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But I'm having difficulties in animation.
How to check anim isBusy .
In my game, character will always run when I press the button and the action will end if I let go.
Please, help me!
I'm sorry, I'm poor English.
How to connect two physics objects together to them in the same motion.
For example: A is leg, B is the body
A move -> that B also move in A
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