Updated on: April, 5th, 2016
Welcome to Egret!
Developed by Egret Technology, Egret Engine 3.0 includes a newly built 3D engine and a 2D engine created based on HTML5. With its robust cross-platform operability and commitment to solving the performance and fragmentation problems of HTML5 APP and games, Egret Engine 3.0 will perfectly meet developers’ needs. We appreciate every suggestion and please send it to Egret team if you have any.
This update aggregates all the changes from 3.0.5 to 3.0.6.
- Fixed drawcall display inaccuracies.
- Fixed RenderTexture error problem draw an irregular mask object.
- Draw a picture slightly enhance performance.
- Drawing Mixed mode to enhance performance.
- Added WebGL renderer.
- Text rendering fixes the problem does not come out in some cases.
- Repair gradient fill to draw the wrong question.
- WebGL rendering performance upgrade.
- Add filter function.