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Please describe the feature you have in mind and explain what the current shortcomings are?
Publish asset to AYON whenever it is manually imported to Unreal project to keep track of it. We can do it either on import itself, or on commit to perforce.
How would you imagine the implementation of the feature?
No response
Describe alternatives you've considered:
No response
Additional context:
link to discussion on Discord (might be a private channel)
This issue was automatically created from Clickup ticket AY-6887
The text was updated successfully, but these errors were encountered:
Please describe the feature you have in mind and explain what the current shortcomings are?
Publish asset to AYON whenever it is manually imported to Unreal project to keep track of it. We can do it either on import itself, or on commit to perforce.
How would you imagine the implementation of the feature?
No response
Describe alternatives you've considered:
No response
Additional context:
link to discussion on Discord
(might be a private channel)
This issue was automatically created from Clickup ticket AY-6887
The text was updated successfully, but these errors were encountered: