From e9643e2437124bf76e5a7c6b59811c26d7523a6d Mon Sep 17 00:00:00 2001 From: Erick Dransch Date: Mon, 20 Oct 2014 23:46:12 -0400 Subject: [PATCH] typo --- modeller/chapter.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modeller/chapter.md b/modeller/chapter.md index 3fc373499..22bdd18ff 100644 --- a/modeller/chapter.md +++ b/modeller/chapter.md @@ -136,7 +136,7 @@ if __name__ == "__main__": Before we dive into the `render` function, we should discuss a little bit of linear algebra. ### Coordinate Space -FMaor our purposes, a Coordinate Space is an origin point and a set of 3 basis vectors, usually the x, y, and z axes. +For our purposes, a Coordinate Space is an origin point and a set of 3 basis vectors, usually the x, y, and z axes. ### Point Any point in 3 dimensions can be represented as an offset in the x, y, and z directions from the origin point. The representation of a point is relative to the coordinate space that the point is in. The same point