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spawn.h
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#ifndef GRASS_SPAWN_H
#define GRASS_SPAWN_H
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <fcntl.h>
#define SF_MODE_IN ((const char *) (O_RDONLY))
#define SF_MODE_OUT ((const char *) (O_WRONLY|O_CREAT|O_TRUNC))
#define SF_MODE_APPEND ((const char *) (O_WRONLY|O_CREAT|O_APPEND))
#define SF_STDIN ((const char *) STDIN_FILENO)
#define SF_STDOUT ((const char *) STDOUT_FILENO)
#define SF_STDERR ((const char *) STDERR_FILENO)
#define SF_REDIRECT_FILE ((const char *) 1)
#define SF_REDIRECT_DESCRIPTOR ((const char *) 2)
#define SF_CLOSE_DESCRIPTOR ((const char *) 3)
#define SF_SIGNAL ((const char *) 4)
#define SF_VARIABLE ((const char *) 5)
#define SF_BINDING ((const char *) 6)
#define SF_BACKGROUND ((const char *) 7)
#define SF_DIRECTORY ((const char *) 8)
#define SF_ARGVEC ((const char *) 9)
enum signal_action
{
SSA_NONE,
SSA_IGNORE,
SSA_DEFAULT,
SSA_BLOCK,
SSA_UNBLOCK,
};
enum signal_type
{
SST_PRE,
SST_POST,
SST_CHILD,
};
#include <grass/defs/spawn.h>
#endif