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picopass.c
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picopass.c
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#include "picopass_i.h"
#define TAG "PicoPass"
bool picopass_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
Picopass* picopass = context;
return scene_manager_handle_custom_event(picopass->scene_manager, event);
}
bool picopass_back_event_callback(void* context) {
furi_assert(context);
Picopass* picopass = context;
return scene_manager_handle_back_event(picopass->scene_manager);
}
void picopass_tick_event_callback(void* context) {
furi_assert(context);
Picopass* picopass = context;
scene_manager_handle_tick_event(picopass->scene_manager);
}
Picopass* picopass_alloc() {
Picopass* picopass = malloc(sizeof(Picopass));
picopass->view_dispatcher = view_dispatcher_alloc();
picopass->scene_manager = scene_manager_alloc(&picopass_scene_handlers, picopass);
view_dispatcher_enable_queue(picopass->view_dispatcher);
view_dispatcher_set_event_callback_context(picopass->view_dispatcher, picopass);
view_dispatcher_set_custom_event_callback(
picopass->view_dispatcher, picopass_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
picopass->view_dispatcher, picopass_back_event_callback);
view_dispatcher_set_tick_event_callback(
picopass->view_dispatcher, picopass_tick_event_callback, 100);
picopass->nfc = nfc_alloc();
// Picopass device
picopass->dev = picopass_device_alloc();
// Open GUI record
picopass->gui = furi_record_open(RECORD_GUI);
view_dispatcher_attach_to_gui(
picopass->view_dispatcher, picopass->gui, ViewDispatcherTypeFullscreen);
// Open Notification record
picopass->notifications = furi_record_open(RECORD_NOTIFICATION);
// Submenu
picopass->submenu = submenu_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher, PicopassViewMenu, submenu_get_view(picopass->submenu));
// Popup
picopass->popup = popup_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher, PicopassViewPopup, popup_get_view(picopass->popup));
// Loading
picopass->loading = loading_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher, PicopassViewLoading, loading_get_view(picopass->loading));
// Text Input
picopass->text_input = text_input_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher,
PicopassViewTextInput,
text_input_get_view(picopass->text_input));
// Byte Input
picopass->byte_input = byte_input_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher,
PicopassViewByteInput,
byte_input_get_view(picopass->byte_input));
// TextBox
picopass->text_box = text_box_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher, PicopassViewTextBox, text_box_get_view(picopass->text_box));
picopass->text_box_store = furi_string_alloc();
// Custom Widget
picopass->widget = widget_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher, PicopassViewWidget, widget_get_view(picopass->widget));
picopass->dict_attack = dict_attack_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher,
PicopassViewDictAttack,
dict_attack_get_view(picopass->dict_attack));
picopass->loclass = loclass_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher, PicopassViewLoclass, loclass_get_view(picopass->loclass));
return picopass;
}
void picopass_free(Picopass* picopass) {
furi_assert(picopass);
// Picopass device
picopass_device_free(picopass->dev);
picopass->dev = NULL;
nfc_free(picopass->nfc);
// Submenu
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewMenu);
submenu_free(picopass->submenu);
// Popup
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewPopup);
popup_free(picopass->popup);
// Loading
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewLoading);
loading_free(picopass->loading);
// TextInput
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewTextInput);
text_input_free(picopass->text_input);
// ByteInput
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewByteInput);
byte_input_free(picopass->byte_input);
// TextBox
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewTextBox);
text_box_free(picopass->text_box);
furi_string_free(picopass->text_box_store);
// Custom Widget
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewWidget);
widget_free(picopass->widget);
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewDictAttack);
dict_attack_free(picopass->dict_attack);
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewLoclass);
loclass_free(picopass->loclass);
// View Dispatcher
view_dispatcher_free(picopass->view_dispatcher);
// Scene Manager
scene_manager_free(picopass->scene_manager);
// GUI
furi_record_close(RECORD_GUI);
picopass->gui = NULL;
// Notifications
furi_record_close(RECORD_NOTIFICATION);
picopass->notifications = NULL;
free(picopass);
}
void picopass_text_store_set(Picopass* picopass, const char* text, ...) {
va_list args;
va_start(args, text);
vsnprintf(picopass->text_store, sizeof(picopass->text_store), text, args);
va_end(args);
}
void picopass_text_store_clear(Picopass* picopass) {
memset(picopass->text_store, 0, sizeof(picopass->text_store));
}
static const NotificationSequence picopass_sequence_blink_start_cyan = {
&message_blink_start_10,
&message_blink_set_color_cyan,
&message_do_not_reset,
NULL,
};
static const NotificationSequence picopass_sequence_blink_start_magenta = {
&message_blink_start_10,
&message_blink_set_color_magenta,
&message_do_not_reset,
NULL,
};
static const NotificationSequence picopass_sequence_blink_stop = {
&message_blink_stop,
NULL,
};
void picopass_blink_start(Picopass* picopass) {
notification_message(picopass->notifications, &picopass_sequence_blink_start_cyan);
}
void picopass_blink_emulate_start(Picopass* picopass) {
notification_message(picopass->notifications, &picopass_sequence_blink_start_magenta);
}
void picopass_blink_stop(Picopass* picopass) {
notification_message(picopass->notifications, &picopass_sequence_blink_stop);
}
void picopass_show_loading_popup(void* context, bool show) {
Picopass* picopass = context;
if(show) {
// Raise timer priority so that animations can play
furi_timer_set_thread_priority(FuriTimerThreadPriorityElevated);
view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewLoading);
} else {
// Restore default timer priority
furi_timer_set_thread_priority(FuriTimerThreadPriorityNormal);
}
}
static void picopass_migrate_from_old_folder() {
Storage* storage = furi_record_open(RECORD_STORAGE);
storage_common_migrate(storage, "/ext/picopass", STORAGE_APP_DATA_PATH_PREFIX);
furi_record_close(RECORD_STORAGE);
}
bool picopass_is_memset(const uint8_t* data, const uint8_t pattern, size_t size) {
bool result = size > 0;
while(size > 0) {
result &= (*data == pattern);
data++;
size--;
}
return result;
}
int32_t picopass_app(void* p) {
UNUSED(p);
picopass_migrate_from_old_folder();
Picopass* picopass = picopass_alloc();
scene_manager_next_scene(picopass->scene_manager, PicopassSceneStart);
view_dispatcher_run(picopass->view_dispatcher);
picopass_free(picopass);
return 0;
}