{: .callout .note}
Note: Googletest reserves underscore (_
) for special purpose keywords, such as
the DISABLED_
prefix, in addition
to the following rationale.
Underscore (_
) is special, as C++ reserves the following to be used by the
compiler and the standard library:
- any identifier that starts with an
_
followed by an upper-case letter, and - any identifier that contains two consecutive underscores (i.e.
__
) anywhere in its name.
User code is prohibited from using such identifiers.
Now let's look at what this means for TEST
and TEST_F
.
Currently TEST(TestSuiteName, TestName)
generates a class named
TestSuiteName_TestName_Test
. What happens if TestSuiteName
or TestName
contains _
?
- If
TestSuiteName
starts with an_
followed by an upper-case letter (say,_Foo
), we end up with_Foo_TestName_Test
, which is reserved and thus invalid. - If
TestSuiteName
ends with an_
(say,Foo_
), we getFoo__TestName_Test
, which is invalid. - If
TestName
starts with an_
(say,_Bar
), we getTestSuiteName__Bar_Test
, which is invalid. - If
TestName
ends with an_
(say,Bar_
), we getTestSuiteName_Bar__Test
, which is invalid.
So clearly TestSuiteName
and TestName
cannot start or end with _
(Actually, TestSuiteName
can start with _
-- as long as the _
isn't
followed by an upper-case letter. But that's getting complicated. So for
simplicity we just say that it cannot start with _
.).
It may seem fine for TestSuiteName
and TestName
to contain _
in the
middle. However, consider this:
TEST(Time, Flies_Like_An_Arrow) { ... }
TEST(Time_Flies, Like_An_Arrow) { ... }
Now, the two TEST
s will both generate the same class
(Time_Flies_Like_An_Arrow_Test
). That's not good.
So for simplicity, we just ask the users to avoid _
in TestSuiteName
and
TestName
. The rule is more constraining than necessary, but it's simple and
easy to remember. It also gives googletest some wiggle room in case its
implementation needs to change in the future.
If you violate the rule, there may not be immediate consequences, but your test may (just may) break with a new compiler (or a new version of the compiler you are using) or with a new version of googletest. Therefore it's best to follow the rule.
Why does googletest support EXPECT_EQ(NULL, ptr)
and ASSERT_EQ(NULL, ptr)
but not EXPECT_NE(NULL, ptr)
and ASSERT_NE(NULL, ptr)
?
First of all, you can use nullptr
with each of these macros, e.g.
EXPECT_EQ(ptr, nullptr)
, EXPECT_NE(ptr, nullptr)
, ASSERT_EQ(ptr, nullptr)
,
ASSERT_NE(ptr, nullptr)
. This is the preferred syntax in the style guide
because nullptr
does not have the type problems that NULL
does.
Due to some peculiarity of C++, it requires some non-trivial template meta
programming tricks to support using NULL
as an argument of the EXPECT_XX()
and ASSERT_XX()
macros. Therefore we only do it where it's most needed
(otherwise we make the implementation of googletest harder to maintain and more
error-prone than necessary).
Historically, the EXPECT_EQ()
macro took the expected value as its first
argument and the actual value as the second, though this argument order is now
discouraged. It was reasonable that someone wanted
to write EXPECT_EQ(NULL, some_expression)
, and this indeed was requested
several times. Therefore we implemented it.
The need for EXPECT_NE(NULL, ptr)
wasn't nearly as strong. When the assertion
fails, you already know that ptr
must be NULL
, so it doesn't add any
information to print ptr
in this case. That means EXPECT_TRUE(ptr != NULL)
works just as well.
If we were to support EXPECT_NE(NULL, ptr)
, for consistency we'd have to
support EXPECT_NE(ptr, NULL)
as well. This means using the template meta
programming tricks twice in the implementation, making it even harder to
understand and maintain. We believe the benefit doesn't justify the cost.
Finally, with the growth of the gMock matcher library, we are encouraging people
to use the unified EXPECT_THAT(value, matcher)
syntax more often in tests. One
significant advantage of the matcher approach is that matchers can be easily
combined to form new matchers, while the EXPECT_NE
, etc, macros cannot be
easily combined. Therefore we want to invest more in the matchers than in the
EXPECT_XX()
macros.
I need to test that different implementations of an interface satisfy some common requirements. Should I use typed tests or value-parameterized tests?
For testing various implementations of the same interface, either typed tests or value-parameterized tests can get it done. It's really up to you the user to decide which is more convenient for you, depending on your particular case. Some rough guidelines:
- Typed tests can be easier to write if instances of the different
implementations can be created the same way, modulo the type. For example,
if all these implementations have a public default constructor (such that
you can write
new TypeParam
), or if their factory functions have the same form (e.g.CreateInstance<TypeParam>()
). - Value-parameterized tests can be easier to write if you need different code
patterns to create different implementations' instances, e.g.
new Foo
vsnew Bar(5)
. To accommodate for the differences, you can write factory function wrappers and pass these function pointers to the tests as their parameters. - When a typed test fails, the default output includes the name of the type, which can help you quickly identify which implementation is wrong. Value-parameterized tests only show the number of the failed iteration by default. You will need to define a function that returns the iteration name and pass it as the third parameter to INSTANTIATE_TEST_SUITE_P to have more useful output.
- When using typed tests, you need to make sure you are testing against the
interface type, not the concrete types (in other words, you want to make
sure
implicit_cast<MyInterface*>(my_concrete_impl)
works, not just thatmy_concrete_impl
works). It's less likely to make mistakes in this area when using value-parameterized tests.
I hope I didn't confuse you more. :-) If you don't mind, I'd suggest you to give both approaches a try. Practice is a much better way to grasp the subtle differences between the two tools. Once you have some concrete experience, you can much more easily decide which one to use the next time.
{: .callout .note}
Note: ProtocolMessageEquals
and ProtocolMessageEquiv
are deprecated
now. Please use EqualsProto
, etc instead.
ProtocolMessageEquals
and ProtocolMessageEquiv
were redefined recently and
are now less tolerant of invalid protocol buffer definitions. In particular, if
you have a foo.proto
that doesn't fully qualify the type of a protocol message
it references (e.g. message<Bar>
where it should be message<blah.Bar>
), you
will now get run-time errors like:
... descriptor.cc:...] Invalid proto descriptor for file "path/to/foo.proto":
... descriptor.cc:...] blah.MyMessage.my_field: ".Bar" is not defined.
If you see this, your .proto
file is broken and needs to be fixed by making
the types fully qualified. The new definition of ProtocolMessageEquals
and
ProtocolMessageEquiv
just happen to reveal your bug.
Death tests (EXPECT_DEATH
, etc) are executed in a sub-process s.t. the
expected crash won't kill the test program (i.e. the parent process). As a
result, any in-memory side effects they incur are observable in their respective
sub-processes, but not in the parent process. You can think of them as running
in a parallel universe, more or less.
In particular, if you use mocking and the death test statement invokes some mock
methods, the parent process will think the calls have never occurred. Therefore,
you may want to move your EXPECT_CALL
statements inside the EXPECT_DEATH
macro.
EXPECT_EQ(htonl(blah), blah_blah) generates weird compiler errors in opt mode. Is this a googletest bug?
Actually, the bug is in htonl()
.
According to 'man htonl'
, htonl()
is a function, which means it's valid to
use htonl
as a function pointer. However, in opt mode htonl()
is defined as
a macro, which breaks this usage.
Worse, the macro definition of htonl()
uses a gcc
extension and is not
standard C++. That hacky implementation has some ad hoc limitations. In
particular, it prevents you from writing Foo<sizeof(htonl(x))>()
, where Foo
is a template that has an integral argument.
The implementation of EXPECT_EQ(a, b)
uses sizeof(... a ...)
inside a
template argument, and thus doesn't compile in opt mode when a
contains a call
to htonl()
. It is difficult to make EXPECT_EQ
bypass the htonl()
bug, as
the solution must work with different compilers on various platforms.
The compiler complains about "undefined references" to some static const member variables, but I did define them in the class body. What's wrong?
If your class has a static data member:
// foo.h
class Foo {
...
static const int kBar = 100;
};
You also need to define it outside of the class body in foo.cc
:
const int Foo::kBar; // No initializer here.
Otherwise your code is invalid C++, and may break in unexpected ways. In
particular, using it in googletest comparison assertions (EXPECT_EQ
, etc) will
generate an "undefined reference" linker error. The fact that "it used to work"
doesn't mean it's valid. It just means that you were lucky. :-)
If the declaration of the static data member is constexpr
then it is
implicitly an inline
definition, and a separate definition in foo.cc
is not
needed:
// foo.h
class Foo {
...
static constexpr int kBar = 100; // Defines kBar, no need to do it in foo.cc.
};
Yes.
Each test fixture has a corresponding and same named test suite. This means only one test suite can use a particular fixture. Sometimes, however, multiple test cases may want to use the same or slightly different fixtures. For example, you may want to make sure that all of a GUI library's test suites don't leak important system resources like fonts and brushes.
In googletest, you share a fixture among test suites by putting the shared logic
in a base test fixture, then deriving from that base a separate fixture for each
test suite that wants to use this common logic. You then use TEST_F()
to write
tests using each derived fixture.
Typically, your code looks like this:
// Defines a base test fixture.
class BaseTest : public ::testing::Test {
protected:
...
};
// Derives a fixture FooTest from BaseTest.
class FooTest : public BaseTest {
protected:
void SetUp() override {
BaseTest::SetUp(); // Sets up the base fixture first.
... additional set-up work ...
}
void TearDown() override {
... clean-up work for FooTest ...
BaseTest::TearDown(); // Remember to tear down the base fixture
// after cleaning up FooTest!
}
... functions and variables for FooTest ...
};
// Tests that use the fixture FooTest.
TEST_F(FooTest, Bar) { ... }
TEST_F(FooTest, Baz) { ... }
... additional fixtures derived from BaseTest ...
If necessary, you can continue to derive test fixtures from a derived fixture. googletest has no limit on how deep the hierarchy can be.
For a complete example using derived test fixtures, see sample5_unittest.cc.
You're probably using an ASSERT_*()
in a function that doesn't return void
.
ASSERT_*()
can only be used in void
functions, due to exceptions being
disabled by our build system. Please see more details
here.
In googletest, death tests are run in a child process and the way they work is delicate. To write death tests you really need to understand how they work—see the details at Death Assertions in the Assertions Reference.
In particular, death tests don't like having multiple threads in the parent
process. So the first thing you can try is to eliminate creating threads outside
of EXPECT_DEATH()
. For example, you may want to use mocks or fake objects
instead of real ones in your tests.
Sometimes this is impossible as some library you must use may be creating
threads before main()
is even reached. In this case, you can try to minimize
the chance of conflicts by either moving as many activities as possible inside
EXPECT_DEATH()
(in the extreme case, you want to move everything inside), or
leaving as few things as possible in it. Also, you can try to set the death test
style to "threadsafe"
, which is safer but slower, and see if it helps.
If you go with thread-safe death tests, remember that they rerun the test program from the beginning in the child process. Therefore make sure your program can run side-by-side with itself and is deterministic.
In the end, this boils down to good concurrent programming. You have to make sure that there are no race conditions or deadlocks in your program. No silver bullet - sorry!
The first thing to remember is that googletest does not reuse the same test
fixture object across multiple tests. For each TEST_F
, googletest will create
a fresh test fixture object, immediately call SetUp()
, run the test body,
call TearDown()
, and then delete the test fixture object.
When you need to write per-test set-up and tear-down logic, you have the choice
between using the test fixture constructor/destructor or SetUp()/TearDown()
.
The former is usually preferred, as it has the following benefits:
- By initializing a member variable in the constructor, we have the option to
make it
const
, which helps prevent accidental changes to its value and makes the tests more obviously correct. - In case we need to subclass the test fixture class, the subclass'
constructor is guaranteed to call the base class' constructor first, and
the subclass' destructor is guaranteed to call the base class' destructor
afterward. With
SetUp()/TearDown()
, a subclass may make the mistake of forgetting to call the base class'SetUp()/TearDown()
or call them at the wrong time.
You may still want to use SetUp()/TearDown()
in the following cases:
- C++ does not allow virtual function calls in constructors and destructors.
You can call a method declared as virtual, but it will not use dynamic
dispatch, it will use the definition from the class the constructor of which
is currently executing. This is because calling a virtual method before the
derived class constructor has a chance to run is very dangerous - the
virtual method might operate on uninitialized data. Therefore, if you need
to call a method that will be overridden in a derived class, you have to use
SetUp()/TearDown()
. - In the body of a constructor (or destructor), it's not possible to use the
ASSERT_xx
macros. Therefore, if the set-up operation could cause a fatal test failure that should prevent the test from running, it's necessary to useabort
and abort the whole test executable, or to useSetUp()
instead of a constructor. - If the tear-down operation could throw an exception, you must use
TearDown()
as opposed to the destructor, as throwing in a destructor leads to undefined behavior and usually will kill your program right away. Note that many standard libraries (like STL) may throw when exceptions are enabled in the compiler. Therefore you should preferTearDown()
if you want to write portable tests that work with or without exceptions. - The googletest team is considering making the assertion macros throw on platforms where exceptions are enabled (e.g. Windows, Mac OS, and Linux client-side), which will eliminate the need for the user to propagate failures from a subroutine to its caller. Therefore, you shouldn't use googletest assertions in a destructor if your code could run on such a platform.
See details for EXPECT_PRED*
in the
Assertions Reference.
Some people had been ignoring the return value of RUN_ALL_TESTS()
. That is,
instead of
return RUN_ALL_TESTS();
they write
RUN_ALL_TESTS();
This is wrong and dangerous. The testing services needs to see the return
value of RUN_ALL_TESTS()
in order to determine if a test has passed. If your
main()
function ignores it, your test will be considered successful even if it
has a googletest assertion failure. Very bad.
We have decided to fix this (thanks to Michael Chastain for the idea). Now, your
code will no longer be able to ignore RUN_ALL_TESTS()
when compiled with
gcc
. If you do so, you'll get a compiler error.
If you see the compiler complaining about you ignoring the return value of
RUN_ALL_TESTS()
, the fix is simple: just make sure its value is used as the
return value of main()
.
But how could we introduce a change that breaks existing tests? Well, in this case, the code was already broken in the first place, so we didn't break it. :-)
Due to a peculiarity of C++, in order to support the syntax for streaming
messages to an ASSERT_*
, e.g.
ASSERT_EQ(1, Foo()) << "blah blah" << foo;
we had to give up using ASSERT*
and FAIL*
(but not EXPECT*
and
ADD_FAILURE*
) in constructors and destructors. The workaround is to move the
content of your constructor/destructor to a private void member function, or
switch to EXPECT_*()
if that works. This
section in the user's guide explains it.
C++ is case-sensitive. Did you spell it as Setup()
?
Similarly, sometimes people spell SetUpTestSuite()
as SetupTestSuite()
and
wonder why it's never called.
I have several test suites which share the same test fixture logic, do I have to define a new test fixture class for each of them? This seems pretty tedious.
You don't have to. Instead of
class FooTest : public BaseTest {};
TEST_F(FooTest, Abc) { ... }
TEST_F(FooTest, Def) { ... }
class BarTest : public BaseTest {};
TEST_F(BarTest, Abc) { ... }
TEST_F(BarTest, Def) { ... }
you can simply typedef
the test fixtures:
typedef BaseTest FooTest;
TEST_F(FooTest, Abc) { ... }
TEST_F(FooTest, Def) { ... }
typedef BaseTest BarTest;
TEST_F(BarTest, Abc) { ... }
TEST_F(BarTest, Def) { ... }
The googletest output is meant to be a concise and human-friendly report. If your test generates textual output itself, it will mix with the googletest output, making it hard to read. However, there is an easy solution to this problem.
Since LOG
messages go to stderr, we decided to let googletest output go to
stdout. This way, you can easily separate the two using redirection. For
example:
$ ./my_test > gtest_output.txt
There are several good reasons:
- It's likely your test needs to change the states of its global variables. This makes it difficult to keep side effects from escaping one test and contaminating others, making debugging difficult. By using fixtures, each test has a fresh set of variables that's different (but with the same names). Thus, tests are kept independent of each other.
- Global variables pollute the global namespace.
- Test fixtures can be reused via subclassing, which cannot be done easily with global variables. This is useful if many test suites have something in common.
ASSERT_DEATH(statement, matcher)
(or any death assertion macro) can be used
wherever statement
is valid. So basically statement
can be any C++
statement that makes sense in the current context. In particular, it can
reference global and/or local variables, and can be:
- a simple function call (often the case),
- a complex expression, or
- a compound statement.
Some examples are shown here:
// A death test can be a simple function call.
TEST(MyDeathTest, FunctionCall) {
ASSERT_DEATH(Xyz(5), "Xyz failed");
}
// Or a complex expression that references variables and functions.
TEST(MyDeathTest, ComplexExpression) {
const bool c = Condition();
ASSERT_DEATH((c ? Func1(0) : object2.Method("test")),
"(Func1|Method) failed");
}
// Death assertions can be used anywhere in a function. In
// particular, they can be inside a loop.
TEST(MyDeathTest, InsideLoop) {
// Verifies that Foo(0), Foo(1), ..., and Foo(4) all die.
for (int i = 0; i < 5; i++) {
EXPECT_DEATH_M(Foo(i), "Foo has \\d+ errors",
::testing::Message() << "where i is " << i);
}
}
// A death assertion can contain a compound statement.
TEST(MyDeathTest, CompoundStatement) {
// Verifies that at lease one of Bar(0), Bar(1), ..., and
// Bar(4) dies.
ASSERT_DEATH({
for (int i = 0; i < 5; i++) {
Bar(i);
}
},
"Bar has \\d+ errors");
}
I have a fixture class FooTest
, but TEST_F(FooTest, Bar)
gives me error "no matching function for call to `FooTest::FooTest()'"
. Why?
Googletest needs to be able to create objects of your test fixture class, so it must have a default constructor. Normally the compiler will define one for you. However, there are cases where you have to define your own:
- If you explicitly declare a non-default constructor for class
FooTest
(DISALLOW_EVIL_CONSTRUCTORS()
does this), then you need to define a default constructor, even if it would be empty. - If
FooTest
has a const non-static data member, then you have to define the default constructor and initialize the const member in the initializer list of the constructor. (Early versions ofgcc
doesn't force you to initialize the const member. It's a bug that has been fixed ingcc 4
.)
With the Linux pthread library, there is no turning back once you cross the line from a single thread to multiple threads. The first time you create a thread, a manager thread is created in addition, so you get 3, not 2, threads. Later when the thread you create joins the main thread, the thread count decrements by 1, but the manager thread will never be killed, so you still have 2 threads, which means you cannot safely run a death test.
The new NPTL thread library doesn't suffer from this problem, as it doesn't create a manager thread. However, if you don't control which machine your test runs on, you shouldn't depend on this.
Why does googletest require the entire test suite, instead of individual tests, to be named *DeathTest when it uses ASSERT_DEATH?
googletest does not interleave tests from different test suites. That is, it runs all tests in one test suite first, and then runs all tests in the next test suite, and so on. googletest does this because it needs to set up a test suite before the first test in it is run, and tear it down afterwards. Splitting up the test case would require multiple set-up and tear-down processes, which is inefficient and makes the semantics unclean.
If we were to determine the order of tests based on test name instead of test case name, then we would have a problem with the following situation:
TEST_F(FooTest, AbcDeathTest) { ... }
TEST_F(FooTest, Uvw) { ... }
TEST_F(BarTest, DefDeathTest) { ... }
TEST_F(BarTest, Xyz) { ... }
Since FooTest.AbcDeathTest
needs to run before BarTest.Xyz
, and we don't
interleave tests from different test suites, we need to run all tests in the
FooTest
case before running any test in the BarTest
case. This contradicts
with the requirement to run BarTest.DefDeathTest
before FooTest.Uvw
.
But I don't like calling my entire test suite *DeathTest when it contains both death tests and non-death tests. What do I do?
You don't have to, but if you like, you may split up the test suite into
FooTest
and FooDeathTest
, where the names make it clear that they are
related:
class FooTest : public ::testing::Test { ... };
TEST_F(FooTest, Abc) { ... }
TEST_F(FooTest, Def) { ... }
using FooDeathTest = FooTest;
TEST_F(FooDeathTest, Uvw) { ... EXPECT_DEATH(...) ... }
TEST_F(FooDeathTest, Xyz) { ... ASSERT_DEATH(...) ... }
googletest prints the LOG messages in a death test's child process only when the test fails. How can I see the LOG messages when the death test succeeds?
Printing the LOG messages generated by the statement inside EXPECT_DEATH()
makes it harder to search for real problems in the parent's log. Therefore,
googletest only prints them when the death test has failed.
If you really need to see such LOG messages, a workaround is to temporarily break the death test (e.g. by changing the regex pattern it is expected to match). Admittedly, this is a hack. We'll consider a more permanent solution after the fork-and-exec-style death tests are implemented.
If you use a user-defined type FooType
in an assertion, you must make sure
there is an std::ostream& operator<<(std::ostream&, const FooType&)
function
defined such that we can print a value of FooType
.
In addition, if FooType
is declared in a name space, the <<
operator also
needs to be defined in the same name space. See
Tip of the Week #49 for details.
Since the statically initialized googletest singleton requires allocations on
the heap, the Visual C++ memory leak detector will report memory leaks at the
end of the program run. The easiest way to avoid this is to use the
_CrtMemCheckpoint
and _CrtMemDumpAllObjectsSince
calls to not report any
statically initialized heap objects. See MSDN for more details and additional
heap check/debug routines.
If you write code that sniffs whether it's running in a test and does different things accordingly, you are leaking test-only logic into production code and there is no easy way to ensure that the test-only code paths aren't run by mistake in production. Such cleverness also leads to Heisenbugs. Therefore we strongly advise against the practice, and googletest doesn't provide a way to do it.
In general, the recommended way to cause the code to behave differently under
test is Dependency Injection. You can inject
different functionality from the test and from the production code. Since your
production code doesn't link in the for-test logic at all (the
testonly
attribute for BUILD targets helps to ensure
that), there is no danger in accidentally running it.
However, if you really, really, really have no choice, and if you follow
the rule of ending your test program names with _test
, you can use the
horrible hack of sniffing your executable name (argv[0]
in main()
) to know
whether the code is under test.
If you have a broken test that you cannot fix right away, you can add the
DISABLED_
prefix to its name. This will exclude it from execution. This is
better than commenting out the code or using #if 0
, as disabled tests are
still compiled (and thus won't rot).
To include disabled tests in test execution, just invoke the test program with
the --gtest_also_run_disabled_tests
flag.
Yes.
The rule is all test methods in the same test suite must use the same fixture
class. This means that the following is allowed because both tests use the
same fixture class (::testing::Test
).
namespace foo {
TEST(CoolTest, DoSomething) {
SUCCEED();
}
} // namespace foo
namespace bar {
TEST(CoolTest, DoSomething) {
SUCCEED();
}
} // namespace bar
However, the following code is not allowed and will produce a runtime error from googletest because the test methods are using different test fixture classes with the same test suite name.
namespace foo {
class CoolTest : public ::testing::Test {}; // Fixture foo::CoolTest
TEST_F(CoolTest, DoSomething) {
SUCCEED();
}
} // namespace foo
namespace bar {
class CoolTest : public ::testing::Test {}; // Fixture: bar::CoolTest
TEST_F(CoolTest, DoSomething) {
SUCCEED();
}
} // namespace bar