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RLPXSocketIO.h
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RLPXSocketIO.h
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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file RLPXSocketIO.h
* @author Alex Leverington <[email protected]>
* @date 2015
*/
#pragma once
#include "RLPXFrameWriter.h"
namespace ba = boost::asio;
namespace bi = boost::asio::ip;
namespace dev
{
namespace p2p
{
class RLPXSocketIO: public std::enable_shared_from_this<RLPXSocketIO>
{
public:
static uint32_t const MinFrameSize;
static uint32_t const MaxPacketSize;
static uint16_t const DefaultInitialCapacity;
RLPXSocketIO(unsigned _protCount, RLPXFrameCoder& _coder, bi::tcp::socket& _socket, bool _flowControl = true, size_t _initialCapacity = DefaultInitialCapacity);
void send(unsigned _protocolType, unsigned _type, RLPStream& _payload);
void doWrite();
private:
static std::vector<RLPXFrameWriter> writers(unsigned _capacity);
void deferWrite();
void write(size_t _dequed);
bool const m_flowControl; ///< True if flow control is enabled.
RLPXFrameCoder& m_coder; ///< Encoder/decoder of frame payloads.
bi::tcp::socket& m_socket;
std::deque<bytes> m_toSend; ///< Reusable byte buffer for pending socket writes.
std::vector<RLPXFrameWriter> m_writers; ///< Write queues for each protocol. TODO: map to bytes (of capability)
std::unique_ptr<ba::deadline_timer> m_congestion; ///< Scheduled when writes are deferred due to congestion.
Mutex x_queued;
unsigned m_queued = 0; ///< Track total queued packets to ensure single write loop
uint32_t m_egressCapacity;
};
}
}