek(fd, (boot.hdr.setup_sects+1) * 512, SEEK_SET);
/* Now read everything into memory. in nice big chunks. */
while ((r = read(fd, p, 65536)) > 0)
p += r;
/* Finally, code32_start tells us where to enter the kernel. */
return boot.hdr.code32_start;
}
/*L:140 Loading the kernel is easy when it's a "vmlinux", but most kernels
* come wrapped up in the self-decompressing "bzImage" format. With a little
* work, we can load those, too. */
static unsigned long load_kernel(int fd)
{
Elf32_Ehdr hdr;
/* Read in the first few bytes. */
if (read(fd, &hdr, sizeof(hdr)) != sizeof(hdr))
err(1, "Reading kernel");
/* If it's an ELF file, it starts with "\177ELF" */
if (memcmp(hdr.e_ident, ELFMAG, SELFMAG) == 0)
return map_elf(fd, &hdr);
/* Otherwise we assume it's a bzImage, and try to load it. */
return load_bzimage(fd);
}
/* This is a trivial little helper to align pages. Andi Kleen hated it because
* it calls getpagesize() twice: "it's dumb code."
*
* Kernel guys get really het up about optimization, even when it's not
* necessary. I leave this code as a reaction against that. */
static inline unsigned long page_align(unsigned long addr)
{
/* Add upwards and truncate downwards. */
return ((addr + getpagesize()-1) & ~(getpagesize()-1));
}
/*L:180 An "initial ram disk" is a disk image loaded into memory along with
* the kernel which the kernel can use to boot from without needing any
* drivers. Most distributions now use this as standard: the initrd contains
* the code to load the appropriate driver modules for the current machine.
*
* Importantly, James Morris works for RedHat, and Fedora uses initrds for its
* kernels. He sent me this (and tells me when I break it). */
static unsigned long load_initrd(const char *name, unsigned long mem)
{
int ifd;
struct stat st;
unsigned long len;
ifd = open_or_die(name, O_RDONLY);
/* fstat() is needed to get the file size. */
if (fstat(ifd, &st) < 0)
err(1, "fstat() on initrd '%s'", name);
/* We map the initrd at the top of memory, but mmap wants it to be
* page-aligned, so we round the size up for that. */
len = page_align(st.st_size);
map_at(ifd, from_guest_phys(mem - len), 0, st.st_size);
/* Once a file is mapped, you can close the file descriptor. It's a
* little odd, but quite useful. */
close(ifd);
verbose("mapped initrd %s size=%lu @ %p\n", name, len, (void*)mem-len);
/* We return the initrd size. */
return len;
}
/*:*/
/* Simple routine to roll all the commandline arguments together with spaces
* between them. */
static void concat(char *dst, char *args[])
{
unsigned int i, len = 0;
for (i = 0; args[i]; i++) {
if (i) {
strcat(dst+len, " ");
len++;
}
strcpy(dst+len, args[i]);
len += strlen(args[i]);
}
/* In case it's empty. */
dst[len] = '\0';
}
/*L:185 This is where we actually tell the kernel to initialize the Guest. We
* saw the arguments it expects when we looked at initialize() in lguest_user.c:
* the base of Guest "physical" memory, the top physical page to allow and the
* entry point for the Guest. */
static int tell_kernel(unsigned long start)
{
unsigned long args[] = { LHREQ_INITIALIZE,
(unsigned long)guest_base,
guest_limit / getpagesize(), start };
int fd;
verbose("Guest: %p - %p (%#lx)\n",
guest_base, guest_base + guest_limit, guest_limit);
fd = open_or_die("/dev/lguest", O_RDWR);
if (write(fd, args, sizeof(args)) < 0)
err(1, "Writing to /dev/lguest");
/* We return the /dev/lguest file descriptor to control this Guest */
return fd;
}
/*:*/
static void add_device_fd(int fd)
{
FD_SET(fd, &devices.infds);
if (fd > devices.max_infd)
devices.max_infd = fd;
}
/*L:200
* The Waker.
*
* With console, block and network devices, we can have lots of input which we
* need to process. We could try to tell the kernel what file descriptors to
* watch, but handing a file descriptor mask through to the kernel is fairly
* icky.
*
* Instead, we clone off a thread which watches the file descriptors and writes
* the LHREQ_BREAK command to the /dev/lguest file descriptor to tell the Host
* stop running the Guest. This causes the Launcher to return from the
* /dev/lguest read with -EAGAIN, where it will write to /dev/lguest to reset
* the LHREQ_BREAK and wake us up again.
*
* This, of course, is merely a different *kind* of icky.
*
* Given my well-known antipathy to threads, I'd prefer to use processes. But
* it's easier to share Guest memory with threads, and trivial to share the
* devices.infds as the Launcher changes it.
*/
static int waker(void *unused)
{
/* Close the write end of the pipe: only the Launcher has it open. */
close(waker_fds.pipe[1]);
for (;;) {
fd_set rfds = devices.infds;
unsigned long args[] = { LHREQ_BREAK, 1 };
unsigned int maxfd = devices.max_infd;
/* We also listen to the pipe from the Launcher. */
FD_SET(waker_fds.pipe[0], &rfds);
if (waker_fds.pipe[0] > maxfd)
maxfd = waker_fds.pipe[0];
/* Wait until input is ready from one of the devices. */
select(maxfd+1, &rfds, NULL, NULL, NULL);
/* Message from Launcher? */
if (FD_ISSET(waker_fds.pipe[0], &rfds)) {
char c;
/* If this fails, then assume Launcher has exited.
* Don't do anything on exit: we're just a thread! */
if (read(waker_fds.pipe[0], &c, 1) != 1)
_exit(0);
continue;
}
/* Send LHREQ_BREAK command to snap the Launcher out of it. */
pwrite(waker_fds.lguest_fd, args, sizeof(args), cpu_id);
}
return 0;
}
/* This routine just sets up a pipe to the Waker process. */
static void setup_waker(int lguest_fd)
{
/* This pipe is closed when Launcher dies, telling Waker. */
if (pipe(waker_fds.pipe) != 0)
err(1, "Creating pipe for Waker");
/* Waker also needs to know the lguest fd */
waker_fds.lguest_fd = lguest_fd;
if (clone(waker, malloc(4096) + 4096, CLONE_VM | SIGCHLD, NULL) == -1)
err(1, "Creating Waker");
}
/*
* Device Handling.
*
* When the Guest gives us a buffer, it sends an array of addresses and sizes.
* We need to make sure it's not trying to reach into the Launcher itself, so
* we have a convenient routine which checks it and exits with an error message
* if something funny is going on:
*/
static void *_check_pointer(unsigned long addr, unsigned int size,
unsigned int line)
{
/* We have to separately check addr and addr+size, because size could
* be huge and addr + size might wrap around. */
if (addr >= guest_limit || addr + size >= guest_limit)
errx(1, "%s:%i: Invalid address %#lx", __FILE__, line, addr);
/* We return a pointer for the caller's convenience, now we know it's
* safe to use. */
return from_guest_phys(addr);
}
/* A macro which transparently hands the line number to the real function. */
#define check_pointer(addr,size) _check_pointer(addr, size, __LINE__)
/* Each buffer in the virtqueues is actually a chain of descriptors. This
* function returns the next descriptor in the chain, or vq->vring.num if we're
* at the end. */
static unsigned next_desc(struct virtqueue *vq, unsigned int i)
{
unsigned int next;
/* If this descriptor says it doesn't chain, we're done. */
if (!(vq->vring.desc[i].flags & VRING_DESC_F_NEXT))
return vq->vring.num;
/* Check they're not leading us off end of descriptors. */
next = vq->vring.desc[i].next;
/* Make sure compiler knows to grab that: we don't want it changing! */
wmb();
if (next >= vq->vring.num)
errx(1, "Desc next is %u", next);
return next;
}
/* This looks in the virtqueue and for the first available buffer, and converts
* it to an iovec for convenient access. Since descriptors consist of some
* number of output then some number of input descriptors, it's actually two
* iovecs, but we pack them into one and note how many of each there were.
*
* This function returns the descriptor number found, or vq->vring.num (which
* is never a valid descriptor number) if none was found. */
static unsigned get_vq_desc(struct virtqueue *vq,
struct iovec iov[],
unsigned int *out_num, unsigned int *in_num)
{
unsigned int i, head;
u16 last_avail;
/* Check it isn't doing very strange things with descriptor numbers. */
last_avail = lg_last_avail(vq);
if ((u16)(vq->vring.avail->idx - last_avail) > vq->vring.num)
errx(1, "Guest moved used index from %u to %u",
last_avail, vq->vring.avail->idx);
/* If there's nothing new since last we looked, return invalid. */
if (vq->vring.avail->idx == last_avail)
return vq->vring.num;
/* Grab the next descriptor number they're advertising, and increment
* the index we've seen. */
head = vq->vring.avail->ring[last_avail % vq->vring.num];
lg_last_avail(vq)++;
/* If their number is silly, that's a fatal mistake. */
if (head >= vq->vring.num)
errx(1, "Guest says index %u is available", head);
/* When we start there are none of either input nor output. */
*out_num = *in_num = 0;
i = head;
do {
/* Grab the first descriptor, and check it's OK. */
iov[*out_num + *in_num].iov_len = vq->vring.desc[i].len;
iov[*out_num + *in_num].iov_base
= check_pointer(vq->vring.desc[i].addr,
vq->vring.desc[i].len);
/* If this is an input descriptor, increment that count. */
if (vq->vring.desc[i].flags & VRING_DESC_F_WRITE)
(*in_num)++;
else {
/* If it's an output descriptor, they're all supposed
* to come before any input descriptors. */
if (*in_num)
errx(1, "Descriptor has out after in");
(*out_num)++;
}
/* If we've got too many, that implies a descriptor loop. */
if (*out_num + *in_num > vq->vring.num)
errx(1, "Looped descriptor");
} while ((i = next_desc(vq, i)) != vq->vring.num);
vq->inflight++;
return head;
}
/* After we've used one of their buffers, we tell them about it. We'll then
* want to send them an interrupt, using trigger_irq(). */
static void add_used(struct virtqueue *vq, unsigned int head, int len)
{
struct vring_used_elem *used;
/* The virtqueue contains a ring of used buffers. Get a pointer to the
* next entry in that used ring. */
used = &vq->vring.used->ring[vq->vring.used->idx % vq->vring.num];
used->id = head;
used->len = len;
/* Make sure buffer is written before we update index. */
wmb();
vq->vring.used->idx++;
vq->inflight--;
}
/* This actually sends the interrupt for this virtqueue */
static void trigger_irq(int fd, struct virtqueue *vq)
{
unsigned long buf[] = { LHREQ_IRQ, vq->config.irq };
/* If they don't want an interrupt, don't send one, unless empty. */
if ((vq->vring.avail->flags & VRING_AVAIL_F_NO_INTERRUPT)
&& vq->inflight)
return;
/* Send the Guest an interrupt tell them we used something up. */
if (write(fd, buf, sizeof(buf)) != 0)
err(1, "Triggering irq %i", vq->config.irq);
}
/* And here's the combo meal deal. Supersize me! */
static void add_used_and_trigger(int fd, struct virtqueue *vq,
unsigned int head, int len)
{
add_used(vq, head, len);
trigger_irq(fd, vq);
}
/*
* The Console
*
* Here is the input terminal setting we save, and the routine to restore them
* on exit so the user gets their terminal back. */
static struct termios orig_term;
static void restore_term(void)
{
tcsetattr(STDIN_FILENO, TCSANOW, &orig_term);
}
/* We associate some data with the console for our exit hack. */
struct console_abort
{
/* How many times have they hit ^C? */
int count;
/* When did they start? */
struct timeval start;
};
/* This is the routine which handles console input (ie. stdin). */
static bool handle_console_input(int fd, struct device *dev)
{
int len;
unsigned int head, in_num, out_num;
struct iovec iov[dev->vq->vring.num];
struct console_abort *abort = dev->priv;
/* First we need a console buffer from the Guests's input virtqueue. */
head = get_vq_desc(dev->vq, iov, &out_num, &in_num);
/* If they're not ready for input, stop listening to this file
* descriptor. We'll start again once they add an input buffer. */
if (head == dev->vq->vring.num)
return false;
if (out_num)
errx(1, "Output buffers in console in queue?");
/* This is why we convert to iovecs: the readv() call uses them, and so
* it reads straight into the Guest's buffer. */
len = readv(dev->fd, iov, in_num);
if (len <= 0) {
/* This implies that the console is closed, is /dev/null, or
* something went terribly wrong. */
warnx("Failed to get console input, ignoring console.");
/* Put the input terminal back. */
restore_term();
/* Remove callback from input vq, so it doesn't restart us. */
dev->vq->handle_output = NULL;
/* Stop listening to this fd: don't call us again. */
return false;
}
/* Tell the Guest about the new input. */
add_used_and_trigger(fd, dev->vq, head, len);
/* Three ^C within one second? Exit.
*
* This is such a hack, but works surprisingly well. Each ^C has to be
* in a buffer by itself, so they can't be too fast. But we check that
* we get three within about a second, so they can't be too slow. */
if (len == 1 && ((char *)iov[0].iov_base)[0] == 3) {
if (!abort->count++)
gettimeofday(&abort->start, NULL);
else if (abort->count == 3) {
struct timeval now;
gettimeofday(&now, NULL);
if (now.tv_sec <= abort->start.tv_sec+1) {
unsigned long args[] = { LHREQ_BREAK, 0 };
/* Close the fd so Waker will know it has to
* exit. */
close(waker_fds.pipe[1]);
/* Just in case Waker is blocked in BREAK, send
* unbreak now. */
write(fd, args, sizeof(args));
exit(2);
}
abort->count = 0;
}
} else
/* Any other key resets the abort counter. */
abort->count = 0;
/* Everything went OK! */
return true;
}
/* Handling output for console is simple: we just get all the output buffers
* and write them to stdout. */
static void handle_console_output(int fd, struct virtqueue *vq, bool timeout)
{
unsigned int head, out, in;
int len;
struct iovec iov[vq->vring.num];
/* Keep getting output buffers from the Guest until we run out. */
while ((head = get_vq_desc(vq, iov, &out, &in)) != vq->vring.num) {
if (in)
errx(1, "Input buffers in output queue?");
len = writev(STDOUT_FILENO, iov, out);
add_used_and_trigger(fd, vq, head, len);
}
}
/* This is called when we no longer want to hear about Guest changes to a
* virtqueue. This is more efficient in high-traffic cases, but it means we
* have to set a timer to check if any more changes have occurred. */
static void block_vq(struct virtqueue *vq)
{
struct itimerval itm;
vq->vring.used->flags |= VRING_USED_F_NO_NOTIFY;
vq->blocked = true;
itm.it_interval.tv_sec = 0;
itm.it_interval.tv_usec = 0;
itm.it_value.tv_sec = 0;
itm.it_value.tv_usec = timeout_usec;
setitimer(ITIMER_REAL, &itm, NULL);
}
/*
* The Network
*
* Handling output for network is also simple: we get all the output buffers
* and write them (ignoring the first element) to this device's file descriptor
* (/dev/net/tun).
*/
static void handle_net_output(int fd, struct virtqueue *vq, bool timeout)
{
unsigned int head, out, in, num = 0;
int len;
struct iovec iov[vq->vring.num];
static int last_timeout_num;
/* Keep getting output buffers from the Guest until we run out. */
while ((head = get_vq_desc(vq, iov, &out, &in)) != vq->vring.num) {
if (in)
errx(1, "Input buffers in output queue?");
len = writev(vq->dev->fd, iov, out);
if (len < 0)
err(1, "Writing network packet to tun");
add_used_and_trigger(fd, vq, head, len);
num++;
}
/* Block further kicks and set up a timer if we saw anything. */
if (!timeout && num)
block_vq(vq);
/* We never quite know how long should we wait before we check the
* queue again for more packets. We start at 500 microseconds, and if
* we get fewer packets than last time, we assume we made the timeout
* too small and increase it by 10 microseconds. Otherwise, we drop it
* by one microsecond every time. It seems to work well enough. */
if (timeout) {
if (num < last_timeout_num)
timeout_usec += 10;
else if (timeout_usec > 1)
timeout_usec--;
last_timeout_num = num;
}
}
/* This is where we handle a packet coming in from the tun device to our
* Guest. */
static bool handle_tun_input(int fd, struct device *dev)
{
unsigned int head, in_num, out_num;
int len;
struct iovec iov[dev->vq->vring.num];
/* First we need a network buffer from the Guests's recv virtqueue. */
head = get_vq_desc(dev->vq, iov, &out_num, &in_num);
if (head == dev->vq->vring.num) {
/* Now, it's expected that if we try to send a packet too
* early, the Guest won't be ready yet. Wait until the device
* status says it's ready. */
/* FIXME: Actually want DRIVER_ACTIVE here. */
/* Now tell it we want to know if new things appear. */
dev->vq->vring.used->flags &= ~VRING_USED_F_NO_NOTIFY;
wmb();
/* We'll turn this back on if input buffers are registered. */
return false;
} else if (out_num)
errx(1, "Output buffers in network recv queue?");
/* Read the packet from the device directly into the Guest's buffer. */
len = readv(dev->fd, iov, in_num);
if (len <= 0)
err(1, "reading network");
/* Tell the Guest about the new packet. */
add_used_and_trigger(fd, dev->vq, head, len);
verbose("tun input packet len %i [%02x %02x] (%s)\n", len,
((u8 *)iov[1].iov_base)[0], ((u8 *)iov[1].iov_base)[1],
head != dev->vq->vring.num ? "sent" : "discarded");
/* All good. */
return true;
}
/*L:215 This is the callback attached to the network and console input
* virtqueues: it ensures we try again, in case we stopped console or net
* delivery because Guest didn't have any buffers. */
static void enable_fd(int fd, struct virtqueue *vq, bool timeout)
{
add_device_fd(vq->dev->fd);
/* Snap the Waker out of its select loop. */
write(waker_fds.pipe[1], "", 1);
}
static void net_enable_fd(int fd, struct virtqueue *vq, bool timeout)
{
/* We don't need to know again when Guest refills receive buffer. */
vq->vring.used->flags |= VRING_USED_F_NO_NOTIFY;
enable_fd(fd, vq, timeout);
}
/* When the Guest tells us they updated the status field, we handle it. */
static void update_device_status(struct device *dev)
{
struct virtqueue *vq;
/* This is a reset. */
if (dev->desc->status == 0) {
verbose("Resetting device %s\n", dev->name);
/* Clear any features they've acked. */
memset(get_feature_bits(dev) + dev->desc->feature_len, 0,
dev->desc->feature_len);
/* Zero out the virtqueues. */
for (vq = dev->vq; vq; vq = vq->next) {
memset(vq->vring.desc, 0,
vring_size(vq->config.num, LGUEST_VRING_ALIGN));
lg_last_avail(vq) = 0;
}
} else if (dev->desc->status & VIRTIO_CONFIG_S_FAILED) {
warnx("Device %s configuration FAILED", dev->name);
} else if (dev->desc->status & VIRTIO_CONFIG_S_DRIVER_OK) {
unsigned int i;
verbose("Device %s OK: offered", dev->name);
for (i = 0; i < dev->desc->feature_len; i++)
verbose(" %02x", get_feature_bits(dev)[i]);
verbose(", accepted");
for (i = 0; i < dev->desc->feature_len; i++)