The spine-starling runtime provides functionality to load, manipulate and render Spine skeletal animation data using Starling. spine-starling is based on spine-as3.
This Spine Runtime may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate a Spine Runtime into your applications, distribute software containing a Spine Runtime, or modify a Spine Runtime, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.
The Spine Runtimes are developed with the intent to be used with data exported from Spine. By purchasing Spine, Section 2
of the Spine Software License grants the right to create and distribute derivative works of the Spine Runtimes.
- Download the Spine Runtimes source using git or by downloading it as a zip.
- Using Adobe Flash Builder 4.6, import the spine-as3 and spine-starling projects by choosing File -> Import -> Existing projects. For other IDEs you will need to create new projects and import the source.
Alternatively, the contents of the spine-as3/src
and spine-starling/src
directories can be copied into your project.