Version Tag : 2021.2.0
- Updated Unity to 2021.2.1f1
- Updated HDRP/VFX to 12.1.1
- Fixes and Changes:
- Added Support for Upsampling methods as options
- NVidia DLSS (Windows Only)
- AMD FSR
- Temporal AA Upsampling
- Contrast-Adaptive Sharpen
- Catmull-Rom
- Added Lensflares through the walkthrough
- Added Support for Upsampling methods as options
- Known Issues:
- Particle Depth Collisions not working properly when rendering at < 100%
- Jittering of the FPS Reticula Crosshair
Version Tag : 2020.3.0
-
Updated Unity to 2020.3.19f1
-
Updated HDRP/VFX to 10.6.0
-
Fixes and Changes:
- Added Quality Settings : Low & Ultra
- Updated Content to optimize/enhance based on quality settings
- Updated Terminal Room to show outer space through a window
- Updated Benchmark Mode to Display FPS Counter, and a Benchmark Report at the end
- Benchmark also saves a HTML reports in Documents/SpaceshipDemo folder
- VFX / Lighting polishing.
Version Tag : 2020.2.0
-
Updated Unity to 2020.2.4f1
-
Updated HDRP/VFX to 10.3.1
-
Fixes and Changes:
- Rebuilt Lighting
- Rebuilt VFX Graphs
- Fixed Many Errors and Warnings
- Fixed Animated Light Cookes (CustomRenderTexture)
- Block Player input while in pause/toggle console
Version Tag : 2020.1.1
-
Updated Unity to 2020.1.17f1
-
Updated HDRP/VFX to 8.3.1
-
Fixes and Changes:
- Rebuilt Lighting
- Rebuilt VFX Graphs
- Fixed Lights with broken Cookie textures
Version Tag : 2020.1.0
- Updated Unity to 2020.1.0f1
- Fixes and Changes:
- Rebuilt Lighting
- Rebuilt VFX Graphs
Version Tag : 2019.4.0
- Updated Unity to 2019.4.3f1
- Updated Timeline Package to 1.4.1
- Added Benchmark Mode (Flyby Camera)
- Fixes and Changes:
- Rebuilt VFX Graphs
- Small Fixes for macOS
Version Tag : 2019.3.3
- Updated Unity to 2019.3.15f1
- Updated HD Render Pipeline / VFX Graph to package
7.4.1
- Updated Timeline Package to
1.3.0
- Removed references to many unnecessary built-in modules
- Removed reference to Recorder Package
- Fixes and Changes:
- Rebuilt VFX Graphs
- Fixes Area Light meshes that were broken (always visible) while using
7.3.1
- Updated Gameplay Ingredients
Version Tag : 2019.3.2
- Updated Unity to 2019.3.2f1
- Updated HD Render Pipeline / VFX Graph to package
7.2.1
- Fixes and Changes:
- Major overhaul on Visual Effect Graphs, commented and removed workarounds
- Work on physic assets (barrels, hanging cables)
- Added more destruction during the attack / wrecked scene
- Main Menu Postprocess and Glitch ornaments
- Added Feature Sample Scenes
- Enabled Editor Quick play mode (disabled Domain Reload on Play in Editor)
- Memory improvements (Audio, fixed planar reflection huge VRAM allocation)
- Better handling of the pause (pauses also sound and subtitles)
- Re-enabled Attack music
- Various tweaks and fixes
Version Tag : 2019.3.1
- Updated HD Render Pipeline / VFX Graph to package
7.2.0
- Fixes and Changes:
- Removed UnityBall Duplicate FBX from project (is now available in HDRP package)
- Removed Obsolete Settings Manager (prevented start in native resolution)
- Updated Console Package
Version Tag : 2019.3.0
- Updated all project to Unity 2019.3.0f6
- Updated HD Render Pipeline / VFX Graph to package
7.1.8
Known Issues:
- HDRP renders pitch-black on Linux Vulkan
- Post-Processing Issues on macOS metal
Version Tag : 2019.2.0
- Initial Project Release
- Requires Editor : Unity 2019.2.0f1
- Uses HD Render Pipeline
6.9.1-preview
Known Issues:
- macOS build has trouble rendering SSAO
- Visual Effect Issues with macOS/metal
- HDRP renders pitch-black on Linux Vulkan