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Localization Tools for Unreal, plus UE and Crowdin API integration

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ueloctools library

Localization Tools for Unreal, plus UE and Crowdin API integration

Add source files to Crowdin project

Update source files in Crowdin project

Build, download, extract, and move translated files from Crowdin to UE Localization directory

Generate user contribution reports on Crowdin and save the data to CSV (to reimport the data table)

Generate translation status reports on Crowidn and save the data to CSV (to reimport the data table)

Test the UI: Create a combination of MT and pseudo localization, or generate a long-ass-words locale

Check out the assets you're about to update from Perforce

Generate source/debug ID locale with automated comments and sorting, generate "hash" locale

Gather, export, import, compile text in Unreal using the UE command line executable

Reimport assets (e.g., data tables)

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Localization Tools for Unreal, plus UE and Crowdin API integration

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