🐈
vibin
Fullstack React, R Engineer
-
Oliver Wyman Actuarial
- Chicago, IL
- https://www.willdebras.dev/
- @_willdebras
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7
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written in C++
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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.
a programming library with geometric algorithms
A pathtracer for R. Build and render complex scenes and 3D data visualizations directly from R
Fast and efficient alternatives to tidyr functions built on data.table #rdatatable #rstats