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motion_algo.hpp
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motion_algo.hpp
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#ifndef __MOTION_ALGO_HPP__
#define __MOTION_ALGO_HPP__
/**************************************************************************
*
* This file is part of Chiton.
*
* Chiton is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Chiton is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Chiton. If not, see <https://www.gnu.org/licenses/>.
*
* Copyright 2022 Ed Martin <[email protected]>
*
**************************************************************************
*/
#include "config_build.hpp"
#include "chiton_ffmpeg.hpp"
#include "chiton_config.hpp"
class MotionAlgo;
#include "motion_controller.hpp"
//this class runs all motion detection algorithms
class MotionAlgo : public Module<MotionAlgo, MotionController> {
public:
MotionAlgo(Config &cfg, Database &db, MotionController &controller, const std::string &name) : Module<MotionAlgo, MotionController>(cfg, db, controller, name) {};
virtual ~MotionAlgo() {};
virtual bool process_frame(const AVFrame *frame, bool video) = 0;//process the frame, return false on error, video is true if video frame i6s supplied
virtual bool set_video_stream(const AVStream *stream, const AVCodecContext *codec) {return true;};//identify the video stream
virtual bool set_audio_stream(const AVStream *stream, const AVCodecContext *codec) {return true;};//identify the audio stream
};
#endif