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asset_manager.cc
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asset_manager.cc
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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/assets/asset_manager.h"
#include "flutter/assets/directory_asset_bundle.h"
#include "flutter/fml/trace_event.h"
namespace flutter {
AssetManager::AssetManager() = default;
AssetManager::~AssetManager() = default;
void AssetManager::PushFront(std::unique_ptr<AssetResolver> resolver) {
if (resolver == nullptr || !resolver->IsValid()) {
return;
}
resolvers_.push_front(std::move(resolver));
}
void AssetManager::PushBack(std::unique_ptr<AssetResolver> resolver) {
if (resolver == nullptr || !resolver->IsValid()) {
return;
}
resolvers_.push_back(std::move(resolver));
}
// |AssetResolver|
std::unique_ptr<fml::Mapping> AssetManager::GetAsMapping(
const std::string& asset_name) const {
if (asset_name.size() == 0) {
return nullptr;
}
TRACE_EVENT1("flutter", "AssetManager::GetAsMapping", "name",
asset_name.c_str());
for (const auto& resolver : resolvers_) {
auto mapping = resolver->GetAsMapping(asset_name);
if (mapping != nullptr) {
return mapping;
}
}
FML_DLOG(WARNING) << "Could not find asset: " << asset_name;
return nullptr;
}
// |AssetResolver|
bool AssetManager::IsValid() const {
return resolvers_.size() > 0;
}
} // namespace flutter