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Hands-on materials (and assignments)

The second half of each meeting period is dedicated to hands-on materials. We designed these materials to be practical and interactive, allowing you to apply the concepts and techniques discussed in the lectures.

Hands-on Topic
1.Introduction Design a simple computational biology experiment
2.Version control Setting up and using GitHub
3.Environments Creating and managing a conda environment
4.Data wrangling Comparing differences between R and python t-test results
5.Workflows and orchestration Assignment: Building a simple snakemake workflow
6.Data visualization Bad graph competition
7.Interactive data analysis Assignment: Building a simple shiny app
8.Documentation and readability Customize your GitHub profile with a README.md
9.R and Python Packaging Assignment: Building a simple R package
10.HPC and Parallel Computing No hands-on materials
11.Software Gardening Improving the course materials by opening an issue
12.Reproducibility as an Iterative Process Improving the course materials by filing a pull request