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LuaByteTable.pas
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LuaByteTable.pas
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unit LuaByteTable;
//ByteTable related functions
//A byte table is just a normal table with element ranging from 0 to 255
{$mode delphi}
interface
uses
Classes, SysUtils, lua;
procedure initializeLuaByteTable;
procedure readBytesFromTable(L: PLua_State; tableindex: integer; p: PByteArray; maxsize: integer);
procedure CreateByteTableFromPointer(L: PLua_state; p: pbytearray; size: integer );
implementation
uses luahandler;
procedure CreateByteTableFromPointer(L: PLua_state; p: pbytearray; size: integer );
var t,i: integer;
begin
lua_createtable(L, size, 0);
//lua_newtable(L);
t:=lua_gettop(L);
for i:=1 to size do
begin
// lua_pushinteger(L, i);
lua_pushinteger(L, p[i-1]);
//lua_settable(L, t);
lua_rawseti(L, t, i);
end;
end;
procedure readBytesFromTable(L: PLua_State; tableindex: integer; p: PByteArray; maxsize: integer);
var i,j,x: integer;
begin
for i:=1 to maxsize do
begin
lua_pushinteger(L, i);
lua_gettable(L, tableindex);
if lua_isnil(L,-1) then
begin
lua_pop(L,1);
for j:=i-1 to maxsize-1 do //zero out the rest
p[j]:=0;
exit;
end;
p[i-1]:=lua_tointeger(L, -1);
lua_pop(L,1);
end;
end;
function wordToByteTable(L: PLua_state): integer; cdecl;
var v: word;
begin
result:=0;
if lua_gettop(L)=1 then
begin
v:=lua_tointeger(L, 1);
CreateByteTableFromPointer(L, @v, sizeof(v));
result:=1;
end;
end;
function dwordToByteTable(L: PLua_state): integer; cdecl;
var v: dword;
begin
result:=0;
if lua_gettop(L)=1 then
begin
v:=lua_tointeger(L, 1);
CreateByteTableFromPointer(L, @v, sizeof(v));
result:=1;
end;
end;
function qwordToByteTable(L: PLua_state): integer; cdecl;
var v: qword;
begin
result:=0;
if lua_gettop(L)=1 then
begin
v:=lua_tointeger(L, 1);
CreateByteTableFromPointer(L, @v, sizeof(v));
result:=1;
end;
end;
function floatToByteTable(L: PLua_state): integer; cdecl;
var v: single;
begin
result:=0;
if lua_gettop(L)=1 then
begin
v:=lua_tonumber(L, 1);
CreateByteTableFromPointer(L, @v, sizeof(v));
result:=1;
end;
end;
function doubleToByteTable(L: PLua_state): integer; cdecl;
var v: double;
begin
result:=0;
if lua_gettop(L)=1 then
begin
v:=lua_tonumber(L, 1);
CreateByteTableFromPointer(L, @v, sizeof(v));
result:=1;
end;
end;
function stringToByteTable(L: PLua_state): integer; cdecl;
var s: pchar;
len: size_t;
begin
result:=0;
if lua_gettop(L)=1 then
begin
s:=lua_tolstring(L, 1, @len);
CreateByteTableFromPointer(L, pbytearray(s), len);
result:=1;
end;
end;
function widestringToByteTable(L: PLua_state): integer; cdecl;
var s: string;
ws: widestring;
begin
result:=0;
if lua_gettop(L)=1 then
begin
s:=Lua_ToString(L, 1);
ws:=s;
CreateByteTableFromPointer(L, @ws[1], length(ws)*2);
result:=1;
end;
end;
function byteTableToWord(L: PLua_state): integer; cdecl;
var v: word;
begin
result:=0;
if lua_gettop(L)=1 then
begin
readBytesFromTable(L, 1, @v, sizeof(v));
lua_pushinteger(L,v);
result:=1;
end;
end;
function byteTableToDWord(L: PLua_state): integer; cdecl;
var v: dword;
begin
result:=0;
if lua_gettop(L)=1 then
begin
readBytesFromTable(L, 1, @v, sizeof(v));
lua_pushinteger(L,v);
result:=1;
end;
end;
function byteTableToQWord(L: PLua_state): integer; cdecl;
var v: qword;
begin
result:=0;
if lua_gettop(L)=1 then
begin
readBytesFromTable(L, 1, @v, sizeof(v));
lua_pushinteger(L,v);
result:=1;
end;
end;
function byteTableToFloat(L: PLua_state): integer; cdecl;
var v: single;
begin
result:=0;
if lua_gettop(L)=1 then
begin
readBytesFromTable(L, 1, @v, sizeof(v));
lua_pushnumber(L,v);
result:=1;
end;
end;
function byteTableToDouble(L: PLua_state): integer; cdecl;
var v: double;
begin
result:=0;
if lua_gettop(L)=1 then
begin
readBytesFromTable(L, 1, @v, sizeof(v));
lua_pushnumber(L,v);
result:=1;
end;
end;
function byteTableToString(L: PLua_state): integer; cdecl;
var s: pchar;
len: integer;
begin
result:=0;
if lua_gettop(L)=1 then
begin
len:=lua_objlen(L, 1);
getmem(s, len);
readBytesFromTable(L, 1, @s[0], len);
lua_pushlstring(L, s,len);
result:=1;
end;
end;
function byteTableToWideString(L: PLua_state): integer; cdecl;
var s: pwidechar;
s2: pchar;
ansis: string;
len: integer;
begin
result:=0;
if lua_gettop(L)=1 then
begin
len:=lua_objlen(L, 1);
getmem(s, len+2);
s2:=pointer(s);
readBytesFromTable(L, 1, @s[0], len);
s2[len]:=#0;
s2[len+1]:=#0;
ansis:=s;
lua_pushstring(L, pchar(ansis));
result:=1;
end;
end;
procedure initializeLuaByteTable;
begin
lua_register(LuaVM, 'wordToByteTable', wordToByteTable);
lua_register(LuaVM, 'dwordToByteTable', dwordToByteTable);
lua_register(LuaVM, 'qwordToByteTable', qwordToByteTable);
lua_register(LuaVM, 'floatToByteTable', floatToByteTable);
lua_register(LuaVM, 'doubleToByteTable', doubleToByteTable);
lua_register(LuaVM, 'stringToByteTable', stringToByteTable);
lua_register(LuaVM, 'wideStringToByteTable', wideStringToByteTable);
lua_register(LuaVM, 'byteTableToWord', byteTableToWord);
lua_register(LuaVM, 'byteTableToDword', byteTableToDword);
lua_register(LuaVM, 'byteTableToQword', byteTableToQword);
lua_register(LuaVM, 'byteTableToFloat', byteTableToFloat);
lua_register(LuaVM, 'byteTableToDouble', byteTableToDouble);
lua_register(LuaVM, 'byteTableToString', byteTableToString);
lua_register(LuaVM, 'byteTableToWideString', byteTableToWideString);
end;
end.