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model_local_queue_message.go
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model_local_queue_message.go
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/*
xCherry APIs
This APIs between xCherry service and SDKs
API version: 0.0.3
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package xcapi
import (
"encoding/json"
"fmt"
)
// checks if the LocalQueueMessage type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &LocalQueueMessage{}
// LocalQueueMessage struct for LocalQueueMessage
type LocalQueueMessage struct {
QueueName string `json:"queueName"`
// UUID to uniquely distinguish different messages. If not specified, the server will generate a UUID instead.
DedupId *string `json:"dedupId,omitempty"`
Payload *EncodedObject `json:"payload,omitempty"`
}
type _LocalQueueMessage LocalQueueMessage
// NewLocalQueueMessage instantiates a new LocalQueueMessage object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewLocalQueueMessage(queueName string) *LocalQueueMessage {
this := LocalQueueMessage{}
this.QueueName = queueName
return &this
}
// NewLocalQueueMessageWithDefaults instantiates a new LocalQueueMessage object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewLocalQueueMessageWithDefaults() *LocalQueueMessage {
this := LocalQueueMessage{}
return &this
}
// GetQueueName returns the QueueName field value
func (o *LocalQueueMessage) GetQueueName() string {
if o == nil {
var ret string
return ret
}
return o.QueueName
}
// GetQueueNameOk returns a tuple with the QueueName field value
// and a boolean to check if the value has been set.
func (o *LocalQueueMessage) GetQueueNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.QueueName, true
}
// SetQueueName sets field value
func (o *LocalQueueMessage) SetQueueName(v string) {
o.QueueName = v
}
// GetDedupId returns the DedupId field value if set, zero value otherwise.
func (o *LocalQueueMessage) GetDedupId() string {
if o == nil || IsNil(o.DedupId) {
var ret string
return ret
}
return *o.DedupId
}
// GetDedupIdOk returns a tuple with the DedupId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LocalQueueMessage) GetDedupIdOk() (*string, bool) {
if o == nil || IsNil(o.DedupId) {
return nil, false
}
return o.DedupId, true
}
// HasDedupId returns a boolean if a field has been set.
func (o *LocalQueueMessage) HasDedupId() bool {
if o != nil && !IsNil(o.DedupId) {
return true
}
return false
}
// SetDedupId gets a reference to the given string and assigns it to the DedupId field.
func (o *LocalQueueMessage) SetDedupId(v string) {
o.DedupId = &v
}
// GetPayload returns the Payload field value if set, zero value otherwise.
func (o *LocalQueueMessage) GetPayload() EncodedObject {
if o == nil || IsNil(o.Payload) {
var ret EncodedObject
return ret
}
return *o.Payload
}
// GetPayloadOk returns a tuple with the Payload field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LocalQueueMessage) GetPayloadOk() (*EncodedObject, bool) {
if o == nil || IsNil(o.Payload) {
return nil, false
}
return o.Payload, true
}
// HasPayload returns a boolean if a field has been set.
func (o *LocalQueueMessage) HasPayload() bool {
if o != nil && !IsNil(o.Payload) {
return true
}
return false
}
// SetPayload gets a reference to the given EncodedObject and assigns it to the Payload field.
func (o *LocalQueueMessage) SetPayload(v EncodedObject) {
o.Payload = &v
}
func (o LocalQueueMessage) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o LocalQueueMessage) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["queueName"] = o.QueueName
if !IsNil(o.DedupId) {
toSerialize["dedupId"] = o.DedupId
}
if !IsNil(o.Payload) {
toSerialize["payload"] = o.Payload
}
return toSerialize, nil
}
func (o *LocalQueueMessage) UnmarshalJSON(bytes []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"queueName",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(bytes, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varLocalQueueMessage := _LocalQueueMessage{}
err = json.Unmarshal(bytes, &varLocalQueueMessage)
if err != nil {
return err
}
*o = LocalQueueMessage(varLocalQueueMessage)
return err
}
type NullableLocalQueueMessage struct {
value *LocalQueueMessage
isSet bool
}
func (v NullableLocalQueueMessage) Get() *LocalQueueMessage {
return v.value
}
func (v *NullableLocalQueueMessage) Set(val *LocalQueueMessage) {
v.value = val
v.isSet = true
}
func (v NullableLocalQueueMessage) IsSet() bool {
return v.isSet
}
func (v *NullableLocalQueueMessage) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLocalQueueMessage(val *LocalQueueMessage) *NullableLocalQueueMessage {
return &NullableLocalQueueMessage{value: val, isSet: true}
}
func (v NullableLocalQueueMessage) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableLocalQueueMessage) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}